五子棋游戏人机版:
电脑实现了阻挡对方连续的棋子
#include<iostream>
#include<iomanip>
using namespace std;
#include<stdlib.h>
#include<time.h>
/*class PerPlayer
{
public:int m;int n;int person();
};
PerPlayer pp;class CompPlayer
{
private:int k;int r;
public:int computer();
};
CompPlayer cp;
*/
const int X = 21; //棋盘行数
const int Y = 21; //棋盘列数
char p[X][Y]; //定义棋盘
int m=0;
int n=0;void display() //输出棋盘
{for(int j=0; j<Y; j++)cout<<setw(3)<<setfill(' ')<<j;cout<<endl;for(int i=1; i<Y; i++){cout<<setw(3)<<setfill(' ')<<i;//setw(x)设置输出字符位宽for(int j=1;j<X;j++)cout<<setw(3)<<setfill(' ')<<p[i][j];//setfill是设置填充填充字符cout<<endl;}}void reclear()
{system("cls");display();
}int person()
{cout<<"请输入落子位置:\n"<<"请输入落子的行数:";cin>>m;cout<<"请输入落子的列数:";cin>>n;if(m>=X||m<=0||n<=0||n>=Y){cout<<"超出棋盘范围,请重新输入正确坐标!\n";person();return 0;//防止一步多次清屏}else if((p[m][n]==80)||p[m][n]==67){cout<<"该点已有棋子,请重新选取落子点!\n";person();return 0;}elsep[m][n]=80;reclear();return 1;
}int computer()
{int k=0;int r=0;for(k=3;k<X-2;k++){for(r=3;r<Y-2;r++){if(p[k][r]==80&&p[k-1][r-1]==p[k][r]&&p[k+1][r+1]==p[k][r]){if(p[k-2][r-2]=='-'||p[k+2][r+2]=='-'){if(p[k-2][r-2]=='-'){p[k-2][r-2]=67;reclear();return 0;}else{p[k+2][r+2]=67;reclear();return 0;}}else if(p[k-2][r-2]==80||p[k+2][r+2]==80){if(p[k+2][r+2]==80){p[k+3][r+3]=67;reclear();return 0;}else{p[k-3][r-3]=67;reclear();return 0;}}}else if(p[k][r]!='-'&&p[k+1][r-1]==p[k][r]&&p[k-1][r+1]==p[k][r]){if(p[k+2][r-2]=='-'||p[k-2][r+2]=='-'){if(p[k+2][r-2]=='-'){p[k+2][r-2]=67;reclear();return 0;}else{p[k-2][r+2]=67;reclear();return 0;}}else if(p[k+2][r-2]==80||p[k-2][r+2]==80){if(p[k+2][r-2]==80){p[k+3][r-3]=67;reclear();return 0;}else{p[k+3][r-3]=67;reclear();return 0;}}}}}for(k=1;k<X;k++){for(r=3;r<Y-2;r++){if(p[k][r]!='-'&&p[k][r-1]==p[k][r]&&p[k][r+1]==p[k][r]){if(p[k][r-2]=='-'||p[k][r+2]=='-'){if(p[k][r-2]=='-'){p[k][r-2]=67;reclear();return 0;}else{p[k][r+2]=67;reclear();return 0;}}else if(p[k][r-2]==80||p[k][r+2]==80){if(p[k][r+2]==80){p[k][r+3]=67;reclear();return 0;}else{p[k][r-3]=67;reclear();return 0;}}}}}for(k=3;k<X-2;k++){for(r=1;r<Y;r++){if(p[k][r]!='-'&&p[k-1][r]==p[k][r]&&p[k+1][r]==p[k][r]){if(p[k-2][r]=='-'||p[k+2][r]=='-'){if(p[k-2][r]=='-'){p[k-2][r]=67;reclear();return 0;}else{p[k+2][r]=67;reclear();return 0;}}else if(p[k-2][r]==80 ||p[k+2][r]==80){if(p[k+2][r]==80){p[k+3][r]=67;reclear();return 0;}else{p[k-3][r]=67;reclear();return 0;}}}}}while(1){srand((int)time(0));int a=(rand()%8);switch(a){case 0:if(p[m-1][n]=='-'){p[m-1][n]=67;reclear();return 0;}case 1:if(p[m][n-1]=='-'){p[m][n-1]=67;reclear();return 0;}case 2:if(p[m-1][n-1]=='-'){p[m-1][n-1]=67;reclear();return 0;}case 3:if(p[m+1][n+1]=='-'){ p[m+1][n+1]=67;reclear();return 0;}case 4:if(p[m+1][n]=='-'){p[m+1][n]=67;reclear();return 0;}case 5:if(p[m][n+1]=='-'){p[m][n+1]=67;reclear();return 0;}case 6:if(p[m+1][n-1]=='-'){p[m+1][n-1]=67;reclear();return 0;}case 7:if(p[m-1][n+1]=='-'){p[m-1][n+1]=67;reclear();return 0;}}}
}int evalue()
{int k=0,r=0;//斜线判断for(k=3;k<X-2;k++){for(r=3;r<Y-2;r++){if(p[k][r]!='-'&&p[k-2][r-2]==p[k][r]&&p[k-1][r-1]==p[k][r]&&p[k+1][r+1]==p[k][r]&&p[k+2][r+2]==p[k][r])return 1;else if(p[k][r]!='-'&&p[k+2][r-2]==p[k][r]&&p[k+1][r-1]==p[k][r]&&p[k-1][r+1]==p[k][r]&&p[k-2][r+2]==p[k][r])return 1;}}//横线判断for(k=1;k<X;k++)for(r=3;r<Y-2;r++)if(p[k][r]!='-'&&p[k][r-2]==p[k][r]&&p[k][r-1]==p[k][r]&&p[k][r+1]==p[k][r]&&p[k][r+2]==p[k][r])return 1;//竖线判断for(k=3;k<X-2;k++)for(r=1;r<Y;r++)if(p[k][r]!='-'&&p[k-2][r]==p[k][r]&&p[k-1][r]==p[k][r]&&p[k+1][r]==p[k][r]&&p[k+2][r]==p[k][r])return 1;return 0;
}
int main()
{memset(p,'-',441); //初始化为‘-’//在一段内存块中填充某个给定的值cout<<"五子棋人机大战开始\n"<<"五子棋棋谱如下:\n";display();while(1){person();if(evalue()){cout<<"你胜利啦!\n";break;}computer();if(evalue()){cout<<"失败,电脑胜出!\n";break;} }return 0;
}