cmake 03 一个可用的 cmake 工程应当是什么样的

news/2024/11/28 23:46:13/

cmake 学习笔记
代码地址:
https://gitcode.net/u014254963/cmake-study/-/tree/master/hello_cmake_project
https://gitcode.net/u014254963/cmake-study/-/tree/master/hello_cmake_project_vs

本文目标

  1. 多目录构建
  2. 引用自己写的动态库
  3. 关于单元测试的一些实践
  4. 使用 python 脚本控制构建的生命周期的目标描述

注意

  1. 本文不涉及任何静态库的操作
  2. 本文不涉及任何第三方库的 find_package 操作
  3. 本文不涉及任何 install 操作

简单的多目录

linux 与 vs 不需要测试

目录结构

F:\2023\code\cmake\hello_cmake_project>tree /f
卷 dox 的文件夹 PATH 列表
卷序列号为 34D2-6BE8
F:.
│  CMakeLists.txt
│
├─.vscode
│      launch.json
│      tasks.json
│
├─include
│      person.h
│
└─srcCMakeLists.txtmain.cppperson.cppF:\2023\code\cmake\hello_cmake_project>

c++

person.h

#ifndef  _PERSON_H_
#define  _PERSON_H_#include <string>class Person
{
public:Person();~Person();std::string SayHello();
};#endif // _PERSON_H_

person.cpp

#include "person.h"Person::Person()
{}
Person::~Person()
{}
std::string Person::SayHello()
{return "hello world";
}

main.cpp

#include <iostream>#include "person.h"int main()
{Person *p = new Person();std::cout << p->SayHello() << std::endl;delete p;std::cout << "hello world" << std::endl;return 0;
}

CMakeLists.txt

CMakeLists.txt

# 该项目所需 cmake 的最小版本, 如果 cmake 版本小于设置的版本,  cmake 将停止处理并报错
cmake_minimum_required(VERSION 3.0)# 设置项目名称和语言
project(hello_cmake_project CXX)
set(CMAKE_BUILD_TYPE DEBUG)# 指定 c++ 11
set (CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED True)MESSAGE(STATUS "源码目录: " ${PROJECT_SOURCE_DIR})
MESSAGE(STATUS "构建目录: " ${PROJECT_BINARY_DIR})add_subdirectory(src)

src/CMakeLists.txt

# 头文件目录
include_directories(${PROJECT_SOURCE_DIR}/include)# 源文件列表
aux_source_directory(. SRCS)# 可执行文件目录
# set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)# 使用指定的源文件向项目添加可执行文件
add_executable(${PROJECT_NAME} ${SRCS})

使用过程

F:\2023\code\cmake\hello_cmake_project>cmake -S . -G "Unix Makefiles" -B build && cmake --build build --config debug
-- The CXX compiler identification is GNU 10.3.0
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: D:/program/tdmgcc/bin/g++.exe - skipped
-- Detecting CXX compile features       
-- Detecting CXX compile features - done
-- 源码目录: F:/2023/code/cmake/hello_cmake_project      
-- 构建目录: F:/2023/code/cmake/hello_cmake_project/build
-- Configuring done
-- Generating done
-- Build files have been written to: F:/2023/code/cmake/hello_cmake_project/build
[ 33%] Building CXX object src/CMakeFiles/hello_cmake_project.dir/main.cpp.obj
[ 66%] Building CXX object src/CMakeFiles/hello_cmake_project.dir/person.cpp.obj
[100%] Linking CXX executable hello_cmake_project.exe
[100%] Built target hello_cmake_projectF:\2023\code\cmake\hello_cmake_project>.\build\src\hello_cmake_project.exe
hello world
hello worldF:\2023\code\cmake\hello_cmake_project>

在这里插入图片描述

多目录生成动态库并使用

linux 和 vs 均需测试

源码

目录结构

F:\2023\code\cmake\hello_cmake_project>tree /f
卷 dox 的文件夹 PATH 列表
卷序列号为 34D2-6BE8
F:.
│  CMakeLists.txt
│
├─.vscode
│      launch.json
│      tasks.json
│
├─include
│  └─human
│          person.h
│
└─src│  CMakeLists.txt│├─human│      CMakeLists.txt│      person.cpp│└─mainCMakeLists.txtmain.cppF:\2023\code\cmake\hello_cmake_project>

c++

只需要修改一下 person.h 引入的路径即可

#include "human/person.h"

CMakeLists.txt

CMakeLists.txt

# 该项目所需 cmake 的最小版本, 如果 cmake 版本小于设置的版本,  cmake 将停止处理并报错
cmake_minimum_required(VERSION 3.0)# 设置项目名称和语言
project(hello_cmake_project CXX)
set(CMAKE_BUILD_TYPE DEBUG)# 指定 c++ 11
set (CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED True)# human 库名称
set(lib_human human)add_subdirectory(src)

src/CMakeLists.txt

add_subdirectory(main)
add_subdirectory(human)

src/human/CMakeLists.txt

# 头文件目录
include_directories(${PROJECT_SOURCE_DIR}/include)# 源文件列表
aux_source_directory(. HUMAN_SRCS)# 设置生成目录
set(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/dist)# 生成动态库, 默认生成的是静态库
add_library(${lib_human} SHARED ${HUMAN_SRCS})# 指定动态库版本
# VERSION 动态库版本
# SOVERSION API版本
set_target_properties(${lib_human} PROPERTIES VERSION 1.0 SOVERSION 1)

src/main/CMakeLists.txt

# 头文件目录
include_directories(${PROJECT_SOURCE_DIR}/include)# 源文件列表
aux_source_directory(. MAIN_SRCS)# 可执行文件目录
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/dist)# 使用指定的源文件向项目添加可执行文件
add_executable(${PROJECT_NAME} ${MAIN_SRCS})# 声明链接时需要参与的依赖库名称
target_link_libraries(${PROJECT_NAME} ${lib_human})

命令行验证

注意: 缺失 dll 的提示需要在 cmd 下才能验证出来, 当然直接双击 exe 也可以验证

F:\2023\code\cmake\hello_cmake_project>cmake -S . -G "Unix Makefiles" -B build && cmake --build build --config debug
-- The CXX compiler identification is GNU 10.3.0
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: D:/program/tdmgcc/bin/g++.exe - skipped
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Configuring done
-- Generating done
-- Build files have been written to: F:/2023/code/cmake/hello_cmake_project/build
[ 25%] Building CXX object src/human/CMakeFiles/human.dir/person.cpp.obj
[ 50%] Linking CXX shared library F:/2023/code/cmake/hello_cmake_project/dist/libhuman.dll
[ 50%] Built target human
[ 75%] Building CXX object src/main/CMakeFiles/hello_cmake_project.dir/main.cpp.obj
[100%] Linking CXX executable F:/2023/code/cmake/hello_cmake_project/dist/hello_cmake_project.exe
[100%] Built target hello_cmake_projectF:\2023\code\cmake\hello_cmake_project>cd distF:\2023\code\cmake\hello_cmake_project\dist>dir驱动器 F 中的卷是 dox卷的序列号是 34D2-6BE8F:\2023\code\cmake\hello_cmake_project\dist 的目录2023/01/21  18:09    <DIR>          .
2023/01/21  18:09    <DIR>          ..
2023/01/21  18:09         2,931,195 hello_cmake_project.exe
2023/01/21  18:09           752,047 libhuman.dll
2023/01/21  18:09             3,976 libhuman.dll.a3 个文件      3,687,218 字节2 个目录 92,873,236,480 可用字节F:\2023\code\cmake\hello_cmake_project\dist>hello_cmake_project.exe
hello world
hello worldF:\2023\code\cmake\hello_cmake_project\dist>move libhuman.dll libhuman.dll.bak
移动了         1 个文件。F:\2023\code\cmake\hello_cmake_project\dist>hello_cmake_project.exeF:\2023\code\cmake\hello_cmake_project\dist>

在这里插入图片描述

如何在 vscode 中使用

由于默认的 exe 和 dll 生成的目录比较深, 所以重新设置了生成路径

# src/human/CMakeLists.txt
# 设置生成目录
set(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/dist)# src/main/CMakeLists.txt
# 可执行文件目录
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/dist)

相应的 launch.json 也要修改

"program": "${workspaceFolder}/dist/hello_cmake_project.exe"

linux 验证

这一部分没有什么特殊的

ubuntu@ubuntu-cpp:~/code/cmake/hello_cmake_project$ ll
total 20
drwxrwxr-x 4 ubuntu ubuntu 4096 Jan 21 19:27 ./
drwxrwxr-x 4 ubuntu ubuntu 4096 Jan 21 19:27 ../
-rw-rw-r-- 1 ubuntu ubuntu  402 Jan 21 19:27 CMakeLists.txt
drwxrwxr-x 3 ubuntu ubuntu 4096 Jan 21 19:27 include/
drwxrwxr-x 4 ubuntu ubuntu 4096 Jan 21 19:27 src/
ubuntu@ubuntu-cpp:~/code/cmake/hello_cmake_project$ cmake -S . -B build && cmake --build build --config debug
-- The CXX compiler identification is GNU 11.3.0
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: /usr/bin/c++ - skipped
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Configuring done
-- Generating done
-- Build files have been written to: /home/ubuntu/code/cmake/hello_cmake_project/build
[ 25%] Building CXX object src/human/CMakeFiles/human.dir/person.cpp.o
[ 50%] Linking CXX shared library /home/ubuntu/code/cmake/hello_cmake_project/dist/libhuman.so
[ 50%] Built target human
[ 75%] Building CXX object src/main/CMakeFiles/hello_cmake_project.dir/main.cpp.o
[100%] Linking CXX executable /home/ubuntu/code/cmake/hello_cmake_project/dist/hello_cmake_project
[100%] Built target hello_cmake_project
ubuntu@ubuntu-cpp:~/code/cmake/hello_cmake_project$ ls -l dist
total 124
-rwxrwxr-x 1 ubuntu ubuntu 63384 Jan 21 19:27 hello_cmake_project
lrwxrwxrwx 1 ubuntu ubuntu    13 Jan 21 19:27 libhuman.so -> libhuman.so.1
lrwxrwxrwx 1 ubuntu ubuntu    15 Jan 21 19:27 libhuman.so.1 -> libhuman.so.1.0
-rwxrwxr-x 1 ubuntu ubuntu 60968 Jan 21 19:27 libhuman.so.1.0
ubuntu@ubuntu-cpp:~/code/cmake/hello_cmake_project$ ./dist/hello_cmake_project
hello world
hello world
ubuntu@ubuntu-cpp:~/code/cmake/hello_cmake_project$

如何在 vs 2019 中使用

这一部分稍显繁琐

  1. vs 的 debug 和 release 生成路径不一样
  2. 需要复制 dll 到 exe 所在目录

注意: CMakeLists.txt 脚本与源码均有变动

目录结构

F:\2023\code\cmake\hello_cmake_project_vs>tree /f
Folder PATH listing for volume dox
Volume serial number is 34D2-6BE8
F:.
│   CMakeLists.txt
│
├───include
│   └───human
│           framework.h
│           pch.h
│           person.h
│
└───src│   CMakeLists.txt│├───human│       CMakeLists.txt│       dllmain.cpp│       pch.cpp│       person.cpp│└───mainCMakeLists.txtmain.cppF:\2023\code\cmake\hello_cmake_project_vs>

c++

include/human/framework.h

#pragma once#define WIN32_LEAN_AND_MEAN             // 从 Windows 头文件中排除极少使用的内容
// Windows 头文件
#include <windows.h>

include/human/pch.h

// pch.h: 这是预编译标头文件。
// 下方列出的文件仅编译一次,提高了将来生成的生成性能。
// 这还将影响 IntelliSense 性能,包括代码完成和许多代码浏览功能。
// 但是,如果此处列出的文件中的任何一个在生成之间有更新,它们全部都将被重新编译。
// 请勿在此处添加要频繁更新的文件,这将使得性能优势无效。#ifndef PCH_H
#define PCH_H// 添加要在此处预编译的标头
#include "framework.h"#endif //PCH_H

include/human/person.h

#ifndef  _PERSON_H_
#define  _PERSON_H_#define DllExport __declspec(dllexport)#include <string>class DllExport Person
{
public:Person();~Person();std::string SayHello();
};#endif // _PERSON_H_

src/human/dllmain.cpp

// dllmain.cpp : 定义 DLL 应用程序的入口点。
#include "human/pch.h"BOOL APIENTRY DllMain(HMODULE hModule,DWORD  ul_reason_for_call,LPVOID lpReserved
)
{switch (ul_reason_for_call){case DLL_PROCESS_ATTACH:case DLL_THREAD_ATTACH:case DLL_THREAD_DETACH:case DLL_PROCESS_DETACH:break;}return TRUE;
}

src/human/pch.cpp

#include "human/pch.h"

src/human/person.cpp

#include "human/pch.h"
#include "human/person.h"Person::Person()
{}
Person::~Person()
{}
std::string Person::SayHello()
{return "hello world";
}

src/main/main.cpp

#include <iostream>#include "human/person.h"int main()
{Person *p = new Person();std::cout << p->SayHello() << std::endl;delete p;std::cout << "hello world" << std::endl;return 0;
}

CMakeLists.txt

CMakeLists.txt

# 该项目所需 cmake 的最小版本, 如果 cmake 版本小于设置的版本,  cmake 将停止处理并报错
cmake_minimum_required(VERSION 3.0)# 设置项目名称和语言
project(hello_cmake_project CXX)
set(CMAKE_BUILD_TYPE DEBUG)# 指定 c++ 11
set (CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED True)# 设置编译类型为 Debug
# set(CMAKE_BUILD_TYPE "Debug")
# set(CMAKE_BUILD_TYPE "Release")# -------------------------------------------------------------------------------------------#[[将 CMAKE_BUILD_TYPE 保存到 project_debug , 避免重复判断设置 debug 库后缀
]]
if(CMAKE_BUILD_TYPE)string(TOLOWER ${CMAKE_BUILD_TYPE} BUILD_TYPE)if(${BUILD_TYPE} STREQUAL "debug")set(project_debug 1)set(CMAKE_BUILD_TYPE "Debug")set(CMAKE_DEBUG_POSTFIX d)elseif(${BUILD_TYPE} STREQUAL "release")set(project_debug 0)set(CMAKE_BUILD_TYPE "Release")else()set(project_debug 1)set(CMAKE_BUILD_TYPE "Debug")set(CMAKE_DEBUG_POSTFIX d)endif()
else()set(project_debug 1)set(CMAKE_BUILD_TYPE "Debug")set(CMAKE_DEBUG_POSTFIX d)
endif()# -------------------------------------------------------------------------------------------#[[设置构建目录
]]
if(project_debug)set(build_dir out/build/x64-Debug)
else()set(build_dir out/build/x64-Release)
endif()# -------------------------------------------------------------------------------------------#[[全局引入的头文件
]]# 当前项目目录
include_directories(${PROJECT_SOURCE_DIR}/include)# -------------------------------------------------------------------------------------------#[[全局变量
]]# 每个目标源文件所在目录(相对于根目录)
set(main_dir src/main)
set(human_dir src/human)######### 主程序 变量
# 主程序可执行文件路径
set(main_binary_dir ${CMAKE_INSTALL_PREFIX}/${main_dir})
string(REPLACE install build main_binary_dir ${main_binary_dir})######### human 库 变量
# human 库路径
set(human_library_dir ${CMAKE_INSTALL_PREFIX}/${human_dir})
string(REPLACE install build human_library_dir ${human_library_dir})
# human 库名称, 不带后缀
set(human_lib_name human)
# human 库名称, 带后缀
set(human_lib_file_name ${human_lib_name}${CMAKE_DEBUG_POSTFIX}${CMAKE_SHARED_LIBRARY_SUFFIX})# -------------------------------------------------------------------------------------------#[[输出信息
]]
message(STATUS "CMAKE_BUILD_TYPE : ${CMAKE_BUILD_TYPE}")
message(STATUS "main_binary_dir ${main_binary_dir}")
message(STATUS "human_library_dir ${human_library_dir}")
message(STATUS "human_lib_name ${human_lib_name}")
message(STATUS "human_lib_file_name ${human_lib_file_name}")
if(project_debug)message(STATUS "current project compile type is debug")
else()message(STATUS "current project compile type is release")
endif()add_subdirectory(src)

src/CMakeListst.txt

add_subdirectory(main)
add_subdirectory(human)

src/human/CMakeListst.txt

# 头文件目录
include_directories(${PROJECT_SOURCE_DIR}/include)# 源文件列表
aux_source_directory(. HUMAN_SRCS)# 设置生成目录
# set(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/dist)# 生成动态库, 默认生成的是静态库
add_library(${human_lib_name} SHARED ${HUMAN_SRCS})# 指定动态库版本
# VERSION 动态库版本
# SOVERSION API版本
set_target_properties(${human_lib_name} PROPERTIES VERSION 1.0 SOVERSION 1)# 指定 msvc 编译模式
if(project_debug)target_link_options(${human_lib_name} PRIVATE /DEBUG)
else()target_link_options(${human_lib_name} PRIVATE /RELEASE)
endif()# 构建后复制到主程序 exe 所在路径
if(project_debug)add_custom_command(TARGET ${human_lib_name} POST_BUILDCOMMAND ${CMAKE_COMMAND} -E copy ${human_library_dir}/${human_lib_file_name} ${main_binary_dir}/${human_lib_file_name})
else()add_custom_command(TARGET ${human_lib_name} POST_BUILDCOMMAND ${CMAKE_COMMAND} -E copy ${human_library_dir}/${human_lib_file_name} ${main_binary_dir}/${human_lib_file_name})
endif()

src/man/CMakeListst.txt

# 头文件目录
include_directories(${PROJECT_SOURCE_DIR}/include)# 源文件列表
aux_source_directory(. MAIN_SRCS)# 可执行文件目录
# set(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/dist)# 使用指定的源文件向项目添加可执行文件
add_executable(${PROJECT_NAME} ${MAIN_SRCS})# 声明链接时需要参与的依赖库名称
target_link_libraries(${PROJECT_NAME} ${human_lib_name})# 指定 msvc 编译模式
if(project_debug)target_link_options(${PROJECT_NAME} PRIVATE /DEBUG)
else()target_link_options(${PROJECT_NAME} PRIVATE /RELEASE)
endif()

cmake 生成

debug 生成如下

1> 已为默认配置“x64-Debug”启动 CMake 生成。
1> 命令行: "C:\WINDOWS\system32\cmd.exe" /c "%SYSTEMROOT%\System32\chcp.com 65001 >NUL && "D:\PROGRAM\MICROSOFT\VS2019\IDE\COMMON7\IDE\COMMONEXTENSIONS\MICROSOFT\CMAKE\CMake\bin\cmake.exe"  -G "Ninja"  -DCMAKE_BUILD_TYPE:STRING="Debug" -DCMAKE_INSTALL_PREFIX:PATH="F:\2023\code\cmake\hello_cmake_project_vs\out\install\x64-Debug" -DCMAKE_CXX_COMPILER:FILEPATH="D:/program/microsoft/vs2019/ide/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe"  -DCMAKE_MAKE_PROGRAM="D:\PROGRAM\MICROSOFT\VS2019\IDE\COMMON7\IDE\COMMONEXTENSIONS\MICROSOFT\CMAKE\Ninja\ninja.exe" "F:\2023\code\cmake\hello_cmake_project_vs" 2>&1"
1> 工作目录: F:\2023\code\cmake\hello_cmake_project_vs\out\build\x64-Debug
1> [CMake] -- The CXX compiler identification is MSVC 19.29.30133.0
1> [CMake] -- Detecting CXX compiler ABI info
1> [CMake] -- Detecting CXX compiler ABI info - done
1> [CMake] -- Check for working CXX compiler: D:/program/microsoft/vs2019/ide/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe - skipped
1> [CMake] -- Detecting CXX compile features
1> [CMake] -- Detecting CXX compile features - done
1> [CMake] -- CMAKE_BUILD_TYPE : Debug
1> [CMake] -- main_binary_dir F:/2023/code/cmake/hello_cmake_project_vs/out/build/x64-Debug/src/main
1> [CMake] -- human_library_dir F:/2023/code/cmake/hello_cmake_project_vs/out/build/x64-Debug/src/human
1> [CMake] -- human_lib_name human
1> [CMake] -- human_lib_file_name humand.dll
1> [CMake] -- current project compile type is debug
1> [CMake] -- Configuring done
1> [CMake] -- Generating done
1> [CMake] -- Build files have been written to: F:/2023/code/cmake/hello_cmake_project_vs/out/build/x64-Debug
1> 已提取 CMake 变量。
1> 已提取源文件和标头。
1> 已提取代码模型。
1> 已提取工具链配置。
1> 已提取包含路径。
1> CMake 生成完毕。

release 生成如下

1> 已为配置“x64-Release”启动 CMake 生成。
1> 命令行: "C:\WINDOWS\system32\cmd.exe" /c "%SYSTEMROOT%\System32\chcp.com 65001 >NUL && "D:\PROGRAM\MICROSOFT\VS2019\IDE\COMMON7\IDE\COMMONEXTENSIONS\MICROSOFT\CMAKE\CMake\bin\cmake.exe"  -G "Ninja"  -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" -DCMAKE_INSTALL_PREFIX:PATH="F:\2023\code\cmake\hello_cmake_project_vs\out\install\x64-Release" -DCMAKE_CXX_COMPILER:FILEPATH="D:/program/microsoft/vs2019/ide/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe"  -DCMAKE_MAKE_PROGRAM="D:\PROGRAM\MICROSOFT\VS2019\IDE\COMMON7\IDE\COMMONEXTENSIONS\MICROSOFT\CMAKE\Ninja\ninja.exe" "F:\2023\code\cmake\hello_cmake_project_vs" 2>&1"
1> 工作目录: F:\2023\code\cmake\hello_cmake_project_vs\out\build\x64-Release
1> [CMake] -- The CXX compiler identification is MSVC 19.29.30133.0
1> [CMake] -- Detecting CXX compiler ABI info
1> [CMake] -- Detecting CXX compiler ABI info - done
1> [CMake] -- Check for working CXX compiler: D:/program/microsoft/vs2019/ide/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe - skipped
1> [CMake] -- Detecting CXX compile features
1> [CMake] -- Detecting CXX compile features - done
1> [CMake] -- CMAKE_BUILD_TYPE : Release
1> [CMake] -- main_binary_dir F:/2023/code/cmake/hello_cmake_project_vs/out/build/x64-Release/src/main
1> [CMake] -- human_library_dir F:/2023/code/cmake/hello_cmake_project_vs/out/build/x64-Release/src/human
1> [CMake] -- human_lib_name human
1> [CMake] -- human_lib_file_name human.dll
1> [CMake] -- current project compile type is release
1> [CMake] -- Configuring done
1> [CMake] -- Generating done
1> [CMake] -- Build files have been written to: F:/2023/code/cmake/hello_cmake_project_vs/out/build/x64-Release
1> 已提取 CMake 变量。
1> 已提取源文件和标头。
1> 已提取代码模型。
1> 已提取工具链配置。
1> 已提取包含路径。
1> CMake 生成完毕。

要点

  1. 从 vs 的 cmake 输出可看出, vs 设置了 -DCMAKE_CXX_COMPILER:FILEPATH=".../cl.exe" , -DCMAKE_MAKE_PROGRAM="...\ninja.exe". 关于 ninja 的文档可在https://ninja-build.org/找到. 简单来说, ninja 是个 Makefile/make的替代品, 与 linux 对比的话, 就是把 gcc 换成了 cl.exe , 把 make 换成了 ninja
  2. 与之前的使用方式相同, 构建 release 版本, 需要手动设置 set(CMAKE_BUILD_TYPE "Release")

关于单元测试

参考

浅谈c++单元测试
C++单元测试工具——doctest
doctest

cmake 整合 doctest 示例

修改的是 vscode 的版本

目录结构

F:\2023\code\cmake\hello_cmake_project>tree /f
卷 dox 的文件夹 PATH 列表
卷序列号为 34D2-6BE8
F:.
│  build.txt
│  CMakeLists.txt
│
├─.vscode
│      launch.json
│      tasks.json
│
├─include
│  └─human
│          person.h
│
├─src
│  │  CMakeLists.txt
│  │
│  ├─human
│  │      CMakeLists.txt
│  │      person.cpp
│  │
│  └─main
│          CMakeLists.txt
│          main.cpp
│
├─test
│      CMakeLists.txt
│      hellocmaketest.cpp
│
└─third└─doctestdoctest.hF:\2023\code\cmake\hello_cmake_project>

顶层 CMakeLists.txt

# 该项目所需 cmake 的最小版本, 如果 cmake 版本小于设置的版本,  cmake 将停止处理并报错
cmake_minimum_required(VERSION 3.0)# 设置项目名称和语言
project(hello_cmake_project CXX)
set(CMAKE_BUILD_TYPE DEBUG)# 指定 c++ 14
set (CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED True)# human 库名称
set(lib_human human)add_subdirectory(src)# 下面的就是测试相关的# 传递项目根目录
set(proj_dir ${PROJECT_SOURCE_DIR})
# 添加测试项目所在目录
add_subdirectory(test)
# 必须添加这两行, 而且必须在顶层 CMakeLists.txt 添加
enable_testing()
add_test(NAME hello_cmake_test COMMAND hello_cmake_test)

test 项目

CMakeLists.txt

# 该项目所需 cmake 的最小版本, 如果 cmake 版本小于设置的版本,  cmake 将停止处理并报错
cmake_minimum_required(VERSION 3.0)# 设置项目名称和语言
project(hello_cmake_test CXX)
set(CMAKE_BUILD_TYPE DEBUG)# 指定 c++ 14
set (CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED True)include_directories(${proj_dir}/include)
include_directories(${proj_dir}/third)aux_source_directory(. TEST_SRCS)set(EXECUTABLE_OUTPUT_PATH ${proj_dir}/dist)add_executable(${PROJECT_NAME} ${TEST_SRCS})target_link_libraries(${PROJECT_NAME} ${lib_human})

hellocmaketest.cpp

#define DOCTEST_CONFIG_IMPLEMENT_WITH_MAIN
#include "doctest/doctest.h"
#include "human/person.h"int add(int x , int y )
{return x + y;
}TEST_CASE("test add")
{CHECK(3 == add(1,2));
}TEST_CASE("test person")
{Person *p = new Person();std::string s = "hello world";CHECK(0 == p->SayHello().compare(s));
}

使用过程

F:\2023\code\cmake\hello_cmake_project>cmake -S . -G "Unix Makefiles" -B build && cmake --build build --config debug
-- The CXX compiler identification is GNU 10.3.0
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: D:/program/tdmgcc/bin/g++.exe - skipped
-- Detecting CXX compile features       
-- Detecting CXX compile features - done
-- Configuring done
-- Generating done
-- Build files have been written to: F:/2023/code/cmake/hello_cmake_project/build
[ 12%] Building CXX object src/human/CMakeFiles/human.dir/person.cpp.obj
[ 25%] Linking CXX shared library F:/2023/code/cmake/hello_cmake_project/dist/libhuman.dll
[ 25%] Built target human
[ 37%] Building CXX object src/main/CMakeFiles/hello_cmake_project.dir/main.cpp.obj
[ 50%] Linking CXX executable F:/2023/code/cmake/hello_cmake_project/dist/hello_cmake_project.exe
[ 50%] Built target hello_cmake_project
[ 62%] Building CXX object src/human/CMakeFiles/human_static.dir/person.cpp.obj
[ 75%] Linking CXX static library F:/2023/code/cmake/hello_cmake_project/dist/libhuman.a
[ 75%] Built target human_static
[ 87%] Building CXX object test/CMakeFiles/hello_cmake_test.dir/hellocmaketest.cpp.obj
[100%] Linking CXX executable F:/2023/code/cmake/hello_cmake_project/dist/hello_cmake_test.exe
[100%] Built target hello_cmake_testF:\2023\code\cmake\hello_cmake_project>.\dist\hello_cmake_project.exe 
hello world
hello worldF:\2023\code\cmake\hello_cmake_project>.\dist\hello_cmake_test.exe    
[doctest] doctest version is "2.4.9"
[doctest] run with "--help" for options
===============================================================================
[doctest] test cases: 2 | 2 passed | 0 failed | 0 skipped
[doctest] assertions: 2 | 2 passed | 0 failed |
[doctest] Status: SUCCESS!F:\2023\code\cmake\hello_cmake_project>

使用 python 控制 cmake 构建的生命周期

使用的时候应当是什么样的

使用方式应该是这样:

F:\2023\code\cmake\hello_cmake_project> cm help
build					编译
run						运行
test					测试
doxygen					生成 doxygen 文档F:\2023\code\cmake\hello_cmake_project> cm build
项目编译中...
项目编译完毕F:\2023\code\cmake\hello_cmake_project> cm run
启动项目...hello world
hello world项目运行结束F:\2023\code\cmake\hello_cmake_project> cm test
开始测试[doctest] doctest version is "2.4.9"
[doctest] run with "--help" for options
===============================================================================
[doctest] test cases: 2 | 2 passed | 0 failed | 0 skipped
[doctest] assertions: 2 | 2 passed | 0 failed |
[doctest] Status: SUCCESS!测试结束F:\2023\code\cmake\hello_cmake_project> cm doxygen
生成 doxygen 文档

应当有什么功能

除了上述的几个命令行参数之外, 还应该有

  1. 类似git 的 hook 一样, 可以在构建前后或测试前后做一些自定义的动作
  2. 类似 npm init 一样初始化一个项目
  3. 自定义命令别名
  4. 提供 python 源码而不是二进制

有哪些功能没有做

构建之前的检查
通常来说, 构建工具都有检查功能, 比如校验构建脚本是否正确, 但是目前没啥必要

依赖管理
比如和 vcpkg 或者 Conan 的整合. 这部分做起来难度太高

和 ide 的集成
比如写个 vscode 或者 vs 的插件, 鼠标点一点就能直接构建, 测试, 生成文档, 发布等等. 这个难度也不小.
参考: VSCode 插件开发教程

下一篇:
cmake 04 使用 python 管理 cmake 工程


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