目录
前言
长轮询
1.实现步骤
1.1客户端轮询发送请求
1.2服务端处理数据
1.3客户端接收数据
2.实现实例
RocketMQ长轮询
1.PullMessage服务
2.PullMessageProcessor服务
3.PullCallback回调
总结
前言
消息队列一般在消费端都会提供push和pull两种模式,RocketMQ同样实现了这两种模式,分别提供了两个实现类:DefaultMQPushConsumer和DefaultMQPullConsumer;两种方式各有优势:
push模式:推送模式,即服务端有数据之后立马推送消息给客户端,需要客户端和服务器建立长连接,实时性很高,对客户端来说也简单,接收处理消息即可;缺点就是服务端不知道客户端处理消息的能力,可能会导致数据积压,同时也增加了服务端的工作量,影响服务端的性能;
pull模式:拉取模式,即客户端主动去服务端拉取数据,主动权在客户端,拉取数据,然后处理数据,再拉取数据,一直循环下去,具体拉取数据的时间间隔不好设定,太短可能会导致大量的连接拉取不到数据,太长导致数据接收不及时; RocketMQ使用了长轮询的方式,兼顾了push和pull两种模式的优点,下面首先对长轮询做简单介绍,进而分析RocketMQ内置的长轮询模式。
长轮询
长轮询通过客户端和服务端的配合,达到主动权在客户端,同时也能保证数据的实时性;长轮询本质上也是轮询,只不过对普通的轮询做了优化处理,服务端在没有数据的时候并不是马上返回数据,会hold住请求,等待服务端有数据,或者一直没有数据超时处理,然后一直循环下去;下面看一下如何简单实现一个长轮询;
1.实现步骤
1.1客户端轮询发送请求
客户端应该存在一个一直循环的程序,不停的向服务端发送获取消息请求;
1.2服务端处理数据
服务器接收到客户端请求之后,首先查看是否有数据,如果有数据则直接返回,如果没有则保持连接,等待获取数据,服务端获取数据之后,会通知之前的请求连接来获取数据,然后返回给客户端;
1.3客户端接收数据
正常情况下,客户端会马上接收到服务端的数据,或者等待一段时间获取到数据;如果一直获取不到数据,会有超时处理;在获取数据或者超时处理之后会关闭连接,然后再次发起长轮询请求;
2.实现实例
以下使用netty模拟一个http服务器,使用HttpURLConnection模拟客户端发送请求,使用BlockingQueue存放数据;
服务端代码
public class Server {public static void start(final int port) throws Exception {EventLoopGroup boss = new NioEventLoopGroup();EventLoopGroup woker = new NioEventLoopGroup();ServerBootstrap serverBootstrap = new ServerBootstrap();try {serverBootstrap.channel(NioServerSocketChannel.class).group(boss, woker).childOption(ChannelOption.SO_KEEPALIVE, true).option(ChannelOption.SO_BACKLOG, 1024).childHandler(new ChannelInitializer<SocketChannel>() {@Overrideprotected void initChannel(SocketChannel ch) throws Exception {ch.pipeline().addLast("http-decoder", new HttpServerCodec());ch.pipeline().addLast(new HttpServerHandler());}});ChannelFuture future = serverBootstrap.bind(port).sync();System.out.println("server start ok port is " + port);DataCenter.start();future.channel().closeFuture().sync();} finally {boss.shutdownGracefully();woker.shutdownGracefully();}}public static void main(String[] args) throws Exception {start(8080);}
}
netty默认支持http协议,直接使用即可,启动端口为8080;同时启动数据中心服务,相关代码如下:
public class DataCenter {private static Random random = new Random();private static BlockingQueue<String> queue = new LinkedBlockingQueue<>();private static AtomicInteger num = new AtomicInteger();public static void start() {while (true) {try {Thread.sleep(random.nextInt(5) * 1000);String data = "hello world" + num.incrementAndGet();queue.put(data);System.out.println("store data:" + data);} catch (InterruptedException e) {e.printStackTrace();}}}public static String getData() throws InterruptedException {return queue.take();}}
为了模拟服务端没有数据,需要等待的情况,这里使用BlockingQueue来模拟,不定期的往队列里面插入数据,同时对外提供获取数据的方法,使用的是take方法,没有数据会阻塞知道有数据为止;getData在类HttpServerHandler中使用,此类也很简单,如下:
public class HttpServerHandler extends ChannelInboundHandlerAdapter {public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {if (msg instanceof HttpRequest) {FullHttpResponse httpResponse = new DefaultFullHttpResponse(HttpVersion.HTTP_1_1, HttpResponseStatus.OK);httpResponse.content().writeBytes(DataCenter.getData().getBytes());httpResponse.headers().set(HttpHeaders.Names.CONTENT_TYPE, "text/plain; charset=UTF-8");httpResponse.headers().set(HttpHeaders.Names.CONTENT_LENGTH, httpResponse.content().readableBytes());ctx.writeAndFlush(httpResponse);}}
}
获取到客户端的请求之后,从数据中心获取一条消息,如果没有数据,会进行等待,直到有数据为止;然后使用FullHttpResponse返回给客户端;客户端使用HttpURLConnection来和服务端建立连接,不停的拉取数据,代码如下:
public class Client {public static void main(String[] args) {while (true) {HttpURLConnection connection = null;try {URL url = new URL("http://localhost:8080");connection = (HttpURLConnection) url.openConnection();connection.setReadTimeout(10000);connection.setConnectTimeout(3000);connection.setRequestMethod("GET");connection.connect();if (200 == connection.getResponseCode()) {BufferedReader reader = null;try {reader = new BufferedReader(new InputStreamReader(connection.getInputStream(), "UTF-8"));StringBuffer result = new StringBuffer();String line = null;while ((line = reader.readLine()) != null) {result.append(line);}System.out.println("时间:" + new Date().toString() + "result = " + result);} finally {if (reader != null) {reader.close();}}}} catch (IOException e) {e.printStackTrace();} finally {if (connection != null) {connection.disconnect();}}}}
}
以上只是简单的模拟了长轮询的方式,下面重点来看看RocketMQ是如何实现长轮询的;
RocketMQ长轮询
RocketMQ的消费端提供了两种消费模式分别是:DefaultMQPushConsumer和DefaultMQPullConsumer,其中DefaultMQPushConsumer就是使用的长轮询,所以下面重点分析此类;
1.PullMessage服务
从名字可以看出来就是客户端从服务端拉取数据的服务,看里面的一个核心方法:
@Overridepublic void run() {log.info(this.getServiceName() + " service started");while (!this.isStopped()) {try {PullRequest pullRequest = this.pullRequestQueue.take();this.pullMessage(pullRequest);} catch (InterruptedException ignored) {} catch (Exception e) {log.error("Pull Message Service Run Method exception", e);}}log.info(this.getServiceName() + " service end");}
服务启动之后,会一直不停的循环调用拉取数据,PullRequest可以看作是拉取数据需要的参数,部分代码如下:
public class PullRequest {private String consumerGroup;private MessageQueue messageQueue;private ProcessQueue processQueue;private long nextOffset;private boolean lockedFirst = false;...省略...
}
每个MessageQueue 对应了封装成了一个PullRequest,因为拉取数据是以每个Broker下面的Queue为单位,同时里面还一个ProcessQueue,每个MessageQueue也同样对应一个ProcessQueue,保存了这个MessageQueue消息处理状态的快照;还有nextOffset用来标识读取的位置;继续看一段pullMessage中的内容,给服务端发送请求的头内容:
PullMessageRequestHeader requestHeader = new PullMessageRequestHeader();
requestHeader.setConsumerGroup(this.consumerGroup);
requestHeader.setTopic(mq.getTopic());
requestHeader.setQueueId(mq.getQueueId());
requestHeader.setQueueOffset(offset);
requestHeader.setMaxMsgNums(maxNums);
requestHeader.setSysFlag(sysFlagInner);
requestHeader.setCommitOffset(commitOffset);
requestHeader.setSuspendTimeoutMillis(brokerSuspendMaxTimeMillis);
requestHeader.setSubscription(subExpression);
requestHeader.setSubVersion(subVersion);
requestHeader.setExpressionType(expressionType);String brokerAddr = findBrokerResult.getBrokerAddr();
if (PullSysFlag.hasClassFilterFlag(sysFlagInner)) {brokerAddr = computPullFromWhichFilterServer(mq.getTopic(), brokerAddr);
}PullResult pullResult = this.mQClientFactory.getMQClientAPIImpl().pullMessage(brokerAddr,requestHeader,timeoutMillis,communicationMode,pullCallback);return pullResult;
其中有一个参数是SuspendTimeoutMillis,作用是设置Broker的最长阻塞时间,默认为15秒,前提是没有消息的情况下,有消息会立刻返回;
2.PullMessageProcessor服务
从名字可以看出,服务端用来处理pullMessage的服务,下面重点看一下processRequest方法,其中包括对获取不同结果做的处理:
switch (response.getCode()) {case ResponseCode.SUCCESS:...省略...break;case ResponseCode.PULL_NOT_FOUND:if (brokerAllowSuspend && hasSuspendFlag) {long pollingTimeMills = suspendTimeoutMillisLong;if (!this.brokerController.getBrokerConfig().isLongPollingEnable()) {pollingTimeMills = this.brokerController.getBrokerConfig().getShortPollingTimeMills();}String topic = requestHeader.getTopic();long offset = requestHeader.getQueueOffset();int queueId = requestHeader.getQueueId();PullRequest pullRequest = new PullRequest(request, channel, pollingTimeMills,this.brokerController.getMessageStore().now(), offset, subscriptionData);this.brokerController.getPullRequestHoldService().suspendPullRequest(topic, queueId, pullRequest);response = null;break;}case ResponseCode.PULL_RETRY_IMMEDIATELY:break;case ResponseCode.PULL_OFFSET_MOVED:...省略...break;default:assert false;
一共处理了四个类型,我们关心的是在没有获取到数据的情况下是如何处理的,可以重点看一下ResponseCode.PULL_NOT_FOUND,表示没有拉取到数据,此时会调用PullRequestHoldService服务,从名字可以看出此服务用来hold住请求,不会立马返回,response被至为了null,不给客户端响应;下面重点看一下PullRequestHoldService:
@Overridepublic void run() {log.info("{} service started", this.getServiceName());while (!this.isStopped()) {try {if (this.brokerController.getBrokerConfig().isLongPollingEnable()) {this.waitForRunning(5 * 1000);} else {this.waitForRunning(this.brokerController.getBrokerConfig().getShortPollingTimeMills());}long beginLockTimestamp = this.systemClock.now();this.checkHoldRequest();long costTime = this.systemClock.now() - beginLockTimestamp;if (costTime > 5 * 1000) {log.info("[NOTIFYME] check hold request cost {} ms.", costTime);}} catch (Throwable e) {log.warn(this.getServiceName() + " service has exception. ", e);}}log.info("{} service end", this.getServiceName());}
此方法主要就是通过不停的检查被hold住的请求,检查是否已经有数据了,具体检查哪些就是在ResponseCode.PULL_NOT_FOUND中调用的suspendPullRequest方法:
private ConcurrentHashMap<String/* topic@queueId */, ManyPullRequest> pullRequestTable =new ConcurrentHashMap<String, ManyPullRequest>(1024);public void suspendPullRequest(final String topic, final int queueId, final PullRequest pullRequest) {String key = this.buildKey(topic, queueId);ManyPullRequest mpr = this.pullRequestTable.get(key);if (null == mpr) {mpr = new ManyPullRequest();ManyPullRequest prev = this.pullRequestTable.putIfAbsent(key, mpr);if (prev != null) {mpr = prev;}}mpr.addPullRequest(pullRequest);}
将需要hold处理的PullRequest放入到一个ConcurrentHashMap中,等待被检查;具体的检查代码在checkHoldRequest中:
private void checkHoldRequest() {for (String key : this.pullRequestTable.keySet()) {String[] kArray = key.split(TOPIC_QUEUEID_SEPARATOR);if (2 == kArray.length) {String topic = kArray[0];int queueId = Integer.parseInt(kArray[1]);final long offset = this.brokerController.getMessageStore().getMaxOffsetInQuque(topic, queueId);try {this.notifyMessageArriving(topic, queueId, offset);} catch (Throwable e) {log.error("check hold request failed. topic={}, queueId={}", topic, queueId, e);}}}}
此方法用来获取指定messageQueue下最大的offset,然后用来和当前的offset来比较,来确定是否有新的消息到来;往下看notifyMessageArriving方法:
public void notifyMessageArriving(final String topic, final int queueId, final long maxOffset, final Long tagsCode) {String key = this.buildKey(topic, queueId);ManyPullRequest mpr = this.pullRequestTable.get(key);if (mpr != null) {List<PullRequest> requestList = mpr.cloneListAndClear();if (requestList != null) {List<PullRequest> replayList = new ArrayList<PullRequest>();for (PullRequest request : requestList) {long newestOffset = maxOffset;if (newestOffset <= request.getPullFromThisOffset()) {newestOffset = this.brokerController.getMessageStore().getMaxOffsetInQuque(topic, queueId);}if (newestOffset > request.getPullFromThisOffset()) {if (this.messageFilter.isMessageMatched(request.getSubscriptionData(), tagsCode)) {try {this.brokerController.getPullMessageProcessor().executeRequestWhenWakeup(request.getClientChannel(),request.getRequestCommand());} catch (Throwable e) {log.error("execute request when wakeup failed.", e);}continue;}}if (System.currentTimeMillis() >= (request.getSuspendTimestamp() + request.getTimeoutMillis())) {try {this.brokerController.getPullMessageProcessor().executeRequestWhenWakeup(request.getClientChannel(),request.getRequestCommand());} catch (Throwable e) {log.error("execute request when wakeup failed.", e);}continue;}replayList.add(request);}if (!replayList.isEmpty()) {mpr.addPullRequest(replayList);}}}}
方法中两个重要的判定就是:比较当前的offset和maxoffset,看是否有新的消息到来,有新的消息返回客户端;另外一个就是比较当前的时间和阻塞的时间,看是否超过了最大的阻塞时间,超过也同样返回; 此方法不光在PullRequestHoldService服务类中循环调用检查,同时在DefaultMessageStore中消息被存储的时候调用;其实就是主动检查和被动通知两种方式。
3.PullCallback回调
服务端处理完之后,给客户端响应,回调其中的PullCallback,其中在处理完消息之后,重要的一步就是再次把pullRequest放到PullMessageService服务中,等待下一次的轮询;
总结
本文首先介绍了两种消费消息的模式,介绍了其中的优缺点,然后引出了长轮询,并且在本地简单模拟了长轮询,最后重点介绍了RocketMQ中是如何实现的长轮询