自创文字小游戏《人类末日·丧尸危机》

news/2024/11/30 9:40:29/

这个游戏有很多坑哦,其他就没什么要注意的啦。

你不要以为你以为的就是对的!

有些关卡不能通关纯属运气!!!最多10次就可以通关啦!!!

代码在哪里?

#include <bits/stdc++.h>
#include <windows.h>
using namespace std;
int x;//判断均用 
int flag = 0, mz;
int gongji = 50, xue = 100, man = 100;
int qiang = 0;
int zuo[40];
int rong = 0;
void level_1() {int go = gongji;system("cls");getchar();printf("很平常的,你这天清晨,6:00准时起床");getchar();system("cls");printf("吃了很不错的早餐");getchar();system("cls");printf("在微暗的天空下走到了自己的车旁");getchar();system("cls");printf("用手划去车玻璃上的雪");getchar();system("cls");printf("然后用嘴使劲在手上哈了口气");getchar();system("cls");printf("这是什么鬼天气啊,你想");getchar();system("cls");printf("于是你走进了车里,车在呕哑嘲哳声音中启动了");getchar();system("cls");printf("半小时后,你的车停在了MIR公司门口");getchar();system("cls");printf("“哎,这种天气,简直都不是人住的!你看门口保安也没来”你打了个哈欠");getchar();system("cls");printf("你抬头望了望天:“今天天亮的也晚”");getchar();system("cls");printf("你停下车,走进了MIR");getchar();system("cls");printf("你一路哼着小曲,沿着墙走了进去,来到了电梯口");getchar();system("cls");printf("你:“啊啊?不是吧,我这么倒霉的吗,电梯都坏了”");getchar();system("cls");printf("于是你心情闷闷的走上了楼梯");getchar();system("cls");printf("但是你发现,三楼的楼道都没有开灯,一切黑洞洞的");getchar();system("cls");printf("“有人吗?????”你大喊");getchar();system("cls");printf("有人吗……有人吗……有人吗……所有的回音都在楼道里荡漾");getchar();system("cls");printf("于是,你静悄悄的走了上去");getchar();system("cls");printf("慢慢的打开办公室的门");getchar();system("cls");printf("里面也一片漆黑...");getchar();system("cls");printf("“有人吗——————”你大声喊道");getchar();system("cls");printf("呃^^^^^^^^&#$哈呼...");getchar();system("cls");printf("按任意键开始战斗");getchar();system("cls");printf("僵尸情况:打药僵尸\n\n");printf("血量:200 攻击力:20(左右) 特效:无\n");printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按1发起战斗	按2逃避(30%几率)\n");scanf("%d", &x);system("cls");if (x == 2) {int k = rand() % 10;if (k <= 4) printf("你逃跑了...");else printf("你在逃跑的过程中,被丧尸咬到了...");getchar();system("cls");if (k > 4) {printf("按任意键返回章节...");getchar();return ;} else {printf("你跑出来一看,世界的一切的一切都变化了...");getchar();system("cls");printf("到处都散布着血腥的味道,全是僵尸的呃^^^^声");getchar();system("cls");printf("你望见远处有一只大僵尸发现了你");getchar();system("cls");printf("现在逃跑还有机会!");getchar();system("cls");printf("1.逃跑	2.算了硬刚");scanf("%d", &x);if (x == 1) {printf("你逃回了自己的家...");getchar();system("cls");printf("但是僵尸的数量实在是太多了,满城都是的");getchar();system("cls");printf("终于有一天,你倒下了");getchar();system("cls");printf("远处有一个声音传来:“或许早应该放弃了呢...”");getchar();system("cls");printf("按任意键返回章节");getchar();system("cls");return ;} else {printf("但是你手无寸铁,根本打不过僵尸的");getchar();system("cls");printf("“哎哟”你没有躲过僵尸的袭击");getchar();system("cls");printf("这不是本章一个好的结局......");getchar();system("cls");return ;}}}int shixue = 200, gongni = 20, yuan = gongji, ni = gongni;int s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100;if (k < 50) gongji += rand() % 5;else gongji -= rand() % 5;printf("你向僵尸发起攻击,僵尸血量减少%d", gongji);getchar();system("cls");shixue -= gongji;printf("僵尸血量:%d	你的血量:%d", shixue, xue); getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 5;else gongni -= rand() % 5;int t = rand() % 100;//可能不会攻击你 if (t > 30) printf("僵尸向你发起攻击,你的血量减少%d", gongni);else {int f = rand() % 37;f+= rand() % 5;printf("僵尸正在打药,血量恢复%d", f);shixue += f;}if (t > 30) xue -= gongni;if (xue <= 0) {printf("凉凉...");getchar();system("cls");printf("倒下前,只听见僵尸哈哈大笑的声音...");getchar();system("cls");return ;}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}int z1 = 0, z2 = 0;getchar();system("cls");printf("你打开了办公室的灯");getchar();
thi:system("cls");printf("你要找:\n");Sleep(300);printf("1.办公桌旁\n");Sleep(300);printf("2.箱子里\n");Sleep(300);printf("-1.不找了\n");while (scanf("%d", &x) == 1) {if (x == -1) break;if (x == 1) {if (z1 == 1) {printf("找过了");getchar();getchar();system("cls");goto thi;}z1 = 1;printf("你发现了一根满血针,血量回满");xue = man;getchar();getchar();system("cls");goto thi;} else {if (z2 == 1) {printf("找过了");getchar();getchar();system("cls");goto thi;}z2 = 1;int k = rand() % 10 + 20;printf("你发现了一种进化武器,攻击力+%d\n\n", k);getchar();getchar();gongji += k;printf("你现在的攻击力是:%d", gongji);getchar();system("cls");goto thi;}}getchar();system("cls");printf("终于你在打掉了这只僵尸以后,休息了半晌");getchar();system("cls");man += 20;xue = man;printf("恭喜完成第一章:MIR!血量上限+20,现在你的血量是%d", xue);getchar();system("cls");zuo[1] = 1;printf("按任意键返回...");getchar();system("cls");return ;
}
void level_2() {int go = gongji;if (zuo[1] == 0) {system("cls");printf("请先完成第一章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}getchar();system("cls");printf("你找完了所有地方,走出了办公室");getchar();system("cls");printf("“嘿,吹雪”有人叫你");getchar();system("cls");printf("你猛地一回头,啊!原来是老王");getchar();system("cls");printf("你:呀!老王,你来的正是时候");getchar();system("cls");printf("老王:哎,现在外面僵尸泛滥成灾,已经没有了任何的网络");getchar();system("cls");printf("老王:只有仅存的几台收音机,但也在僵尸手中...");getchar();system("cls");printf("你:现在还有多少幸存者?");getchar();system("cls");printf("老王深深的叹了口气");getchar();system("cls");printf("老王:你我,皆是幸存者啊");getchar();system("cls");printf("你:那现在还能拯救人类吗");getchar();system("cls");printf("老王:能,但希望渺茫");getchar();system("cls");printf("你:哎,我们先走吧");getchar();system("cls");printf("老王:去哪里啊");getchar();system("cls");printf("你:emm,S城离我们这里最近,去S城吧!");getchar();system("cls");printf("老王:也只有这样了");getchar();system("cls");printf("老王:给你,吹雪,这是物资");getchar();system("cls");printf("你:谢谢");getchar();system("cls");printf("你的弹药:∞");getchar();system("cls");printf("老王:楼梯那里好像有什么东西上来了");getchar();system("cls");printf("你:什么,不会是...");getchar();system("cls");printf("呃&……#^^^");getchar();system("cls");printf("按任意键开始战斗");getchar();system("cls");printf("僵尸情况:中级僵尸\n\n");printf("血量:250 攻击力:30(左右) 特效:旋风	难度:高(对于你血量来说)\n");int shixue = 250;int gongni = 30, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");int s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 5;else gongji -= rand() % 5;printf("你向僵尸发起攻击,僵尸血量减少%d", gongji);getchar();system("cls");shixue -= gongji;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 5;else gongni -= rand() % 5;int t = rand() % 100;//会攻击你 if (t > 5) printf("僵尸向你发起攻击,你的血量减少%d", gongni);else {system("cls");int k = rand() % 100;printf("僵尸使用狂暴技能,你的血量减少%d", min(k*2,100));getchar();system("cls");xue -= k;}if (t > 5) xue -= gongni;if (xue <= 0) {getchar();system("cls");printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王说:吹雪!...");getchar();system("cls");return ;}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");printf("老王:行,收拾一下,我们出发!");getchar();system("cls");printf("三小时以后,你们到达了S城");getchar();system("cls");printf("那里已经不能用荒无人烟与破旧不堪形容了");getchar();system("cls");printf("真是惨不忍睹");getchar();system("cls");printf("老王:那里有一个破屋子,要不要去看看");getchar();system("cls");printf("1.要	2.不要了吧\n");scanf("%d", &x);if (x == 2) goto no;getchar();system("cls");printf("你们发现了一个角落里有一个匣子");getchar();system("cls");printf("你们打开了它");getchar();system("cls");printf("老王:快看快看啊!!食物!");getchar();system("cls");printf("你们吃完了食物,血量回满");xue = man;getchar();system("cls");
no:if (x == 1) {printf("你:哎呀,现在可有精神多了啊");getchar();system("cls");}printf("老王:走我们接着去看其他地方");getchar();system("cls");printf("“等等...我”");getchar();system("cls");printf("有一个声音传来了");getchar();system("cls");printf("老王:啊,班长!");getchar();system("cls");printf("班长:啊你们怎么在这里啊");getchar();system("cls");printf("你:这不是爆发了丧尸病毒,到这里寻找吗");getchar();system("cls");printf("班长:走,那我们一起");getchar();system("cls");printf("你们三个一同出发了");getchar();system("cls");int k = rand() % 30;printf("恭喜完成第二章,S城,血量上线+%d", k);man += k;xue = man;zuo[2] = 1;getchar();system("cls");return ;
}
void level_3() {if (zuo[2] == 0) {system("cls");printf("请先完成第二章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}getchar();system("cls");printf("老王:哎,你们快看看那是什么啊");getchar();system("cls");printf("你拿起了望远镜,看了看:“那是个瓶子”");getchar();system("cls");printf("班长:什么瓶子呢");getchar();system("cls");printf("你:上面有两行字,是舔毛尽离?我看不清");getchar();system("cls");printf("天猫精灵:哎,我在");getchar();system("cls");printf("老王:?");getchar();system("cls");printf("班长:?");getchar();system("cls");printf("你:?");getchar();system("cls");printf("班长:有网络?");getchar();system("cls");printf("你:我这个是不连的");getchar();system("cls");printf("老王:...");getchar();system("cls");printf("班长:...");getchar();system("cls");printf("你:算了我们去看看那个瓶子吧");getchar();system("cls");printf("于是,你们三人一路来到了那个瓶子面前");getchar();system("cls");printf("瓶子上写的:千万...不要&回头.*D");getchar();system("cls");printf("老王:你没看错吗");getchar();system("cls");printf("班长:老...老王。你...回头...看看");getchar();system("cls");printf("呃……#&¥*%¥^");getchar();system("cls");printf("僵尸情况:魔法僵尸\n\n");printf("血量:250 攻击力:25(左右) 特效:召唤冰袭	难度:中(对于你血量来说)\n");int shixue = 250;int gongni = 25, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");int s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 10; else gongji -= rand() % 10;printf("你向僵尸发起攻击,僵尸血量减少%d", gongji);getchar();system("cls");shixue -= gongji;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 5;else gongni -= rand() % 5;int t = rand() % 100;//会攻击你 if (t > 5) printf("僵尸向你发起攻击,你的血量减少%d", gongni);else {getchar();system("cls");int k = rand() % 100;if (k > 70) {printf("僵尸使用魔法技能,召唤冰袭,你的血量减少%d", k);getchar();system("cls");xue -= k;} else {printf("僵尸使用魔法技能,召唤焰袭,你的血量减少%d", 3 * k);getchar();system("cls");xue -= 3 * k;}}if (t > 5) xue -= gongni;if (xue <= 0) {getchar();system("cls");printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王和班长大呼:吹雪!...");getchar();system("cls");return ;}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");printf("你:班长你可是救了我们,让我们回头看了");getchar();system("cls");printf("班长:听你这话怪怪的");getchar();system("cls");printf("老王:哈哈哈哈哈哈哈");getchar();system("cls");printf("你:哈哈哈,不管了,继续前进吧");getchar();system("cls");printf("老王和班长都很奇怪的看着你");getchar();system("cls");printf("班长:去哪里");getchar();system("cls");printf("你:不知道");getchar();system("cls");printf("老王:……*……&*&");getchar();system("cls");printf("你:我们可以到S城边上的围墙那里");getchar();system("cls");printf("你:暂且寻找幸存者躲避僵尸的袭击");getchar();system("cls");printf("老王:好主意");getchar();system("cls");printf("班长:车快没油了");getchar();system("cls");printf("你:没事到那里够了");getchar();system("cls");printf("前方是一个三岔路口,班长:吹雪,往哪里走啊");getchar();system("cls");printf("1.直行	2.左转	3.右转\n");scanf("%d", &x);if (x == 1) {goto yes;} else {printf("你们向那里走去了...");getchar();system("cls");printf("这时候,一群又一群的僵尸包围了你们");getchar();system("cls");printf("你们寡不敌众");getchar();system("cls");printf("终于死在了僵尸底下...");getchar();system("cls");printf("重来一次吧!");getchar();system("cls");return ;}
yes:printf("你们来到了围墙旁边");getchar();system("cls");printf("你(拍拍围墙):这围墙有点结实吧");getchar();system("cls");printf("老王:要不送你上去?");getchar();system("cls");printf("你:&*&#¥……%¥");getchar();system("cls");printf("班长:哈哈哈");getchar();system("cls");printf("你(气呼呼的):你们...");getchar();system("cls");printf("老王(笑嘻嘻):好了,不生气啦");getchar();system("cls");printf("班长:我们去找幸存者吧!");getchar();system("cls");printf("你:好!");getchar();system("cls");printf("于是,你们沿着这一路走了下去...");getchar();system("cls");int k = rand() % 30;man += k;xue += k;if (xue > man) xue = man;printf("恭喜完成第三章,S城(2),血量上限+%d,现在你的血量是%d", k, xue);getchar();system("cls");zuo[3] = 1; printf("按任意键继续...");getchar();system("cls");return ;
}
void HideCursor(bool Visible) {CONSOLE_CURSOR_INFO Cursor;Cursor.bVisible = !Visible;Cursor.dwSize = sizeof(Cursor);HANDLE Hand = GetStdHandle(STD_OUTPUT_HANDLE);SetConsoleCursorInfo(Hand, &Cursor);
}
void MAP() {system("cls");getchar();printf("#代表围墙\n\n");printf("----------------------------------------------------------------\n");printf("|......MIR公司.....           ...........   #      ...   ...  .|\n");printf("|....................   家  ...S城.......   #   ...监狱... . ..|\n");printf("|    ............             ..   ......   #   ....... .. . ..|\n");printf("|  .........                  ... ...........    #   ##    ..  |\n");printf("|                 ...... ..                                    |\n");printf("|        ... .......第四大街......          .. ....            |\n");printf("|               . ........                  ............X城..  |\n");printf("|                  .........                 ......  ... ..... |\n");printf("|....D机场.......                                ...           |\n");printf("| ... .....  .                                       ... .     |\n");printf("|##################### #  #   ##### #                #         |\n");printf("|   不明区域. .. ... .. . .... ..             #########        |\n");printf("|..... .................                     .... 废墟.... .   |\n");printf("|....                                            .........     |\n");printf("| ..   生化场所... ...                  .......................|\n");printf("|........... . .. .... . . . .                                 |\n");printf("----------------------------------------------------------------\n");printf("按任意键返回...");getchar();system("cls");return ;
}
void wu_jin() {getchar();system("cls");printf("此模式正在开发期...");getchar();system("cls");printf("按任意键返回...");getchar();system("cls");return ;
}
void level_4() {if (zuo[3] == 0) {system("cls");printf("请先完成第三章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}getchar();system("cls");printf("你们沿着这一条路走了下去");getchar();system("cls");printf("一路都是破烂不堪的杂草与尸体");getchar();system("cls");printf("突然,你们发现了一群黑洞洞的东西向你们奔来");getchar();system("cls");printf("你:呀!");getchar();system("cls");printf("班长:交给你了,加油!吹雪");getchar();system("cls");printf("僵尸情况:自爆僵尸\n\n");printf("血量:500 攻击力:40(左右) 特效:快死时自爆	难度:高(对于你血量来说)\n");int shixue = 500;int gongni = 40, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");int s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;printf("你向僵尸发起攻击,僵尸血量减少%d", gongji);getchar();system("cls");shixue -= gongji;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 50;//会攻击你 if (shixue >= t) printf("僵尸向你发起攻击,你的血量减少%d", gongni);else {getchar();system("cls");int k = rand() % 100;if (k > 70) {printf("僵尸即将自爆!!!!情做好心理准备!!!!");getchar();system("cls");} else {printf("轰!!!!!!!!!");getchar();system("cls");printf("你:啊^&&*^%^$......");getchar();system("cls");printf("老王:吹雪!");getchar();system("cls");printf("班长:吹雪!");getchar();system("cls");int s = rand() % 100;if (s > 40) {printf("死亡不可免的");getchar();system("cls");printf("要不...听我的,再开一把");getchar();system("cls");printf("按任意键继续");getchar();system("cls");return ;} else {printf("在他们一段扫射之后,你被救起来了");break;}}}if (shixue >= t) xue -= gongni;if (xue <= 0) {getchar();system("cls");int s = rand() % 100;if (s > 50) {printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王和班长大呼:吹雪!...");getchar();system("cls");} else {printf("你S了");getchar();system("cls");printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 100;printf("血量恢复100");break;}return ;}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");printf("你:我们打败它了!!");getchar();system("cls");printf("你:耶呼!!");getchar();system("cls");printf("僵尸:别高兴太早,哈哈哈...");getchar();system("cls");printf("你:?????");getchar();system("cls");printf("老王:?????");getchar();system("cls");printf("班长:?????");getchar();system("cls");printf("按任意键开始战斗");getchar();system("cls");printf("僵尸情况:人类僵尸\n\n");printf("血量:100 攻击力:10(左右) 特效:无	难度:低(只是测试你的血量够不够用的)\n");shixue = 100;gongni = 10, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 5; else gongji -= rand() % 5;printf("你向僵尸发起攻击,僵尸血量减少%d", gongji);getchar();system("cls");shixue -= gongji;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 20;else gongni -= rand() % 5;printf("僵尸向你发起攻击,你的血量减少%d", gongni);xue -= gongni;if (xue <= 0) {getchar();system("cls");printf("凉凉...");getchar();system("cls");printf("远处有一个声音传来...:这怎么能凉凉呢...");getchar();system("cls");return ;}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");printf("你:吓我一跳,这僵尸好蒻啊");getchar();system("cls");printf("老王:也吓我一跳");getchar();system("cls");printf("班长:也吓我一跳");getchar();system("cls");printf("老王:给你,急救包");getchar();system("cls");printf("你:谢谢");getchar();system("cls");int k = 190 + rand() % 20;man = k;xue = k;printf("你现在的血量是:%d", xue);getchar();system("cls");printf("班长:这里有一把手枪欸!");getchar();system("cls");if (qiang == 0) printf("你:谢谢");else printf("你:我有了");getchar();system("cls");printf("班长:*&¥*W&%……");getchar();system("cls");int o = rand() % 100; gongji += o;if (qiang == 1) gongji -= o;qiang = 1;printf("你现在的攻击力是%d", gongji);getchar();system("cls");printf("僵尸:还吓我一跳哈哈哈");getchar();system("cls");printf("按任意键发起战斗");getchar();system("cls");printf("僵尸情况:高级僵尸\n\n");printf("血量:1000 攻击力:50(左右) 特效:无	难度:高(对于你血量来说)\n");shixue = 1000;gongni = 50, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;printf("你向僵尸发起攻击,僵尸血量减少%d", gongji);getchar();system("cls");shixue -= gongji;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 50;//会攻击你 printf("僵尸向你发起攻击,你的血量减少%d", gongni);xue -= gongni;if (xue <= 0) {getchar();system("cls");int s = rand() % 100;if (s > 50) {printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王和班长大呼:吹雪!...");getchar();system("cls");} else {printf("你S了");getchar();system("cls");printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 100;printf("血量恢复100");break;}return ;}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");printf("“哇,你们好厉害啊”");getchar();system("cls");printf("你:?");getchar();system("cls");printf("班长:?");getchar();system("cls");printf("老王:?");getchar();system("cls");printf("你:这不会又是僵尸吧,人变的");getchar();system("cls");printf("老王:都被打怕了哈哈哈");getchar();system("cls");printf("“哎呀是我,总监!”");getchar();system("cls");printf("老王:啊总监你怎么来了");getchar();system("cls");printf("总监:哈哈,我一直就躲在这里,寻找幸存者呢");getchar();system("cls");printf("班长:哎,那我们正好一起走哈");getchar();system("cls");printf("总监:好的没问题");getchar();system("cls");printf("你:真开心,又增添了一个队友");getchar();system("cls");printf("老王:哈哈哈");getchar();system("cls");printf("你:那我们接下来去干什么呀,这里也就你一个幸存者了吧"); getchar();system("cls");printf("总监:是的,我都找过了");getchar();system("cls");printf("班长:我记得废墟那面的地势都是山,居高临下好看东西,我们去废墟吧");getchar();system("cls");printf("你:好呀");getchar();system("cls");printf("总监:给,这是一些食物");getchar();system("cls");k = rand() % 10 + 30;xue += k;if (xue > man) xue = man;printf("你吃了那些食物,血量是%d", xue);getchar();system("cls");printf("恭喜完成第四章,幸存者");getchar();system("cls");s = 20 + rand() % 5;man += s;xue += s;printf("血量上线+%d", s);getchar();system("cls");zuo[4] = 1;printf("按任意键继续...");getchar();system("cls");return ;
}
void level_5() {if (zuo[4] == 0) {system("cls");printf("请先完成第四章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}getchar();system("cls");printf("老王:你记不记得废墟那里有很多的城墙");getchar();system("cls");printf("班长:记得");getchar();system("cls");printf("总监:记得");getchar();system("cls");printf("你:嗯呐");getchar();system("cls");printf("老王:我们就在那个城墙的上面打僵尸吧");getchar();system("cls");printf("总监:好主意");getchar();system("cls");printf("班长(看了看表):什么时候才能到啊");getchar();system("cls");printf("老王:你看那是什么");getchar();system("cls");printf("班长:这就到了???");getchar();system("cls");printf("你:我们快下车吧");getchar();system("cls");printf("总监等一下,车门旁边的那个东西是...");getchar();system("cls");printf("你:交给我了");getchar();system("cls");printf("老王:哎,对了,这是瓶红牛,给你");getchar();system("cls");printf("你:谢谢");getchar();system("cls");int k = rand() % 100;xue += k;if (xue > man) xue = man;printf("你的血量是:%d", xue);printf("僵尸情况:高级僵尸\n\n");printf("血量:1000 攻击力:50(左右) 特效:无	难度:高(对于你血量来说)\n");int shixue = 1000;int gongni = 50, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");int s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;printf("你向僵尸发起攻击,僵尸血量减少%d", gongji);getchar();system("cls");shixue -= gongji;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 50;//会攻击你 printf("僵尸向你发起攻击,你的血量减少%d", gongni);xue -= gongni;if (xue <= 0) {getchar();system("cls");int d = rand() % 3;if (d == 2) {printf("你被僵尸击倒了");getchar();system("cls");printf("老王:班长,总监,我们上啊...");getchar();system("cls");printf("十分钟后,他们干掉了僵尸,救起了你");getchar();system("cls");int k = rand() % 200;xue += k;if (xue > man) xue = man;printf("他们给你了一点药药,你的血量回升到了%d", xue);getchar();system("cls");printf("血量上线+20");man += 20;getchar();system("cls");break ;}printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王和班长大呼:吹雪!...");getchar();system("cls");return ;}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");printf("你:tmd怎么这么多的高级僵尸啊");getchar();system("cls");printf("老王:哎对对对");getchar();system("cls");printf("班长:哎对对对");getchar();system("cls");printf("总监:哎对对对");getchar();system("cls");printf("你:哎错错错");getchar();system("cls");printf("老王和班长说:走吧,别浪费时间了,围墙就在前面!");getchar();system("cls");printf("总监:我们爬到山上,埋伏在围墙后面");getchar();system("cls");printf("你:好,就是不知道僵尸会不会从后边偷袭我们");getchar();system("cls");printf("老王:没事我守着");getchar();system("cls");printf("班长:老王,你保重啊");getchar();system("cls");printf("老王到了围墙后面,注视着一切");getchar();system("cls");printf("你:走,我们到围墙后面");getchar();system("cls");printf("总监:给,我这里有个对讲机,老王,有消息告诉我们哈");getchar();system("cls");printf("走出老远的老王打了个ok的手势:没问题的");getchar();system("cls");printf("于是,你们各司其职去了");getchar();system("cls");k = rand() % 15;man += k;xue = man;printf("恭喜完成第五章,血量上线+%d,你现在的血量是%d", k, xue);getchar();system("cls");printf("按任意键继续...");zuo[5] = 1;getchar();system("cls");return ;
}
void level_6() {if (zuo[5] == 0) {system("cls");printf("请先完成第五章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}printf("你们仔细的听着对讲机里的动静");getchar();system("cls");printf("突然,老王:有一个黑洞洞的东西朝我们这里走来了");getchar();system("cls");printf("你:离你多远,大不大?");getchar();system("cls");printf("老王:离我200米,很小");getchar();system("cls");printf("班长:那就看你的了");getchar();system("cls");printf("老王:好的");getchar();system("cls");printf("过了一会...");getchar();system("cls");printf("你:你们看前面的那个是什么?");getchar();system("cls");printf("班长:是...");getchar();system("cls");printf("按任意键发起战斗");getchar();system("cls");printf("僵尸情况:自爆僵尸\n\n");printf("血量:500 攻击力:40(左右) 特效:快死时自爆	难度:高(对于你血量来说)\n");int shixue = 500;int gongni = 40, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");int s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;printf("你、班长、总监向僵尸发起攻击,僵尸血量减少%d", gongji * 3);getchar();system("cls");shixue -= gongji * 3;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 50;//会攻击你 if (shixue >= t) printf("僵尸向你发起攻击,你的血量减少%d", gongni);else {getchar();system("cls");int k = rand() % 100;if (k > 70) {printf("僵尸即将自爆!!!!情做好心理准备!!!!");getchar();system("cls");} else {printf("轰!!!!!!!!!");getchar();system("cls");printf("你:啊^&&*^%^$......");getchar();system("cls");printf("老王:吹雪!");getchar();system("cls");printf("班长:吹雪!");getchar();system("cls");int s = rand() % 100;if (s > 40) {printf("死亡不可免的");getchar();system("cls");printf("要不...听我的,再开一把");getchar();system("cls");printf("按任意键继续");getchar();system("cls");return ;} else {printf("在他们一段扫射之后,你被救起来了");break;}}}if (shixue >= t) xue -= gongni;if (xue <= 0) {getchar();system("cls");printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王和班长大呼:吹雪!...");getchar();system("cls");return ;}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");printf("班长:还不是我们一起打的,给你点弹药与粮食");getchar();system("cls");xue = man + 20;man += 20;if (xue < man) xue = man;gongji += 18;printf("你:3Q");getchar();system("cls");printf("你:这个僵尸有点弱啊");getchar();system("cls");printf("“嘿嘿,如果它蒻...我就不弱了...”");getchar();system("cls");printf("按任意键发起战斗");getchar();system("cls");printf("僵尸情况:震天地僵尸\n\n");printf("血量:1500 攻击力:70(左右) 特效:无	难度:高(对于你们血量来说)\n");shixue = 1500;gongni = 70, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {if (shixue <= 1000) {printf("老王:我来啦!!!!!");getchar();system("cls");printf("老王加入,攻击力+100");gongji += 100;}int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;printf("你、班长、总监向僵尸发起攻击,僵尸血量减少%d", gongji * 3);getchar();system("cls");shixue -= gongji * 3;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 50;//会攻击你 printf("僵尸向你发起攻击,你的血量减少%d", gongni);xue -= gongni;if (xue <= 0) {getchar();system("cls");printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王和班长大呼:吹雪!...");getchar();system("cls");return ;}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");gongji -= 100;printf("总监:可算打死了");getchar();system("cls");printf("你:现在的僵尸吓死人了");getchar();system("cls");printf("老王:对了,我刚才从那个僵尸身上找到了一个收音机,快!我们一起听听");getchar();system("cls");printf("你们把耳朵凑了过去");getchar();system("cls");printf("“S...城作为...首都...”");getchar();system("cls");printf("遭到....重...打击");getchar();system("cls");printf("它...的沦陷...");getchar();system("cls");printf("只...时间...问题...");getchar();system("cls");printf("你们三人面面相觑");getchar();system("cls");printf("老王:哎,我们赶紧去支援首都吧,顺便找点幸存者!");getchar();system("cls");printf("你:好");getchar();system("cls");printf("班长:好");getchar();system("cls");printf("总监:好");getchar();system("cls");int k = rand() % 20;printf("恭喜完成第六章,首都,攻击力+%d,血量回满", k);xue = man;zuo[6] = 1;printf("按任意键继续...");getchar();system("cls");return ;
}
void level_7() {if (zuo[6] == 0) {system("cls");printf("请先完成第六章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}getchar();system("cls");printf("你们找到了你们的车");getchar();system("cls");printf("班长:我就说吧,车没油了");getchar();system("cls");printf("老王:啊这");getchar();system("cls");printf("总监:我有啊");getchar();system("cls");printf("老王;?");getchar();system("cls");printf("班长:?");getchar();system("cls");printf("你:?");getchar();system("cls");printf("总监(笑嘻嘻):就怪了");getchar();system("cls");printf("老王:md,这能开玩笑吗");getchar();system("cls");printf("班长:算了,S城离我们也很近,走过去吧");getchar();system("cls");printf("你:但是容易遭到僵尸的侵袭");getchar();system("cls");printf("老王:只要不出来那种能夺走你武器的僵尸就行");getchar();system("cls");printf("于是,你们四人朝着S城走去了");getchar();system("cls");printf("突然的,老王说:我怎么感觉有点害怕");getchar();system("cls");printf("班长:me too...");getchar();system("cls");printf("你:走吧,不用怕了");getchar();system("cls");printf("总监:是啊是啊");getchar();system("cls");printf("老王:我有点饿了");getchar();system("cls");printf("班长:我有食物");getchar();system("cls");printf("老王:算了,我忍忍,给吹雪留着吧");getchar();system("cls");printf("你:哎呀,老王,你也得吃啊");getchar();system("cls");printf("僵尸:给我吃吧...");getchar();system("cls");printf("按任意键发起战斗");getchar();system("cls");printf("僵尸情况:震天地僵尸\n\n");printf("血量:1500 攻击力:70(左右) 特效:每回合让你的攻击力少10(左右)	难度:高(对于你们血量来说)\n");int shixue = 1500;int gongni = 70, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");int s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;printf("你、班长、总监向僵尸发起攻击,僵尸血量减少%d", gongji * 3);getchar();system("cls");shixue -= gongji * 3;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^&^%E#$监狱SE&*$%第一墙SDF*(#*$)物资#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 50;//会攻击你 printf("僵尸向你发起攻击,你的血量减少%d", gongni);xue -= gongni;if (xue <= 0) {getchar();system("cls");printf("凉凉...");getchar();system("cls");int q = rand() % 100;if (q & 1) {printf("倒下前,只听见老王和班长大呼:吹雪!...");getchar();system("cls");} else {printf("最终你被他们救起来了...");}return ;}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;int kk = rand() % 15;getchar();system("cls");printf("过了一个回合,僵尸使用技能,你的攻击力减少%d", kk);getchar();system("cls");}getchar();system("cls");printf("老王:什么?它说什么");getchar();system("cls");printf("班长:监狱第一墙啥物资?");getchar();system("cls");printf("总监:监狱的一堵墙上有物资");getchar();system("cls");printf("你:那肯定都是我的啊!");getchar();system("cls");printf("班长:SDF(*$T%$)");getchar();system("cls");printf("老王:hhh");getchar();system("cls");printf("总监:*(%$IED)");getchar();system("cls");printf("老王:好啦,走吧");getchar();system("cls");printf("你:不是,我们不是要保护首都的吗");getchar();system("cls");printf("老王沉思半晌,说:总监,你和班长留下来保护首都,我和吹雪去找物资");getchar();system("cls");printf("总监、班长:ok");getchar();system("cls");printf("于是,你和老王一起去了监狱");getchar();system("cls");printf("而总监和班长就留在了首都");getchar();system("cls");printf("对了,经过刚才僵尸的撤销攻击力,你现在还剩%d的攻击力", gongji);getchar();system("cls");int qwq = rand() % 15;printf("奖励你攻击力%d", 2 * qwq);gongji += qwq * 2; getchar();system("cls");printf("什么?你还想要血量???");getchar();system("cls");xue = man;printf("好吧,你现在的血量是%d", xue);getchar();system("cls");int k = rand() % 30;man += k;printf("恭喜完成第7章,首都(2),血量上线+%d", k);getchar();system("cls");printf("按任意键继续...");getchar();system("cls");zuo[7] = 1;return ; 
}
void level_8() {if (zuo[7] == 0) {system("cls");printf("请先完成第六章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}getchar();system("cls");printf("老王:你看,前面就到了");getchar();system("cls");printf("你:wcao,这么快");getchar();system("cls");printf("老王:满打满算,走了100min,你说这快");getchar();system("cls");printf("你:想当年我金戈铁马,1000min都不算啥。早上起床不洗脸,晚上睡觉不刷牙");getchar();system("cls");printf("老王:前两句凡尔赛,后两句有点拽");getchar();system("cls");printf("你:...");getchar();system("cls");printf("老王:去看看城墙上有什么好玩意");getchar();system("cls");printf("你:呜呜,我怕怕");getchar();system("cls");printf("老王:唉,算了,我去看看吧");getchar();system("cls");printf("老王:你女的男的");getchar();system("cls");printf("你:喵呜");getchar();system("cls");printf("老王(慢慢走远):你你你");getchar();system("cls");printf("老王:你你你身后有个...");getchar();system("cls");printf("老王:快跑啊!!!");getchar();system("cls");printf("你:我跑不掉啦!!!");getchar();system("cls");printf("按任意键开始战斗...");getchar();system("cls");printf("僵尸情况:灭霸僵尸\n\n");printf("血量:∞ 攻击力:∞ 特效:无	难度:高\n");printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按1发起战斗	2逃跑\n");scanf("%d", &x);system("cls");getchar();if (x == 1) {printf("你觉得能跑掉是吧");getchar();system("cls");printf("你体力不支,S了");getchar();system("cls");printf("按任意键返回...");getchar();system("cls");return ;}printf("请快速按Enter键!!!如果速度快则逃跑!!!");getchar();system("cls");printf("5");Sleep(1000);system("cls");printf("4");Sleep(1000);system("cls");printf("3");Sleep(1000);system("cls");printf("2");Sleep(1000);system("cls");printf("1");Sleep(1000);system("cls");printf("Go!");Sleep(1000);system("cls");int cnt = 0;printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");printf("%d", ++cnt);getchar();system("cls");int s = rand() % 50;if (s > 25) {printf("你逃脱了...");} else {printf("你最终没能逃脱");getchar();system("cls");printf("远处传来一个声音:是不是该放弃了呢...");getchar();system("cls");printf("按任意键返回...");getchar();system("cls");return ;}getchar();system("cls");printf("老王:快来快来!!!两个UZI!!!");getchar();system("cls");int k = rand() % 10 + 90;printf("获得UZI冲锋枪,攻击力+%d", k);getchar();system("cls");printf("你:这一下真是收获打了,我们快回去吧!!!");getchar();system("cls");printf("于是,你们回去了...");getchar();system("cls");k = rand() % 20;printf("恭喜完成第八章,监狱,血量上线+%d", k);man += k;xue = man;zuo[8] = 1;getchar();system("cls");printf("按任意键继续...");getchar();system("cls");return ;
}
void level_9() {if (zuo[8] == 0) {system("cls");printf("请先完成第八章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}getchar();system("cls");printf("你们又经过了一路折腾,回到了他们那里");getchar();system("cls");printf("老王:恩木...我怎么没看到他们呢");getchar();system("cls");printf("你紧张起来:什么,难道...");getchar();system("cls");printf("你:现在是夜里,看不清东西,我们要不然到白天再说?");getchar();system("cls");printf("老王:机不可失,时不再来,必须立刻行动");getchar();system("cls");printf("你咬牙说到:我真的是累了啊!");getchar();system("cls");printf("老王慢慢的转过头,看着你:那我去了,你多保重");getchar();system("cls");printf("你:老王你...");getchar();system("cls");printf("老王:这是UZI,都给你,一定保重啊");getchar();system("cls");printf("你决定:1.算了,和他一起走	2.谢谢他,留下UZI\n");scanf("%d", &x);system("cls");if (x == 2) {printf("你:谢谢你");getchar();system("cls");printf("老王拍拍你的头说:多保重啊");getchar();system("cls");printf("......");getchar();system("cls");printf("“吹雪”“吹雪醒醒”");getchar();system("cls");printf("你慢慢的睁开眼睛,已经是第二天了");getchar();system("cls");printf("总监:你没事吧");getchar();system("cls");printf("你:我没事啊");getchar();system("cls");printf("班长突然大发雷霆:你拿着两把枪???两把枪???你连老王都不给他...他...他他...");getchar();system("cls");printf("总监:你真是的,哎...");getchar();system("cls");printf("你立刻紧张起来:老王他...");getchar();system("cls");printf("班长:他应为你死了!!!!");getchar();system("cls");printf("愤怒的班长一把抢过UZI,扫射死了你");getchar();system("cls");printf("你S了");getchar();system("cls");printf("按任意键返回...");getchar();system("cls");return ;}printf("老王:好,那我们一起");getchar();system("cls");printf("你:快看...那是....");getchar();system("cls");printf("远处,一群黑压压的吸血蝙蝠飞来了");getchar();system("cls");printf("一直按Enter键和蝙蝠搏斗");getchar();system("cls");printf("5");Sleep(1000);system("cls");printf("4");Sleep(1000);system("cls");printf("3");Sleep(1000);system("cls");printf("2");Sleep(1000);system("cls");printf("1");Sleep(1000);system("cls");printf("Go!");Sleep(2000);system("cls");for (int i = 1; i <= 300; i++) {if (xue <= 0) {printf("你在和蝙蝠搏斗中,受到重伤");getchar();int q = rand() % 10;if (q & 1) {system("cls");printf("但是,你最终被救起来了");break;} else {system("cls");printf("按任意键返回...");getchar();system("cls");}return ;}printf("血量剩余:%d", xue);getchar();int f = rand() % 3;int r = rand() % 10;if (r > 80) {xue += f;} else {xue -= f;}system("cls");}getchar();system("cls");if (xue <= 0) {printf("恭喜达成彩蛋:0血复活!");getchar();system("cls");int k = rand() % 10000;xue += k * k;gongji += k * 2;printf("你的血量:%d	你的攻击力:%d", xue, gongji);getchar();system("cls");}printf("你:呼,好险");getchar();system("cls");printf("老王:是啊是啊");getchar();system("cls");printf("你:快看,总监他们在那里!");getchar();system("cls");printf("老王:哇!");getchar();system("cls");printf("总监:你们拿到了什么好东西啊?");getchar();system("cls");printf("你笑嘻嘻的递给总监:看,UZI!");getchar();system("cls");printf("班长:哇,你们真棒哦");getchar();system("cls");printf("总监心疼的摸摸你说:有没有遇到什么苦难啊");getchar();system("cls");printf("你:差点死了!");getchar();system("cls");printf("总监:啊啊啊?");getchar();system("cls");printf("总监:给你止血包");getchar();system("cls");xue = man;printf("血量:%d", xue); man += 10;getchar();system("cls");printf("老王:我们接下来的计划是...");getchar();system("cls");printf("班长和总监同时笑着说到:保卫首都啊!");getchar();system("cls");printf("班长:我们刚才还见到张报纸");getchar();system("cls");printf("你:写的什么");getchar();system("cls");printf("“现在,全世界布满着ATO病毒,造成了十分严重的伤害”");getchar();system("cls");printf("老王:ATO?");getchar();system("cls");printf("你:这是个专有名词吗");getchar();system("cls");printf("总监:是个转悠的名词");getchar();system("cls");printf("老王:&E*%$%#$ID");getchar();system("cls");printf("你:哈哈哈哈哈");getchar();system("cls");printf("班长:那我们就赶紧动身保护首都吧!");getchar();system("cls");printf("你:ok!");getchar();system("cls");int k = rand() % 100;printf("恭喜完成第9章,ATO病毒,血量上线+%d", k);getchar();system("cls");printf("按任意键继续...");getchar();system("cls");zuo[9] = 1;return ;
}
void level_10() {if (zuo[9] == 0) {system("cls");printf("请先完成第九章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}getchar();system("cls");printf("老王:吹雪,你身后...");getchar();system("cls");printf("呃~~~~~````");getchar();system("cls");printf("按任意键开始战斗...");getchar();system("cls");printf("僵尸情况:幻影自爆僵尸\n\n");printf("血量:25500 攻击力:50(左右) 特效:快死时自爆	难度:高(对于你血量来说)\n");int shixue = 25500;int gongni = 50, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");int s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;printf("你、老王、班长、总监向僵尸发起攻击,僵尸疯狂承受伤害%d", gongji * 4);getchar();system("cls");shixue -= gongji;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 300;//会攻击你 if (shixue >= t) printf("僵尸向你发起攻击,你的血量减少%d", gongni);else {getchar();system("cls");int k = rand() % 100;if (k > 70) {printf("僵尸即将自爆!!!!情做好心理准备!!!!");getchar();system("cls");} else {printf("轰!!!!!!!!!");getchar();system("cls");printf("你:啊^&&*^%^$......");getchar();system("cls");printf("老王:吹雪!");getchar();system("cls");printf("班长:吹雪!");getchar();system("cls");int s = rand() % 100;if (s > 60) {printf("死亡不可免的");getchar();system("cls");printf("要不...听我的,再开一把");getchar();system("cls");printf("按任意键继续");getchar();system("cls");return ;} else {printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 100;printf("血量恢复100");break;}}}if (shixue >= t) xue -= gongni;if (xue <= 0) {getchar();system("cls");int s = rand() % 100;if (s > 70) {printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王和班长大呼:吹雪!...");getchar();system("cls");return ;} else {printf("你被扫射倒了");getchar();system("cls");printf("但在他们一段扫射之后,你被救起来了,接着打!");getchar();system("cls");int qqq = rand() % 1000;xue += qqq;printf("血量恢复%d", qqq);}}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");printf("老王:那里!");getchar();system("cls");getchar();system("cls");printf("僵尸情况:魔鬼自爆僵尸\n\n");printf("血量:50000 攻击力:100(左右) 特效:快死时自爆	难度:高(对于你血量来说)\n");shixue = 50000;gongni = 100, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;printf("你、老王、班长、总监向僵尸发起攻击,僵尸疯狂承受伤害%d", gongji * 4);getchar();system("cls");shixue -= gongji;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 300;//会攻击你 if (shixue >= t) printf("僵尸向你发起攻击,你的血量减少%d", gongni);else {getchar();system("cls");int k = rand() % 100;if (k > 50) {printf("僵尸即将自爆!!!!情做好心理准备!!!!");getchar();system("cls");} else {printf("轰!!!!!!!!!");getchar();system("cls");printf("你:啊^&&*^%^$......");getchar();system("cls");printf("老王:吹雪!");getchar();system("cls");printf("班长:吹雪!");getchar();system("cls");int s = rand() % 100;if (s > 60) {printf("死亡不可免的");getchar();system("cls");printf("要不...听我的,再开一把");getchar();system("cls");printf("按任意键继续");getchar();system("cls");return ;} else {printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 100;printf("血量恢复100");break;}}}if (shixue >= t) xue -= gongni;if (xue <= 0) {getchar();system("cls");int s = rand() % 100;if (s > 70) {printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王大呼:吹雪!...");getchar();system("cls");return ;} else {printf("你被扫射倒了");getchar();system("cls");printf("但在他们一段扫射之后,你被救起来了,接着打!");getchar();system("cls");int qqq = rand() % 1000;xue += qqq;printf("血量恢复%d", qqq); }}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");printf("班长:快快快,那里又来僵尸了,大家补点血!");getchar();system("cls");int k = rand() % 1000;xue += k;printf("血量为:%d", xue);getchar();system("cls");printf("僵尸情况:自爆僵尸BOSS\n\n");printf("血量:150000 攻击力:150(左右) 特效:实时自爆	难度:高(对于你血量来说)\n");shixue = 150000;gongni = 150, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;printf("你、老王、班长、总监向僵尸发起攻击,僵尸疯狂承受伤害%d", gongji * 4);getchar();system("cls");shixue -= gongji;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 200000;//会攻击你 if (shixue >= t) printf("僵尸向你发起攻击,你的血量减少%d", gongni);else {getchar();system("cls");int k = rand() % 100;if (k > 40) {printf("僵尸即将自爆!!!!情做好心理准备!!!!");getchar();system("cls");} else {printf("轰!!!!!!!!!");getchar();system("cls");printf("你:啊^&&*^%^$......");getchar();system("cls");printf("老王:吹雪!");getchar();system("cls");printf("班长:吹雪!");getchar();system("cls");int s = rand() % 100;if (s > 80) {printf("死亡不可免的");getchar();system("cls");printf("要不...听我的,再开一把");getchar();system("cls");printf("按任意键继续");getchar();system("cls");return ;} else {printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 100;printf("血量恢复100");break;}}}if (shixue >= t) xue -= gongni;if (xue <= 0) {getchar();system("cls");int s = rand() % 100;if (s > 80) {printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王大呼:吹雪!...");getchar();system("cls");return ;} else {printf("你S了");getchar();system("cls");printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 10000;printf("血量恢复10000");}}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");printf("总监:大家快吃点食物,补点子弹");getchar();system("cls");k = rand() % 1000;xue += k;gongji += k;printf("血量:%d	攻击力:%d", xue, gongji);getchar();system("cls");getchar();system("cls");printf("僵尸情况:自爆僵尸BOSS\n\n");printf("血量:150000 攻击力:150(左右) 特效:实时自爆,会屏蔽伤害	难度:高(对于你血量来说)\n");shixue = 150000;gongni = 150, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;if (k & 1) printf("你、老王、班长、总监向僵尸发起攻击,僵尸疯狂承受伤害%d", gongji * 8);else printf("僵尸屏蔽了你的伤害");getchar();system("cls");if (k & 1) shixue -= gongji;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 200000;//会攻击你 if (shixue >= t * 3) printf("僵尸向你发起攻击,你的血量减少%d", gongni);else {getchar();system("cls");int k = rand() % 100;if (k > 40) {printf("僵尸即将自爆!!!!情做好心理准备!!!!");getchar();system("cls");} else {printf("轰!!!!!!!!!");getchar();system("cls");printf("你:啊^&&*^%^$......");getchar();system("cls");printf("老王:吹雪!");getchar();system("cls");printf("班长:吹雪!");getchar();system("cls");int s = rand() % 100;if (s > 70) {printf("死亡不可免的");getchar();system("cls");printf("要不...听我的,再开一把");getchar();system("cls");printf("按任意键继续");getchar();system("cls");return ;} else {printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 1000;printf("血量恢复1000");break;}}}if (shixue >= t) xue -= gongni;if (xue <= 0) {getchar();system("cls");int s = rand() % 100;if (s > 80) {printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王大呼:吹雪!...");getchar();system("cls");return ;} else {printf("你S了");getchar();system("cls");printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 10000;printf("血量恢复10000");break;}}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");printf("总监:呼,终于打掉了几个BOSS...");getchar();system("cls");printf("班长:接下来,我们需要寻找更多的僵尸!");getchar();system("cls");printf("老王:好的!");getchar();system("cls");printf("于是,你们寻找了起来");getchar();system("cls");k = rand() % 2000;printf("恭喜完成第10章,ATO病毒(2),这关最难了!!血量上限和攻击力+%d", k);man += k;gongji += k;getchar();system("cls");printf("按任意键继续...");zuo[10] = 1;xue = man;getchar();system("cls");return ;
}
void level_11() {if (zuo[10] == 0) {system("cls");printf("请先完成第十章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}getchar();system("cls");printf("老王:这是什么?");getchar();system("cls");printf("班长把脑袋挤了进去:这是...收音机?");getchar();system("cls");printf("总监:快打开听听...");getchar();system("cls");printf("“你好...我是...”");getchar();system("cls");printf("我被所...困");getchar();system("cls");printf("于......第四大...街");getchar();system("cls");printf("有人救救...");getchar();system("cls");printf("你:有人求救!");getchar();system("cls");printf("老王:我们应该先去救他!");getchar();system("cls");printf("总监:快快!");getchar();system("cls");printf("班长:发车发车快快快");getchar();system("cls");printf("你:没油了好吧");getchar();system("cls");printf("班长:没事,还够用的");getchar();system("cls");printf("于是,你们发车去了第四大街");getchar();system("cls");printf("当天晚上,你们到达了第四大街");getchar();system("cls");printf("之间这里都是荒草,一片狼藉");getchar();system("cls");printf("总监摇了摇头");getchar();system("cls");printf("你们停下了车,一路前进"); getchar();system("cls");printf("前方杂草丛生,可能有危险"); getchar();system("cls");printf("系统:你决定怎么做呢");getchar();system("cls");printf("系统:当然是和老王、总监、班长并肩前行啦");getchar();system("cls");printf("你:...");getchar();system("cls");printf("老王:嘿,吹雪快来看这是什么!");getchar();system("cls");printf("你跑过去一看,发现是M27!!!");getchar();system("cls");printf("你:我草!");getchar();system("cls");printf("老王:正好四把,没人一把,来!");getchar();system("cls");int k = rand() % 1000;printf("收到M27,攻击力增加%d", k);gongji += k;getchar();system("cls");printf("你:快看,前面那是什么!!??");getchar();system("cls");printf("呃``&&&`^FD");getchar();system("cls");printf("按任意键发起战斗...");getchar();system("cls");printf("僵尸情况:干扰僵尸\n\n");printf("血量:5000 攻击力:50(左右) 特效:干扰伤害,会屏蔽伤害	难度:高(对于你血量来说)\n");int shixue = 5000;int gongni = 50, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");int s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;if (k & 1) printf("你、老王、班长、总监向僵尸发起攻击,僵尸疯狂承受伤害%d", gongji * 4);else if (k > 50)printf("僵尸屏蔽了你的伤害");else {printf("僵尸使用技能:干扰");getchar();system("cls");printf("有被干扰到");getchar();system("cls");gongji /= 2;printf("你还剩余攻击力:%d", gongji);}getchar();system("cls");if (k & 1)shixue -= gongji;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 200000;//会攻击你 if (shixue >= t * 3) printf("僵尸向你发起攻击,你的血量减少%d", gongni);else {getchar();system("cls");int k = rand() % 100;if (k > 40) {printf("僵尸即将自爆!!!!情做好心理准备!!!!");getchar();system("cls");} else {printf("轰!!!!!!!!!");getchar();system("cls");printf("你:啊^&&*^%^$......");getchar();system("cls");printf("老王:吹雪!");getchar();system("cls");printf("班长:吹雪!");getchar();system("cls");int s = rand() % 100;if (s > 40) {printf("死亡不可免的");getchar();system("cls");printf("要不...听我的,再开一把");getchar();system("cls");printf("按任意键继续");getchar();system("cls");return ;} else {printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 1000;printf("血量恢复1000");getchar();system("cls");printf("接着打!!!");}}}if (shixue >= t) xue -= gongni;if (xue <= 0) {getchar();system("cls");int s = rand() % 100;if (s > 80) {printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王大呼:吹雪!...");getchar();system("cls");return ;} else {printf("你死了");getchar();system("cls");printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 10000;printf("血量恢复10000");break;}}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");if (gongji <= 100) {gongji = 100;}printf("你还剩余攻击力:%d", gongji);getchar();system("cls");s = rand() % 1000;gongji += s;printf("赠你攻击力:%d", s);getchar();system("cls");printf("你:现在去哪里?");getchar();system("cls");printf("老王:陪我打基地");getchar();system("cls");printf("班长:萨瓦迪卡是问题");getchar();system("cls");printf("总监:万事还得我来袭");getchar();system("cls");printf("你:你们有病我在好好的问你们问题");getchar();system("cls");printf("老王:而我还梦幻在青青草原把马骑");getchar();system("cls");printf("你:你他妈,我们这是正经事滴");getchar();system("cls");printf("总监:好了不玩了,我们接着去找ATO的问题");getchar();system("cls");printf("你:...");getchar();system("cls");printf("班长:搭配不错");getchar();system("cls");printf("老王:那是当然滴");getchar();system("cls");printf("恭喜完成第11章,第四大街,血量上限+20");man += 20;xue = man;gongji += rand() % 100;getchar();system("cls");printf("你现在的攻击力是%d", gongji);getchar();system("cls");zuo[11] = 1;printf("按任意键继续...");getchar();system("cls");return ;
}
void level_12() {if (zuo[11] == 0) {system("cls");printf("请先完成第十一章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}getchar();system("cls");printf("老王:嗯木……前面有一个感染者");getchar();system("cls");printf("你:不过...他看起来没有伤害我的意思");getchar();system("cls");printf("总监:老王你说什么玩意,那是幸存者啊!!");getchar();system("cls");printf("你向他招手:过来啊,过来啊");getchar();system("cls");printf("老王:好了,他来了");getchar();system("cls");printf("班长:不好!他是感染者!");getchar();system("cls");printf("僵尸情况:感染者\n\n");printf("血量:5000 攻击力:50(左右) 特效:自爆、屏蔽伤害 难度:高(对于你血量来说)\n");int shixue = 5000;int gongni = 50, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");int s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;if (k & 1) printf("你、老王、班长、总监向僵尸发起攻击,僵尸疯狂承受伤害%d", gongji * 4);else if (k > 50)printf("僵尸屏蔽了你的伤害");else {printf("僵尸使用技能:干扰");getchar();system("cls");printf("有被干扰到");getchar();system("cls");gongji = gongji - gongji / 10; printf("你还剩余攻击力:%d", gongji);}getchar();system("cls");if (k & 1)shixue -= gongji;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 200000;//会攻击你 if (shixue >= t * 3) printf("僵尸向你发起攻击,你的血量减少%d", gongni);else {getchar();system("cls");int k = rand() % 100;if (k > 40) {printf("僵尸即将自爆!!!!情做好心理准备!!!!");getchar();system("cls");} else {printf("轰!!!!!!!!!");getchar();system("cls");printf("你:啊^&&*^%^$......");getchar();system("cls");printf("老王:吹雪!");getchar();system("cls");printf("班长:吹雪!");getchar();system("cls");int s = rand() % 100;if (s > 40) {printf("死亡不可免的");getchar();system("cls");printf("要不...听我的,再开一把");getchar();system("cls");printf("按任意键继续");getchar();system("cls");return ;} else {printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 1000;printf("血量恢复1000");getchar();system("cls");printf("接着打"); }}}if (shixue >= t) xue -= gongni;if (xue <= 0) {getchar();system("cls");int s = rand() % 100;if (s > 80) {printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王大呼:吹雪!...");getchar();system("cls");return ;} else {printf("你S了");getchar();system("cls");printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 10000;printf("血量恢复10000");getchar();system("cls");printf("接着打!");}}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");if (gongji <= 100) {gongji = 100;}printf("你还剩余攻击力:%d", gongji);getchar();system("cls");printf("哈喽......");getchar();system("cls");printf("你:???");getchar();system("cls");printf("老王:???");getchar();system("cls");printf("班长:???");getchar();system("cls");printf("总监:???");getchar();system("cls");printf("你好,是我...");getchar();system("cls");printf("你:你是谁啊你你你的");getchar();system("cls");printf("我是格洛");getchar();system("cls");printf("你:你人呢??");getchar();system("cls");printf("就在你对面");getchar();system("cls");printf("突然在你对面,出现了一只兔子");getchar();system("cls");printf("老王:啊?你是兔子");getchar();system("cls");printf("格洛:是啊,我是兔子");getchar();system("cls");printf("班长抱起了兔子:好可爱");getchar();system("cls");printf("格洛:嗯吾...唔");getchar();system("cls");printf("你:太可爱了,有被萌到");getchar();system("cls");printf("格洛:今后,我可以和你们一起走嘛");getchar();system("cls");printf("总监:当然可以啦");getchar();system("cls");printf("老王:我们很宠你的啦");getchar();system("cls");printf("班长:我这么喜欢你啦");getchar();system("cls");printf("总监:吹雪,你是不是吃醋啦");getchar();system("cls");printf("你:...");getchar();system("cls");printf("班长:好啦好啦,我们走吧");getchar();system("cls");printf("你:去哪?");getchar();system("cls");printf("老王:别别别...去了...,你你看看...看前面...");getchar();system("cls");printf("你:啊??????!!!!!!!");getchar();system("cls");printf("恭喜完成第12章,格洛,血量上限+30");man += 30;xue = man;getchar();zuo[12] = 1;system("cls");printf("按任意键继续...");getchar();system("cls");return ;
}
void level_13() {if (zuo[12] == 0) {system("cls");printf("请先完成第十二章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}getchar();system("cls");printf("老王:快快,大家快分散开!!");getchar();system("cls");printf("总监:小心它一发导弹团灭啊啊啊!!!");getchar();system("cls");printf("你:我们该怎么做???");getchar();system("cls");printf("班长:来不及了,多保重吧");getchar();system("cls");printf("按任意键开始战斗...");getchar();system("cls");getchar();system("cls");printf("僵尸情况:未知僵尸\n\n");printf("血量:100000 攻击力:2000(左右) 特效:实时自爆,会屏蔽伤害,以及技能	难度:高(对于你血量来说)\n");int shixue = 100000;int gongni = 2000, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");int s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;if (k & 1) printf("你、老王、班长、总监向僵尸发起攻击,僵尸疯狂承受伤害%d", gongji * 4);else printf("僵尸屏蔽了你的伤害");getchar();system("cls");if (k & 1) shixue -= gongji;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 200000;//会攻击你 if (shixue >= t * 3) {x = rand() % 10;if (x < 20) printf("僵尸向你发起攻击,你的血量减少%d", gongni);else if (x < 50) printf("僵尸向你投放火焰弹,你的血量减少%d", gongni * 3);else if (x < 70) printf("僵尸向你们发射寒光,你的血量减少%d", gongni * 4);else if (x < 80) printf("僵尸使用技能:分身,新僵尸血量增加%d", x);else if (x < 90) printf("僵尸向你使用天阵,你的血量减少%d", gongni * 5);else printf("僵尸向你使用金针雨,你的血量减少%d", gongni * 7); if (x < 20) xue -= gongni;else if (x < 50) xue -= gongni * 3;else if (x < 70) xue -= gongni * 4;else if (x < 80) shixue += x;else if (x < 90) xue -= gongni * 5;else xue -= gongni * 7;}else {getchar();system("cls");int k = rand() % 100;if (k > 40) {printf("僵尸即将自爆!!!!情做好心理准备!!!!");getchar();system("cls");} else {printf("轰!!!!!!!!!");getchar();system("cls");printf("你:啊^&&*^%^$......");getchar();system("cls");printf("老王:吹雪!");getchar();system("cls");printf("班长:吹雪!");getchar();system("cls");int s = rand() % 100;if (s > 70) {printf("死亡不可免的");getchar();system("cls");printf("要不...听我的,再开一把");getchar();system("cls");printf("按任意键继续");getchar();system("cls");return ;} else {printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 1000;printf("血量恢复1000");break;}}}if (xue <= 0) {getchar();system("cls");int s = rand() % 100;if (s > 80) {printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王大呼:吹雪!...");getchar();system("cls");return ;} else {printf("你S了");getchar();system("cls");printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 10000;printf("血量恢复10000");break;}}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");printf("老王:我草这什么玩意");getchar();system("cls");printf("总监:长得真丑");getchar();system("cls");printf("格洛:嘘……");getchar();system("cls");printf("格洛(嗅嗅):我总感觉有股奇怪的味道");getchar();system("cls");printf("总监:你看那是什么??");getchar();system("cls");printf("你:那是个收音机");getchar();system("cls");printf("老王:快看看能不能连上");getchar();system("cls");printf("呲~~~~~~~~~~~~~~~~");getchar();system("cls");printf("这几天...监狱...严重...");getchar();system("cls");printf("特别...渴望...支援...");getchar();system("cls");printf("有人...");getchar();system("cls");printf("呲~~~~~~~~~~~~~~~~");getchar();system("cls");printf("老王:难道...我们要立刻离开首都了吗");getchar();system("cls");printf("总监:哎。看来只能这样了");getchar();system("cls");printf("于是,你们五人对着首都喊道:“亲爱的首都!我们,后~会~有~期~...”");getchar();system("cls");zuo[13] = 1;printf("恭喜完成第13章,生存还是毁灭");getchar();system("cls");printf("攻击力+40");gongji += 40;getchar();system("cls");printf("按任意键继续...");getchar();system("cls");return ;
}
void level_14() {if (zuo[13] == 0) {system("cls");printf("请先完成第十三章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}getchar();system("cls");printf("你们一路走下去,来到了监狱的附近");getchar();system("cls");printf("老王:这是哪里");getchar();system("cls");printf("班长沉重的说:监狱");getchar();system("cls");printf("总监:我们的监狱……就这个样子了???");getchar();system("cls");printf("格洛:唉,监狱已经这样了");getchar();system("cls");printf("你:那个求救信号是谁发的呢");getchar();system("cls");printf("格洛:不知道");getchar();system("cls");printf("格洛:你看那是什么");getchar();system("cls");printf("总监:那是吹雪的手机");getchar();system("cls");printf("总监:怎么还有电话");getchar();system("cls");printf("你:哦对无网连线可以");getchar();system("cls");printf("你:喂?");getchar();system("cls");printf("电话:救...救我");getchar();system("cls");printf("你:你在哪里啊?");getchar();system("cls");printf("电话:我在首都...");getchar();system("cls");printf("你:哈?我们刚从那里走");getchar();system("cls");printf("电话:求求你来救我吧...");getchar();system("cls");printf("你们五人面面相觑");getchar();system("cls");printf("你:难道又要回去了吗");getchar();system("cls");printf("格洛:我想还是回去好");getchar();system("cls");printf("老王:前面是个废弃车厂,去看看有什么车能开");getchar();system("cls");printf("你(笑嘻嘻):你偷窃啊");getchar();system("cls");printf("总监:哈哈哈");getchar();system("cls");printf("于是,你们走进了废弃车场");getchar();system("cls");printf("但天算地算不如人算,前面出现了一只感染者");getchar();system("cls");printf("僵尸情况:感染者\n\n");printf("血量:50000 攻击力:150(左右) 特效:自爆、屏蔽伤害 难度:高(对于你血量来说)\n");int shixue = 50000;int gongni = 150, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");int s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;if (k & 1) printf("你、老王、班长、总监向僵尸发起攻击,僵尸疯狂承受伤害%d", gongji * 4);else if (k > 50)printf("僵尸屏蔽了你的伤害");else {printf("僵尸使用技能:干扰");getchar();system("cls");printf("有被干扰到");getchar();system("cls");gongji = gongji / 2; printf("你还剩余攻击力:%d", gongji);}getchar();system("cls");if (k & 1)shixue -= gongji;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 200000;//会攻击你 if (shixue >= t * 3) printf("僵尸向你发起攻击,你的血量减少%d", gongni);else {getchar();system("cls");int k = rand() % 100;if (k > 40) {printf("僵尸即将自爆!!!!情做好心理准备!!!!");getchar();system("cls");} else {printf("轰!!!!!!!!!");getchar();system("cls");printf("你:啊^&&*^%^$......");getchar();system("cls");printf("老王:吹雪!");getchar();system("cls");printf("班长:吹雪!");getchar();system("cls");int s = rand() % 100;if (s > 40) {printf("死亡不可免的");getchar();system("cls");printf("要不...听我的,再开一把");getchar();system("cls");printf("按任意键继续");getchar();system("cls");return ;} else {printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 1000;printf("血量恢复1000");getchar();system("cls");printf("接着打"); }}}if (shixue >= t) xue -= gongni;if (xue <= 0) {getchar();system("cls");int s = rand() % 100;if (s > 80) {printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王大呼:吹雪!...");getchar();system("cls");return ;} else {printf("你S了");getchar();system("cls");printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 10000;printf("血量恢复10000");getchar();system("cls");printf("接着打!");}}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");if (gongji <= 1000) printf("老王:我草它把的UZI和M27都拿走了");else printf("你:还好两把枪都在");getchar();system("cls");printf("班长:...");getchar();system("cls");printf("总监:哈哈哈哈哈,你看那是什么");getchar();system("cls");printf("格洛:好像是,卡车?");getchar();system("cls");printf("你:哇哦!!赶紧走啦");getchar();system("cls");printf("你们一行人3h后来到了首都");getchar();system("cls");printf("但是,你们发现首都已经变成了僵尸的聚集地");getchar();system("cls");printf("所有的僵尸嚎叫着,咆哮着");getchar();system("cls");printf("十分的可怕");getchar();system("cls");printf("你:快跑啊!!");getchar();system("cls");printf("老王:不行,镇定");getchar();system("cls");printf("于是你们躲在了掩体后面,靠推拉体来扫射僵尸");getchar();system("cls");printf("僵尸和你们维持了很久很久");getchar();system("cls");printf("直到...");getchar();system("cls");printf("老王:哎呀没子弹了!");getchar();system("cls");printf("你:我当时就说赶紧走吧!");getchar();system("cls");int sf = rand() % 1000;printf("攻击力减少%d", sf);gongji -= sf;if (gongji < 100) gongji = 100;printf("总监:这时再逃还不晚");getchar();system("cls");printf("老王:你还记得我们之前说的什么话吗...保卫首都!!");getchar();system("cls");printf("老王:跟我一起杀吧...");getchar();system("cls");printf("你们一起冲了上去");getchar();system("cls");for (int i = 1; i <= rand() % 100; i++) {printf("你还剩余血量:%d\n\n", xue);printf("按1继续,2反悔");scanf("%d", &x);if (x == 1 && xue == 11) {break;}if (x == 2) {break;}xue -= rand() % 1000;if (xue <= 11) xue = 11;getchar();system("cls");}if (xue == 11) {printf("格洛召唤空袭,对敌人造成237426319305734626612374342364632点伤害");getchar();system("cls");printf("格洛再次召唤空袭,敌人造成18348213947522490532485点伤害");getchar();system("cls");printf("格洛最后一次召唤空袭,敌人造成132490234757347536465626346124点伤害");getchar();system("cls");printf("僵尸渐渐远去,你们也渐渐疲倦");getchar();system("cls");printf("老王:快看,那里是Vector!!");getchar();system("cls");printf("持有vector,伤害+283");getchar();system("cls");gongji += 283;}getchar();system("cls");printf("总监:快点,大家补点血");getchar();system("cls");xue += 2000;printf("血 = %d", xue);getchar();system("cls");printf("总监:我们看来首都是守不住了,怎么办啊!!");getchar();system("cls");printf("老王:看来只有另寻他路了...");getchar();system("cls");printf("老王:再去监狱!");getchar();system("cls");printf("你、总监、班长、格洛:啊?");getchar();system("cls");int k = rand() % 100;printf("恭喜完成第14章,再别首都,攻击力+%d", k);gongji += k;getchar();system("cls");printf("按任意键继续...");zuo[14] = 1;getchar();system("cls");return ;
}
void level_15() {if (zuo[14] == 0) {system("cls");printf("请先完成第十四章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}getchar();system("cls");printf("你们一路开着卡车来到了监狱");getchar();system("cls");printf("还如之前一样破烂");getchar();system("cls");printf("然后老王突然喊道:快看啊,这是什么");getchar();system("cls");printf("你:我草!!!RPG火箭筒!");getchar();system("cls");printf("总监:有几个?(坏笑)");getchar();system("cls");printf("你:只有一个槈【耨,语气词,同“咯”】");getchar();system("cls");printf("班长:总监,你想啥呢?");getchar();system("cls");printf("总监:我也想要有...");getchar();system("cls");printf("格洛偷偷的笑了");getchar();system("cls");printf("你:格洛你笑什么?");getchar();system("cls");printf("格洛立刻正脸道:我没笑");getchar();system("cls");printf("但是你刚才回头看的时候,发现了...");getchar();system("cls");printf("尸潮...");getchar();system("cls");printf("格洛:给我上,杀了老王、吹雪、总监、班长!");getchar();system("cls");printf("老王:糟糕,格洛是坏的");getchar();system("cls");printf("你:快给我火箭筒!!");getchar();system("cls");printf("但是现在已经来不及给你RPG了");getchar();system("cls");printf("班长拿着RPG朝着丧尸轰");getchar();system("cls");printf("然后没子弹了");getchar();system("cls");printf("看来...最后一只丧尸...就靠你了!");getchar();system("cls");printf("按任意键发起战斗...");getchar();system("cls");getchar();system("cls");printf("僵尸情况:感染者\n\n");printf("血量:50000 攻击力:150(左右) 特效:自爆、屏蔽伤害 难度:高(对于你血量来说)\n");int shixue = 50000;int gongni = 150, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");int s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;if (k & 1) printf("你、老王、班长、总监向僵尸发起攻击,僵尸疯狂承受伤害%d", gongji * 10);else if (k > 50)printf("僵尸屏蔽了你的伤害");else {printf("僵尸使用技能:干扰");getchar();system("cls");printf("有被干扰到");getchar();system("cls");gongji = gongji / 2; printf("你还剩余攻击力:%d", gongji);}getchar();system("cls");if (k & 1)shixue -= gongji;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 200000;//会攻击你 if (shixue >= t * 3) printf("僵尸向你发起攻击,你的血量减少%d", gongni);else {getchar();system("cls");int k = rand() % 100;if (k > 40) {printf("僵尸即将自爆!!!!情做好心理准备!!!!");getchar();system("cls");} else {printf("轰!!!!!!!!!");getchar();system("cls");printf("你:啊^&&*^%^$......");getchar();system("cls");printf("老王:吹雪!");getchar();system("cls");printf("班长:吹雪!");getchar();system("cls");int s = rand() % 100;if (s > 40) {printf("死亡不可免的");getchar();system("cls");printf("要不...听我的,再开一把");getchar();system("cls");printf("按任意键继续");getchar();system("cls");return ;} else {printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 1000;printf("血量恢复1000");getchar();system("cls");printf("接着打"); }}}if (shixue >= t) xue -= gongni;if (xue <= 0) {getchar();system("cls");int s = rand() % 100;if (s > 80) {printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王大呼:吹雪!...");getchar();system("cls");return ;} else {printf("你S了");getchar();system("cls");printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 10000;printf("血量恢复10000");getchar();system("cls");printf("接着打!");}}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");printf("总监:呜呜,格洛竟然是坏的");getchar();system("cls");printf("你:啊驾啊驾啊驾驾驾");getchar();system("cls");printf("老王:?");getchar();system("cls");printf("总监:?");getchar();system("cls");printf("班长:?");getchar();system("cls");printf("你:驾啊驾啊驾哟吼!");getchar();system("cls");printf("老王:你疯了?");getchar();system("cls");printf("你:快看我发现了什么?");getchar();system("cls");printf("老王:你拿的什么?");getchar();system("cls");printf("班长:USB?");getchar();system("cls");printf("你:你他妈的,你才you SB呢");getchar();system("cls");printf("班长:哎呀我说的不是you SB,是USB!");getchar();system("cls");printf("你:什么you SB啊,这是USB!");getchar();system("cls");printf("班长:...");getchar();system("cls");printf("总监:快插到你的手机上试试");getchar();system("cls");printf("你:手机能插USB啊?");getchar();system("cls");printf("老王:我说可以就可以");getchar();system("cls");printf("老王:听好了,我说,不可以!");getchar();system("cls");printf("总监:你闲的吗");getchar();system("cls");printf("班长(滑稽):别管他,他很闲");getchar();system("cls");printf("老王:(滑稽)");getchar();system("cls");printf("你:我们的下一步行动是");getchar();system("cls");printf("老王:接着寻找僵尸");getchar();system("cls");gongji += rand() % 1000;getchar();system("cls");printf("老王:等会我看下地图");getchar();system("cls");printf("过了一会...");getchar();system("cls");printf("总监:啊??");getchar();system("cls");printf("总监:刚才那里的平原..原来就是原来的监狱啊!");getchar();system("cls");printf("老王:监狱已经坍塌了!");getchar();system("cls");printf("你:哦,USB插上了(");getchar();system("cls");printf("USB:现在若监狱还有人员");getchar();system("cls");printf("USB:请立即转移");getchar();system("cls");printf("USB:请勿自勿");getchar();system("cls");printf("老王:我们刚从首都回来");getchar();system("cls");printf("老王:首都坍塌...");getchar();system("cls");printf("总监:现在监狱又坍塌");getchar();system("cls");printf("你:我们到底该去哪?????");getchar();system("cls");int k = rand() % 100;printf("恭喜完成第15章,血量上限+%d", k);getchar();system("cls");printf("按任意键继续...");getchar();system("cls");zuo[15] = 1;return ;
}
void level_16() {if (zuo[15] == 0) {system("cls");printf("请先完成第十五章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}getchar();system("cls");printf("你:嗯……地图很有意思,现在H市的地方很不错...");getchar();system("cls");printf("老王:我们没去过那里,对那里都不熟吧");getchar();system("cls");printf("你:没去过不代表不能去");getchar();system("cls");printf("老王:说的也是");getchar();system("cls");printf("你:虽然H市的沦陷我们改变不了,但是我们能改变");getchar();system("cls");printf("老王和总监还有班长都奇怪的看着你");getchar();system("cls");printf("你:你tm看我干啥");getchar();system("cls");printf("班长:啊哈哈");getchar();system("cls");printf("你:啊?");getchar();system("cls");printf("你:啊不是,我说错了,我们可以去一探究竟(滑稽)");getchar();system("cls");printf("老王和班长给你竖起了二拇指");getchar();system("cls");printf("你:干...干什么");getchar();system("cls");printf("老王:我们快走吧!");getchar();system("cls");printf("总监:好呀");getchar();system("cls");printf("你:我们刚才的车呢?");getchar();system("cls");printf("老王:欸操,对啊,我们车呢");getchar();system("cls");printf("你:???");getchar();system("cls");printf("你:what's that????");getchar();system("cls");printf("总监:那里怎么冒烟了???");getchar();system("cls");printf("老王:快过去看看");getchar();system("cls");printf("你们跑了过去");getchar();system("cls");printf("你:我草!空投");getchar();system("cls");printf("老王:快念念上面写的神什么");getchar();system("cls");printf("“给幸存者用的物资,已备不时之需”");getchar();system("cls");printf("老王:我们真是运气太好了");getchar();system("cls");printf("你:打开看看?");getchar();system("cls");printf("你们打开了空投");getchar();system("cls");int k = rand() % 700;printf("|汤姆逊冲锋枪 * 3 攻击力 + %d", k);gongji += k;getchar();system("cls");printf("|UMP45 * 4 攻击力 + %d", k * 2);gongji += k * 2;getchar();system("cls");printf("|M27狙击枪 * 2 攻击力 + %d", k * 3);getchar();system("cls");gongji += k * 3;printf("|狗杂 * 1 攻击力 + %d", k * 4);getchar();system("cls");gongji += k * 4;printf("|医疗箱 * 5 血量回升至%d", xue * 3 / 2);xue = xue * 3 / 2;getchar();system("cls");printf("|冰茶 * 3 血量回升至%d", xue * 2);xue = xue * 2;getchar();system("cls");printf("老王:哈哈,我们这叫什么");getchar();system("cls");printf("班长:一夜放屁!");getchar();system("cls");printf("老王:你tm什么一夜放屁啊");getchar();system("cls");printf("你:明明是一夜暴富!");getchar();system("cls");printf("老王:对!");getchar();system("cls");printf("你:那我们快看看空投上还写的什么");getchar();system("cls");printf("-------------------------------------------------------\n");printf("|          致亲爱的幸存者们                           |\n");printf("|    很抱歉,由于最近政府的疏忽,H市与监狱前后沦陷,而|\n");printf("|政府人员现在都在生化场所工作,这些物资都给你们       |\n");printf("|    而现在生化场所的危机也没有解除,接二连三的僵尸突 |\n");printf("|了层层防御,已经快进入我们的基地了!                 |\n");printf("|    不过目前的形式来看,僵尸对我们造成不了什么威胁   |\n");printf("|    所以请看到这个的幸存者,保护好自己!             |\n");printf("-------------------------------------------------------\n");getchar();system("cls");printf("你:我也是醉了");getchar();system("cls");printf("老王:...");getchar();system("cls");printf("班长:...");getchar();system("cls");printf("总监:...");getchar();system("cls");printf("你:唉");getchar();system("cls");man = xue;printf("老王:我们现在该怎么办");getchar();system("cls");printf("班长:问得好");getchar();system("cls");printf("你:要是知道这个了,我们不早跑了");getchar();system("cls");printf("你:我现在就特别想谈恋爱你们知道吗...你们能懂我现在的心情吗");getchar();system("cls");printf("总监:能懂能懂,能理解一只单身狗");getchar();system("cls");printf("你:唉");getchar();system("cls");printf("老王:我帮你介绍个对象(滑稽)");getchar();system("cls");printf("你一听来了精神:谁啊");getchar();system("cls");printf("老王:班长!");getchar();system("cls");printf("班长:&DS*&$W#..@$*$%&$...8&$%@.&$@@#(4)^#*@");getchar();system("cls");printf("老王:(滑稽)");getchar();system("cls");printf("你:...");getchar();system("cls");printf("你:所以我们要去生化场所了吗");getchar();system("cls");printf("恭喜完成第16章,H市沦陷,血量上限+%d", k * 3);xue += k * 3;man = xue;getchar();system("cls");printf("按任意键继续...");getchar();system("cls");zuo[16] = 1;return ;
}
void level_17() {if (zuo[16] == 0) {system("cls");printf("请先完成第十六章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}getchar();system("cls");printf("老王:是的");getchar();system("cls");printf("总监:那里危险吗");getchar();system("cls");printf("老王:政府说那里有些僵尸");getchar();system("cls");printf("你:所以?");getchar();system("cls");printf("僵尸:所以我来了哈哈哈...");getchar();system("cls");printf("按任意键发起战斗...");getchar();system("cls");printf("僵尸情况:感染者\n\n");printf("血量:300000 攻击力:200(左右) 特效:自爆、屏蔽伤害 难度:高(对于你血量来说)\n");int shixue = 300000;int gongni = 200, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");int s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;if (k & 1) printf("你、老王、班长、总监向僵尸发起攻击,僵尸疯狂承受伤害%d", gongji * 6);else if (k > 50)printf("僵尸屏蔽了你的伤害");else {printf("僵尸使用技能:干扰");getchar();system("cls");printf("有被干扰到");getchar();system("cls");gongji = gongji / 2 + gongji / 3; printf("你还剩余攻击力:%d", gongji);}getchar();system("cls");if (k & 1)shixue -= gongji;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 200000;//会攻击你 if (shixue >= t * 3) printf("僵尸向你发起攻击,你的血量减少%d", gongni);else {getchar();system("cls");int k = rand() % 100;if (k > 40) {printf("僵尸即将自爆!!!!情做好心理准备!!!!");getchar();system("cls");} else {printf("轰!!!!!!!!!");getchar();system("cls");printf("你:啊^&&*^%^$......");getchar();system("cls");printf("老王:吹雪!");getchar();system("cls");printf("班长:吹雪!");getchar();system("cls");int s = rand() % 100;if (s > 60) {printf("死亡不可免的");getchar();system("cls");printf("要不...听我的,再开一把");getchar();system("cls");printf("按任意键继续");getchar();system("cls");return ;} else {printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 1000;printf("血量恢复1000");getchar();system("cls");printf("接着打"); }}}if (shixue >= t) xue -= gongni;if (xue <= 0) {getchar();system("cls");int s = rand() % 100;if (s > 80) {printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王大呼:吹雪!...");getchar();system("cls");return ;} else {printf("你S了");getchar();system("cls");printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += rand() % 10000;printf("血量恢复%d", xue);getchar();system("cls");printf("接着打!");}}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");printf("老王:好像是首都的僵尸跟上了");getchar();system("cls");printf("总监:快开车走啊!!!");getchar();system("cls");printf("你们一路开车来到了生化场所的附近");getchar();system("cls");printf("只见你们眼前矗立着一栋高楼");getchar();system("cls");printf("白色的漆已经退的不行了");getchar();system("cls");printf("楼顶有个圆形的雷达塔");getchar();system("cls");printf("楼里面黑漆漆的,十分恐怖");getchar();system("cls");printf("这时候,你们看到里面有一个人影闪过");getchar();system("cls");printf("你们慢慢的走进了生化场所");getchar();system("cls");printf("只见里面黑漆漆的一片...");getchar();system("cls");printf("你们手持UMP,一路扫射着进去了");getchar();system("cls");printf("僵尸们根部抵挡不住UMP的扫射,所以纷纷倒下");getchar();system("cls");printf("你们一路进去的时候也有满地的尸体...");getchar();system("cls");printf("班长:你说政府是不是都把物资供给我们了啊?");getchar();system("cls");printf("老王:你看政府的这人死的");getchar();system("cls");printf("你、总监、班长轻轻碰了碰老王");getchar();system("cls");printf("老王:啊不好意思");getchar();system("cls");printf("你:...");getchar();system("cls");printf("班长:...");getchar();system("cls");printf("总监:...");getchar();system("cls");printf("老王:我们再上去看看");getchar();system("cls");printf("你:前面那个黑漆漆的是...");getchar();system("cls");printf("僵尸:是我...");getchar();system("cls");printf("僵尸情况:粘液丧尸\n\n");printf("血量:500000 攻击力:200(左右) 特效:黏住武器 难度:高(对于你血量来说)\n");shixue = 500000;gongni = 200, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;if (k & 1) printf("你、老王、班长、总监向僵尸发起攻击,僵尸疯狂承受伤害%d", gongji * 6);else if (k > 50)printf("僵尸屏蔽了你的伤害");else {printf("僵尸使用技能:黏土");getchar();system("cls");printf("黏住了你的枪");int sq = rand() % 600;getchar();system("cls");printf("你的攻击力减少%d", sq);getchar();system("cls");printf("僵尸的攻击力增加%d", sq);gongji -= sq;gongni += sq;getchar();system("cls");printf("你还剩余攻击力:%d", gongji);getchar();system("cls");printf("丧尸的攻击力是:%d", gongni);}getchar();system("cls");if (k & 1)shixue -= gongji;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 200000;//会攻击你 if (shixue >= t * 3) printf("僵尸向你发起攻击,你的血量减少%d", gongni);else {getchar();system("cls");int k = rand() % 100;if (k > 40) {printf("僵尸即将自爆!!!!情做好心理准备!!!!");getchar();system("cls");} else {printf("轰!!!!!!!!!");getchar();system("cls");printf("你:啊^&&*^%^$......");getchar();system("cls");printf("老王:吹雪!");getchar();system("cls");printf("班长:吹雪!");getchar();system("cls");int s = rand() % 100;if (s > 80) {printf("死亡不可免的");getchar();system("cls");printf("要不...听我的,再开一把");getchar();system("cls");printf("按任意键继续");getchar();system("cls");return ;} else {printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 1000;printf("血量恢复1000");getchar();system("cls");printf("接着打"); }}}if (shixue >= t) xue -= gongni;if (xue <= 0) {getchar();system("cls");int s = rand() % 100;if (s > 80) {printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王大呼:吹雪!...");getchar();system("cls");return ;} else {printf("你S了");getchar();system("cls");printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += rand() % 10000;printf("血量恢复%d", xue);getchar();system("cls");printf("接着打!");}}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");printf("你:现在的僵尸越来越可怕了");getchar();system("cls");printf("老王:的确啊");getchar();system("cls");printf("总监:快,上去看看");getchar();system("cls");printf("老王:好的");getchar();system("cls");printf("“你们好”");getchar();system("cls");printf("总监:欸,你好你好");getchar();system("cls");printf("那个人说:你们是幸存者吗");getchar();system("cls");printf("你:我们是的");getchar();system("cls");printf("那个人哈哈大笑:现在这个世界里,怎么可能有幸存者呢");getchar();system("cls");printf("说罢向你举起了枪");getchar();system("cls");printf("你决定:\n-----------------------\n1.用RPG把他轰了\n");printf("2.用UMP把他扫了\n");printf("3.试图劝劝他\n\n\n");scanf("%d", &x);if (x == 1) {system("cls");printf("但是你自己也被轰死了");getchar();system("cls");printf("按任意键返回...");getchar();system("cls");return ;} else if (x == 3) {system("cls");printf("哪知此人并不听你的话,几下子扫倒了你");getchar();system("cls");printf("按任意键返回...");getchar();system("cls");return ;}getchar();system("cls");printf("于是你们拿到了那个人的武器");getchar();system("cls");int k = rand() % 100;printf("|获得MK-14激光导弹 * 1	攻击 + %d", k * k * k);getchar();system("cls");printf("|获得RS-23追踪导弹 * 1	攻击 + %d", k * k * k * k);getchar();system("cls");printf("|获得医疗针 * 1	血量 + %d", k * 5);xue += k * 5;getchar();system("cls");gongji += k * k * k;gongji += k * k * k * k;printf("老王:好肥啊");getchar();system("cls");printf("你:这政府什么玩意啊");getchar();system("cls");printf("总监:是啊是啊");getchar();system("cls");printf("恭喜完成第17章,生化场所,血量上限 + %d", k * 3);xue += k * 3;man = xue;getchar();system("cls");zuo[17] = 1;printf("按任意键继续...");getchar();system("cls");return ;
}
void level_18() {if (zuo[17] == 0) {system("cls");printf("请先完成第十七章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}getchar();system("cls");printf("你:我们接着上去看看");getchar();system("cls");printf("老王:好好");getchar();system("cls");printf("总监:上面好像有收音机的声音");getchar();system("cls");printf("你:我们不可以轻举妄动,小心上面再有那种憨憨小伙子被拿捏");getchar();system("cls");printf("老王:《憨憨小伙子》");getchar();system("cls");printf("你:我们需要小声点...");getchar();system("cls");printf("“自从我归田卸甲”\n");getchar();printf("“平定了天下”");getchar();printf("\n“无人问道今夕荒无人烟”\n");getchar();printf("“征战多年未还愿不值三两钱”\n");getchar();printf("“征战多年未还愿不值三两钱”\n");getchar();printf("“谁愿与我共看江山无限”\n");getchar();system("cls");printf("你:哎呀,这谁放的一首《将军泪》唱的好感人啊");getchar();system("cls");printf("老王:你你你你那不是你唱的吗...");getchar();system("cls");printf("你:哈?");getchar();system("cls");printf("总监:老王说的对");getchar();system("cls");printf("班长:总监说的对");getchar();system("cls");printf("你:班长言差矣");getchar();system("cls");printf("老王:吹雪言极是矣");getchar();system("cls");printf("你:(滑稽)");getchar();system("cls");printf("僵尸:萨瓦迪卡~");getchar();system("cls");printf("按任意键发起战斗...");getchar();system("cls");printf("僵尸情况:粘液丧尸\n\n");printf("血量:500000 攻击力:200(左右) 特效:黏住武器 难度:高(对于你血量来说)\n");int shixue = 500000;int gongni = 200, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");int s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;if (k & 1) printf("你、老王、班长、总监向僵尸发起攻击,僵尸疯狂承受伤害%d", gongji * 6);else if (k > 50)printf("僵尸屏蔽了你的伤害");else {printf("僵尸使用技能:黏土");getchar();system("cls");printf("黏住了你的枪");int sq = rand() % 600;getchar();system("cls");printf("你的攻击力减少%d", sq);getchar();system("cls");printf("僵尸的攻击力增加%d", sq);gongji -= sq;gongni += sq;getchar();system("cls");printf("你还剩余攻击力:%d", gongji);getchar();system("cls");printf("丧尸的攻击力是:%d", gongni);}getchar();system("cls");if (k & 1)shixue -= gongji;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 200000;//会攻击你 if (shixue >= t * 3) printf("僵尸向你发起攻击,你的血量减少%d", gongni);else {getchar();system("cls");int k = rand() % 100;if (k > 40) {printf("僵尸即将自爆!!!!情做好心理准备!!!!");getchar();system("cls");} else {printf("轰!!!!!!!!!");getchar();system("cls");printf("你:啊^&&*^%^$......");getchar();system("cls");printf("老王:吹雪!");getchar();system("cls");printf("班长:吹雪!");getchar();system("cls");int s = rand() % 100;if (s > 40) {printf("死亡不可免的");getchar();system("cls");printf("要不...听我的,再开一把");getchar();system("cls");printf("按任意键继续");getchar();system("cls");return ;} else {printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 1000;printf("血量恢复1000");getchar();system("cls");printf("接着打"); }}}if (shixue >= t) xue -= gongni;if (xue <= 0) {getchar();system("cls");int s = rand() % 100;if (s > 80) {printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王大呼:吹雪!...");getchar();system("cls");return ;} else {printf("你S了");getchar();system("cls");printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += rand() % 10000;printf("血量恢复%d", xue);getchar();system("cls");printf("接着打!");}}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");printf("你:我就说要小心点吧");getchar();system("cls");printf("老王:嗯,快上阁楼看看");getchar();system("cls");printf("你们一行人来到了阁楼上面,只见有一个庞然大物矗立在前面");getchar();system("cls");printf("你们定睛一看,是一架直升机");getchar();system("cls");printf("总监:快,我们开着它走了");getchar();system("cls");printf("你们向直升机跑去,但奇怪的是你们一直都追不上直升机");getchar();system("cls");printf("老王:我草什么情况");getchar();system("cls");printf("总监:但是实际上我们跑了啊");getchar();system("cls");printf("突然,直升机里传出了一段声音...");getchar();system("cls");printf("-勇士们");getchar();system("cls");printf("-你们找到了最终的根源");getchar();system("cls");printf("-你们即将可以坐上我");getchar();system("cls");printf("-去保卫家园");getchar();system("cls");printf("你们四人一听欣喜若狂");getchar();system("cls");printf("你:现在我们可以在空中轰僵尸啦?");getchar();system("cls");int st = rand() % 1000;printf("恭喜完成第18章,神秘的直升机,攻击力 + %d", st);gongji += st;getchar();system("cls");printf("按任意键继续...");getchar();system("cls");zuo[18] = 1;return ;
}
void level_19() {if (zuo[18] == 0) {system("cls");printf("请先完成第十八章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}getchar();system("cls");printf("你们几个快速跑上了直升机");getchar();system("cls");printf("由老王开着,你、总监、班长每人手持AT-X激光导弹");getchar();system("cls");printf("你们从上空俯视的时候,底下的情景让你们目瞪口呆...");getchar();system("cls");printf("那里已经不是之前那种的高楼了");getchar();system("cls");printf("整个世界乌烟瘴气都漂浮着僵尸的气息");getchar();system("cls");printf("所有的楼房都已坍塌成为一片平原...");getchar();system("cls");printf("唯一能看见的...就是远处...那最后的家园,那个不为人知的地方");getchar();system("cls");printf("你:...");getchar();system("cls");printf("总监:...");getchar();system("cls");printf("班长:...");getchar();system("cls");printf("你:僵尸来啦!!!!!!!!!");getchar();system("cls");printf("按任意键发起空袭...");getchar();system("cls");printf("僵尸情况:追踪丧尸\n\n");printf("血量:1000000 攻击力:250(左右) 特效:发射追踪导弹 难度:高(对于你血量来说)\n");int shixue = 1000000;int gongni = 250, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");int s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;if (k & 1) printf("你、老王、班长、总监向僵尸发起攻击,僵尸受击范围是%d", gongji * 6);else if (k > 50)printf("僵尸屏蔽了你的伤害");else {printf("僵尸使用技能:空袭");getchar();system("cls");printf("僵尸向你发射了追踪导弹");getchar();system("cls");printf("警告:你已被导弹锁定");getchar();system("cls");printf("你也在同一时间发射了一枚AT-X,想去冲撞追踪弹");getchar();system("cls");int sss = rand() % 10;if (sss & 1) {printf("但是追踪导弹闪过了你,冲向了直升机");getchar();system("cls");printf("轰!!!!!");getchar();system("cls");printf("按任意键返回...");getchar();system("cls");return ;} else {printf("你成功拦截导弹");}}getchar();system("cls");if (k & 1)shixue -= gongji * 3;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 200000;//会攻击你 if (shixue >= t * 3) printf("僵尸向你发起攻击,你的血量减少%d", gongni);else {getchar();system("cls");int k = rand() % 100;if (k > 40) {printf("僵尸即将自爆!!!!情做好心理准备!!!!");getchar();system("cls");} else {printf("轰!!!!!!!!!");getchar();system("cls");printf("你:啊^&&*^%^$......");getchar();system("cls");printf("老王:吹雪!");getchar();system("cls");printf("班长:吹雪!");getchar();system("cls");int s = rand() % 100;if (s > 40) {printf("死亡不可免的");getchar();system("cls");printf("要不...听我的,再开一把");getchar();system("cls");printf("按任意键继续");getchar();system("cls");return ;} else {printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 1000;printf("血量恢复1000");getchar();system("cls");printf("接着打"); }}}if (shixue >= t) xue -= gongni;if (xue <= 0) {getchar();system("cls");int s = rand() % 100;if (s > 80) {printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王大呼:吹雪!...");getchar();system("cls");return ;} else {printf("你S了");getchar();system("cls");printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += rand() % 10000;printf("血量恢复%d", xue);getchar();system("cls");printf("接着打!");}}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");printf("老王:好险啊...");getchar();system("cls");printf("吃点食物,血量恢复");xue = man;getchar();system("cls");printf("你现在的攻击力是:%d", gongji);getchar();system("cls");printf("突然,前方又一次的落下空投...");getchar();system("cls");printf("按任意键\n|捡");getchar();system("cls");int some = rand() % 5000;printf("|追踪导弹 * 1 攻击力 + %d", some);gongji += some;getchar();system("cls");printf("|MG3 * 5 攻击力+ %d", some * 2);getchar();system("cls");printf("|盾牌 * 2 飞机拥有盾牌,被炸的几率更小了!");getchar();system("cls");printf("捡完了空投\n按任意键\n|起飞");getchar();system("cls");printf("你:哇,现在装备又丰富了!");getchar();system("cls");printf("老王:是啊是啊");getchar();system("cls");printf("你们一路飞到了那个所谓《最后的家园》的地方");getchar();system("cls");printf("总监:我感觉世界就要结束了一样,唉...");getchar();system("cls");printf("你:(不做声)");getchar();system("cls");printf("老王:(不做声)");getchar();system("cls");printf("班长:(不做声)");getchar();system("cls");printf("在半个小时以后,你们停到了那个仅剩的幸存者区");getchar();system("cls");printf("由保护罩包围,僵尸进不来");getchar();system("cls");printf("大概是一个城市的大小,6000多人"); getchar();system("cls");printf("于是,你们也准备在里面生活一段时间");getchar();system("cls");printf("调整身心");getchar();system("cls");printf("但是,你们同时也知道");getchar();system("cls");printf("总有一天,丧尸是能进来的");getchar();system("cls");printf("恭喜完成第19章,最后的家园,血量上限+%d", gongji / xue);xue += gongji / xue;zuo[19] = 1;getchar();system("cls");printf("按任意键继续...");getchar();system("cls");return ;
}
void level_20() {if (zuo[19] == 0) {system("cls");printf("请先完成第十九章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}getchar();system("cls");printf("里面有政府的人出来迎接");getchar();system("cls");printf("你:你们好");getchar();system("cls");printf("“你好你好”");getchar();system("cls");printf("“你们也是幸存者是吧”");getchar();system("cls");printf("老王:是的");getchar();system("cls");printf("“我们马上就给你们找个住处”");getchar();system("cls");printf("“你们要在一起吗”");getchar();system("cls");printf("你们四人相视而笑");getchar();system("cls");printf("“当然的啦”");getchar();system("cls");printf("于是,你们被带到了一个很大的屋子");getchar();system("cls");printf("里面的东西也比较的新");getchar();system("cls");printf("住着也算舒适");getchar();system("cls");printf("转眼间,又过了两周");getchar();system("cls");printf("到了第三周的时候...");getchar();system("cls");printf("“报!!!!!防护罩被丧尸用先进的武器攻破了!!!”");getchar();system("cls");printf("你、老王、总监、班长:什么??");getchar();system("cls");printf("你们急忙出去看看");getchar();system("cls");printf("那么,你们将会看到什么场景?");getchar();system("cls");printf("僵尸到底会不会最终侵入幸存者营地?");getchar();system("cls");printf("你们又会结实那些新的队员呢");getchar();system("cls");printf("敬请期待《人类末日·丧尸危机·第二季》!");getchar();system("cls");printf("按任意键继续...");getchar();system("cls");zuo[20] = 1;return; 
}
void Start();
void DIERJI() {getchar();system("cls");Sleep(1500);printf("剧情游戏《人类末日·丧尸危机·第二季》\n\n");Sleep(1500);printf("出品人:やわざなども\n\n");Sleep(1500);printf("出品时间:2021/5/20 ~ 2023/5/14\n\n");Sleep(1500);printf("特别鸣谢Pair的赞助\n\n");Sleep(1500);printf("版本2.4.16,增加荣誉称号\n\n");Sleep(1500);printf("欢迎指出问题哦");Sleep(3500);Start();
}
void Level_1() {getchar();system("cls");printf("你们飞快的扛起武器,向外跑去");getchar();system("cls");printf("却发现僵尸拿的武器你们已经不认识了");getchar();system("cls");printf("僵尸已经不是原来柔柔弱弱的傻瓜了");getchar();system("cls");printf("现在几乎每一个僵尸都有AT4-X激光导弹(别想到和**英上去)");getchar();system("cls");printf("而扛着追踪导弹的你也奈何不了跟着你来的子弹");getchar();system("cls");printf("只见形式十分危机,马上你们就被占领了");getchar();system("cls");printf("你们立刻聚在一起商议对策");getchar();system("cls");printf("老王:我们可以在顶楼上发射追踪导弹追踪僵尸");getchar();system("cls");printf("老王:然后诱导他们发出激光导弹");getchar();system("cls");printf("老王:我们再趴下,躲过导弹");getchar();system("cls");printf("老王:这样一直下去,迟早有一天僵尸的子弹会没有的");getchar();system("cls");printf("总监:你觉得僵尸就不会用他们自己的武器吗");getchar();system("cls");printf("班长:但是至少比激光导弹的攻击力要低吧");getchar();system("cls");printf("你:也是也是");getchar();system("cls");printf("谁知隔墙有耳,你们的对话被在窗户外面偷听的僵尸听到了");getchar();system("cls");printf("呃~~~~~~~~");getchar();system("cls");printf("僵尸情况:追踪丧尸\n\n");printf("血量:6666666 攻击力:666(左右) 特效:发射追踪导弹 难度:高(对于你血量来说)\n");int shixue = 6666666;int gongni = 666, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");int s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;if (k & 1) printf("你、老王、班长、总监向僵尸发起攻击,僵尸受击范围是%d", gongji * 6);else if (k > 50)printf("僵尸屏蔽了你的伤害");else {printf("僵尸向你发射了追踪导弹");getchar();system("cls");printf("警告:你已被导弹锁定");getchar();system("cls");printf("你也在同一时间发射了一枚AT-X,想去冲撞追踪弹");getchar();system("cls");int sss = rand() % 10;if (sss & 1) {printf("但是追踪导弹闪过了你发射的导弹,冲向了你!");getchar();system("cls");printf("轰!!!!!");getchar();system("cls");printf("按任意键返回...");getchar();system("cls");return ;} else {int ss = rand() % 500;printf("你成功拦截导弹,但是由于你离导弹太近,血量减少%d", ss);}}getchar();system("cls");if (k & 1)shixue -= gongji * 6;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 200000;//会攻击你 if (shixue >= t * 3) printf("僵尸向你发起攻击,你的血量减少%d", gongni);else {getchar();system("cls");int k = rand() % 100;if (k > 40) {printf("僵尸即将自爆!!!!情做好心理准备!!!!");getchar();system("cls");} else {printf("轰!!!!!!!!!");getchar();system("cls");printf("你:啊^&&*^%^$......");getchar();system("cls");printf("老王:吹雪!");getchar();system("cls");printf("班长:吹雪!");getchar();system("cls");int s = rand() % 100;if (s > 40) {printf("死亡不可免的");getchar();system("cls");printf("要不...听我的,再开一把");getchar();system("cls");printf("按任意键继续");getchar();system("cls");return ;} else {printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 1000;printf("血量恢复1000");getchar();system("cls");printf("接着打"); }}}if (shixue >= t) xue -= gongni;if (xue <= 0) {getchar();system("cls");int s = rand() % 100;if (s > 80) {printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王大呼:吹雪!...");getchar();system("cls");return ;} else {printf("你S了");getchar();system("cls");printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += rand() % 10000;printf("血量恢复%d", xue);getchar();system("cls");printf("接着打!");}}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");printf("老王:我去吓死了,这里不会不安全吧");getchar();system("cls");printf("你:那肯定啦");getchar();system("cls");printf("总监:走换个位置去");getchar();system("cls");printf("你:好的");getchar();system("cls");printf("你们来到了另一个桌子前面");getchar();system("cls");printf("却发现了一块纸条");getchar();system("cls");printf("看纸条上面写的什么\n|1 看\n|2 不看");scanf("%d", &x);system("cls");if (x == 1) {printf("|怕僵尸吗?");getchar();system("cls");printf("|回头看看?");} else if (x == 2) {printf("但你终究没有逃过回头看一眼的命运");getchar();system("cls");printf("你回过了头"); }if (x != 3) {getchar();system("cls"); printf("之间一个人手里拿个刀,狠狠的盯着你");getchar();system("cls"); printf("你完了,兄弟");getchar();system("cls");printf("按任意键返回");return ;}getchar();system("cls");printf("草你怎么知道要按3的???");getchar();system("cls");printf("好吧不论如何你过了这一关");getchar();system("cls");int ss = rand() % 3000;printf("恭喜完成第1关!血量上限 + %d", ss);xue += ss;man = xue;getchar();system("cls");printf("按任意键继续...");getchar();system("cls");zuo[1] = 1;return ;
}
void Level_2() {if (zuo[1] == 0) {system("cls");printf("请先完成第一章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}getchar();system("cls");printf("“我也曾经为某人痴狂”\n\n");getchar();system("cls");printf("“来不及坚强”\n\n");getchar();system("cls");printf("老王:嘘...");getchar();system("cls");printf("你:...");getchar();system("cls");printf("班长:嗨哟!耶乎!乌拉!");getchar();system("cls");printf("总监:???你哪个国家的人?");getchar();system("cls");printf("班长:快看那里!05式微声冲锋枪!");getchar();system("cls");printf("你:...");getchar();system("cls");printf("你:你觉得在火力对决时代还用得着冲锋枪?");getchar();system("cls");printf("班长:...");getchar();system("cls");printf("僵尸:“嗯...或许会用到”");getchar();system("cls");printf("按任意键发起战斗");getchar();system("cls");printf("僵尸情况:追踪丧尸\n\n");printf("血量:6666666 攻击力:666(左右) 特效:发射追踪导弹 难度:高(对于你血量来说)\n");int shixue = 6666666;int gongni = 666, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");int s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();while (1) {int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;if (k & 1) printf("你、老王、班长、总监向僵尸发起攻击,僵尸受击范围是%d", gongji * 6);else if (k > 50)printf("僵尸屏蔽了你的伤害");else {printf("僵尸向你发射了追踪导弹");getchar();system("cls");printf("警告:你已被导弹锁定");getchar();system("cls");printf("你也在同一时间发射了一枚AT-X,想去冲撞追踪弹");getchar();system("cls");int sss = rand() % 10;if (sss & 1) {printf("但是追踪导弹闪过了你发射的导弹,冲向了你!");getchar();system("cls");printf("轰!!!!!");getchar();system("cls");printf("按任意键返回...");getchar();system("cls");return ;} else {int ss = rand() % 500;printf("你成功拦截导弹,但是由于你离导弹太近,血量减少%d", ss);}}getchar();system("cls");if (k & 1)shixue -= gongji * 6;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 200000;//会攻击你 if (shixue >= t * 3) printf("僵尸向你发起攻击,你的血量减少%d", gongni);else {getchar();system("cls");int k = rand() % 100;if (k > 40) {printf("僵尸即将自爆!!!!情做好心理准备!!!!");getchar();system("cls");} else {printf("轰!!!!!!!!!");getchar();system("cls");printf("你:啊^&&*^%^$......");getchar();system("cls");printf("老王:吹雪!");getchar();system("cls");printf("班长:吹雪!");getchar();system("cls");int s = rand() % 100;if (s > 40) {printf("死亡不可免的");getchar();system("cls");printf("要不...听我的,再开一把");getchar();system("cls");printf("按任意键继续");getchar();system("cls");return ;} else {printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 1000;printf("血量恢复1000");getchar();system("cls");printf("接着打"); }}}if (shixue >= t) xue -= gongni;if (xue <= 0) {getchar();system("cls");int s = rand() % 100;if (s > 80) {printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王大呼:吹雪!...");getchar();system("cls");return ;} else {printf("你S了");getchar();system("cls");printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += rand() % 10000;printf("血量恢复%d", xue);getchar();system("cls");printf("接着打!");}}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");}getchar();system("cls");printf("就在这个时候,丧尸危机突然解除了...");getchar();system("cls");printf("不是你解除的");getchar();system("cls");printf("而是他自己慢慢就没有了...");getchar();system("cls");printf("你可能会问,接下来的关卡和成就是干啥的");getchar();system("cls");printf("我:我闹着玩的");getchar();system("cls");printf("总之,谢谢你来到这里");getchar();system("cls");printf("也谢谢你玩这个游戏");getchar();system("cls");printf("所以,僵尸即将来袭!");getchar();system("cls");getchar();system("cls");printf("僵尸情况:追踪丧尸\n\n");printf("血量:66666666 攻击力:666(左右) 特效:发射追踪导弹 难度:高(对于你血量来说)\n");shixue = 66666666;gongni = 666, yuan = gongji, ni = gongni;printf("你的血量:%d,你的攻击力:%d\n", xue, gongji);printf("按任意键发起战斗\n");getchar();system("cls");s = rand() % 100;if (s & 1) shixue += rand() % 5;else shixue -= rand() % 5;getchar();int dun=1000000;while (1) {dun/=2;int k = rand() % 100, q = k;if (k < 50) gongji += rand() % 30; else gongji -= rand() % 10;if (k & 1) printf("你、老王、班长、总监向僵尸发起攻击,僵尸受击范围是%d", gongji * 6);else if (k > 50)printf("僵尸屏蔽了你的伤害,你被丧尸的冲击波整出了脑震荡,血量扣半"),xue/=2,shixue+=xue*xue;else {printf("僵尸向你发射了追踪导弹");getchar();system("cls");printf("警告:你已被导弹锁定");getchar();system("cls");printf("你也在同一时间发射了一枚AT-X,想去冲撞追踪弹");getchar();system("cls");int sss = rand() % 10;if (sss & 1) {printf("但是追踪导弹闪过了你发射的导弹,冲向了你!");getchar();system("cls");printf("轰!!!!!");getchar();system("cls");int s = rand() % 10;if(s==1 || s%2==0)printf("按任意键返回..."),getchar(),system("cls");else printf("你被揪了起来,僵尸闻了闻你,啊呜~~~~,嗯,真香"),getchar(),system("cls");return ;} else {int ss = rand() % 500;printf("你成功拦截导弹,但是由于你离导弹太近,血量减少%d", ss);xue=xue-x+dun;}}getchar();system("cls");if (k & 1)shixue -= gongji * 6;printf("僵尸血量:%d	你的血量:%d", shixue, xue);getchar();system("cls");if (shixue <= 0) {printf("呃^^#@%");getchar();system("cls");printf("僵尸倒下了");break;}k = rand() % 100;if (k & 1) gongni += rand() % 10;else gongni -= rand() % 10;int t = rand() % 200000;//会攻击你 if (shixue >= t * 3) printf("僵尸向你发起攻击,你的血量减少%d", gongni);else {getchar();system("cls");int k = rand() % 100;if (k > 40) {printf("僵尸即将自爆!!!!情做好心理准备!!!!");getchar();system("cls");} else {printf("轰!!!!!!!!!");getchar();system("cls");printf("你:啊^&&*^%^$......");getchar();system("cls");printf("老王:吹雪!");getchar();system("cls");printf("班长:吹雪!");getchar();system("cls");int s = rand() % 100;if (s > 40) {printf("死亡不可免的");getchar();system("cls");printf("要不...听我的,再开一把");getchar();system("cls");printf("按任意键继续");getchar();system("cls");return ;} else {printf("但在他们一段扫射之后,你被救起来了");getchar();system("cls");xue += 1000;printf("血量恢复1000");getchar();system("cls");printf("接着打"); }}}if (shixue >= t) xue -= gongni;if (xue <= 0) {getchar();system("cls");int s = rand() % 100;if (s > 80) {printf("凉凉...");getchar();system("cls");printf("倒下前,只听见老王大呼:吹雪!...");getchar();system("cls");return ;} else {printf("你被僵尸击败了");getchar();system("cls");printf("但在他们一段轰射之后,你被救起来了");getchar();system("cls");xue += rand() % 10000;printf("血量恢复%d", xue);getchar();system("cls");printf("接着打!");}}getchar();system("cls");printf("僵尸血量:%d	你的血量:%d", shixue, xue);gongji = yuan;gongni = ni;getchar();system("cls");if(dun>xue)xue+=dun;else {printf("僵尸暴怒,感觉收到了侮辱,你的血量至原血量的1/3");xue/=3;xue+=dun;getchar(),system("cls");}}getchar();system("cls");if (mz=10086) {printf("这个时候,突然所有世界发出了一道白光\n");printf("你面前死去的丧尸突然奇迹般的活了过来\n");printf("变成了...\n人!所有的僵尸在这一时刻突然的咆哮了起来\n\n");printf("这是好呢还是坏呢\n僵尸们的身上慢慢出现伤痕,露出了一些痕迹");printf("\n你走近了去看,【2680-8-17】迷失\n僵尸们突然惊恐的捂住这些字眼\n\n");printf("他们像你咆哮起来,疯了一般的像你冲过来\n老王在旁边看的目瞪口呆,然而,你们都免不了被丧尸要死的命运\n\n");getchar();system("cls");printf("世界毁灭了...\n世界毁灭了...\n世界毁灭了...\n僵尸咆哮着,死咬着\n\n");printf("等你醒来的时候,突然发现你在一个屋子里\n里面的一切都消失了...\n是吗...因该这样吗\n\n");getchar();system("cls");mz=20086;printf("怕是吧");getchar();system("cls");return;}return ;
}
void Level_3() {if (zuo[2] == 0) {system("cls");printf("请先完成第二章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}
}
void Level_4() {if (zuo[3] == 0) {system("cls");printf("请先完成第三章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}
}
void Level_5() {if (zuo[4] == 0) {system("cls");printf("请先完成第四章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}
}
void Level_6() {if (zuo[3] == 0) {system("cls");printf("请先完成第五章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}
}
void Level_7() {if (zuo[3] == 0) {system("cls");printf("请先完成第六章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}
}
void Level_8() {if (zuo[3] == 0) {system("cls");printf("请先完成第七章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}
}
void Level_9() {if (zuo[3] == 0) {system("cls");printf("请先完成第八章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}
}
void Level_10() {if (zuo[3] == 0) {system("cls");printf("请先完成第九章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}
}
void Level_11() {if (zuo[3] == 0) {system("cls");printf("请先完成第十章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}
}
void Level_12() {if (zuo[3] == 0) {system("cls");printf("请先完成第十一章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}
}
void Level_13() {if (zuo[3] == 0) {system("cls");printf("请先完成第十二章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}
}
void Level_14() {if (zuo[3] == 0) {system("cls");printf("请先完成第十三章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}
}
void Level_15() {if (zuo[3] == 0) {system("cls");printf("请先完成第十四章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}
}
void Level_16() {if (zuo[3] == 0) {system("cls");printf("请先完成第十五章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}
}
void Level_17() {if (zuo[3] == 0) {system("cls");printf("请先完成第十六章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}
}
void Level_18() {if (zuo[3] == 0) {system("cls");printf("请先完成第十七章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}
}
void Level_19() {if (zuo[3] == 0) {system("cls");printf("请先完成第十八章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}
}
void Level_20() {if (zuo[3] == 0) {system("cls");printf("请先完成第十九章");getchar();getchar();system("cls");printf("即将为你返回主页面,请等待1s");Sleep(3000);return ;}
}
int s;
void MAP2() {system("cls");getchar();printf("#代表围墙	*代表僵尸攻进来的地方\n\n");printf("----------------------------------------------------------------\n");printf("|........大门******....        主楼         #      ...   ...  .|\n");printf("|..............***...       ............    #   ...办公厅... . ..|\n");printf("|    ...........*********     ..你们 ....   #   ....... .. . ..|\n");printf("|  .........                  ... ...........    #   ##    ..  |\n");printf("|                 ...... ..                                    |\n");printf("|        ... .......后楼......              .. ....            |\n");printf("|               . ........                  ....无人 ........  |\n");printf("|                  .........                 ......  ... ..... |\n");printf("|....小楼.......                                 ...           |\n");printf("| ... .....  .                                       ... .     |\n");printf("|##################### #  #   ##### #                #         |\n");printf("|   安全楼. .. ... .. . ....   ..             #########        |\n");printf("|..... .................                     .... ........ .   |\n");printf("|....                                           安全楼......     |\n");printf("| ..   ...... ...                       .......................|\n");printf("|........... . .. .... . . . .                                 |\n");printf("----------------------------------------------------------------\n");printf("按任意键返回...\n\n");if(mz==20086&&zuo[20]==1&&s>10) {printf("你已经解锁终极剧情");}getchar();system("cls");return ;
}
void AND() {system("cls");system("color 0F");memset(zuo, 0, sizeof(zuo));rong = 0;
qq:if (zuo[1] == 1 && rong < 1) {system("cls");system("color 0F");printf("获得荣誉称号:荣誉少将");rong = 1;}if (zuo[3] == 1 && rong < 2) {system("cls");system("color 0F");printf("获得荣誉称号:荣誉中将");rong = 2;}if (zuo[7] == 1 && rong < 3) {system("cls");system("color 05");printf("获得荣誉称号:荣誉上将");rong = 3;}if (zuo[10] == 1 && rong < 4) {system("cls");system("color 05");printf("获得荣誉称号:光辉少将");rong = 4;}if (zuo[13] == 1 && rong < 5) {system("cls");system("color 04");printf("获得荣誉称号:光辉中将");rong = 5;}if (zuo[15] == 1 && rong < 6) {system("cls");system("color 04");printf("获得荣誉称号:光辉上将");rong = 6;}if (zuo[17] == 1 && rong < 7) {system("cls");system("color 02");printf("获得荣誉称号:决战I");rong = 7;}if (zuo[19] == 1 && rong < 8) {system("cls");system("color 02");printf("获得荣誉称号:决战II");rong = 8;}if (zuo[20] == 1 && rong < 9) {system("cls");system("color 06");printf("获得荣誉称号:决战III");rong = 9;}xue = man;getchar();if (x == 0 && flag == 0) getchar();system("cls");printf("姓名:吹雪\n\n");Sleep(300);printf("段位:");if (rong == 1) printf("荣誉少将\n\n");else if (rong == 2) printf("荣誉中将\n\n");else if (rong == 3) printf("荣誉上将\n\n");else if (rong == 4) printf("光辉少将\n\n");else if (rong == 5) printf("光辉中将\n\n");else if (rong == 6) printf("光辉上将\n\n");else if (rong == 7) printf("决战I\n\n");else if (rong == 8) printf("决战II\n\n");else if (rong == 9) printf("决战III\n\n");else if (rong == 0) printf("肝胆之人\n\n");Sleep(300);printf("输入章节:\n--------------------------\n");Sleep(300);printf("-1| 创造模式(开发中)\n");Sleep(300);printf("0| 查看地图\n");Sleep(300);printf("1| 主楼的危机\n");Sleep(300);printf("2| 政府机构\n");Sleep(300);printf("3| 地洞穿梭\n");Sleep(300);printf("4| 再遇格洛\n");Sleep(300);printf("5| 内乱\n");Sleep(300);printf("6| 内乱(2)\n");Sleep(300);printf("7| 新型变异体\n");Sleep(300);printf("8| OTA\n");Sleep(300);printf("9| 外界的力量\n");Sleep(300);printf("10| 神秘武器\n");Sleep(300); printf("11| 格洛原型\n");Sleep(300);printf("12| 再见,幸存者基地\n");Sleep(300);printf("13| 围墙之战\n");Sleep(300);printf("14| 僵尸新种族\n");Sleep(300);printf("15| 逐步打击\n");Sleep(300);printf("16| 寻找根源\n");Sleep(300);printf("17| 神秘的空投\n");Sleep(300);printf("18| 奇怪的僵尸\n");Sleep(300);printf("19| 是与非\n");Sleep(300);printf("20| 最后的基地\n");Sleep(300);scanf("%d", &x);if (flag == 0) flag = 1;if (x == 0) MAP2();else if (x == 1 && zuo[1] == 0) Level_1();else if (x == 2 && zuo[2] == 0) Level_2();else if (x == 3 && zuo[3] == 0) Level_3();else if (x == -1 && zuo[0] == 0) wu_jin();else if (x == 4 && zuo[4] == 0) Level_4();else if (x == 5 && zuo[5] == 0) Level_5();else if (x == 6 && zuo[6] == 0) Level_6();else if (x == 7 && zuo[7] == 0) Level_7();else if (x == 8 && zuo[8] == 0) Level_8();else if (x == 9 && zuo[9] == 0) Level_9();else if (x == 10 && zuo[10] == 0) Level_10();else if (x == 11 && zuo[11] == 0) Level_11();else if (x == 12 && zuo[12] == 0) Level_12();else if (x == 13 && zuo[13] == 0) Level_13();else if (x == 14 && zuo[14] == 0) Level_14();else if (x == 15 && zuo[15] == 0) Level_15();else if (x == 16 && zuo[16] == 0) Level_16();else if (x == 17 && zuo[17] == 0) Level_17();else if (x == 18 && zuo[18] == 0) Level_18();else if (x == 19 && zuo[19] == 0) Level_19();else if (x == 20 && zuo[20] == 0) Level_20();else {getchar();system("cls");printf("你干啥");getchar();s++;system("cls");}goto qq;
}
void Start() {system("cls");printf("准备加载中...\n▊▊  10");Sleep(500);system("cls");printf("加载exe中...\n▊▊▊  15");Sleep(100);system("cls");printf("加载网络中...\n▊▊▊▊  20");Sleep(400);system("cls");printf("加载资源中...\n▊▊▊▊▊  25");Sleep(600);system("cls");printf("加载资源中...\n▊▊▊▊▊▊▊▊▊▊▊  55");Sleep(400);system("cls");printf("加载资源中...\n▊▊▊▊▊▊▊▊▊▊▊▊▊▊  70");Sleep(300);system("cls");printf("加载资源中...\n▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊  75");Sleep(1500);system("cls");printf("正在加载章节...\n▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊  90");Sleep(400);system("cls");printf("正在加载章节...\n▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊  100");Sleep(1000);system("cls");printf("正在进入游戏...\n▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊  100");system("cls");printf("清理记录中...\n▊  5");Sleep(500);system("cls");printf("网络调试中...\n▊▊▊▊  20");Sleep(1400);system("cls");printf("打开页面中...\n▊▊▊▊▊  25");Sleep(600);system("cls");printf("更新版本中...\n▊▊▊▊▊▊▊▊▊▊▊  55");Sleep(700);system("cls");printf("初始化中...\n▊▊▊▊▊▊▊▊▊▊▊▊▊▊  68");Sleep(300);system("cls");printf("撤销光标中...\n▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊  75");Sleep(1500);system("cls");printf("正在加载文章...\n▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊  90");Sleep(400);system("cls");printf("正在加载页面...\n▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊  100");Sleep(3000);system("cls");printf("正在进入游戏...\n▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊▊  100");Sleep(4000);system("cls");if (zuo[20] == 1) AND();printf("故事导入");getchar();system("cls");printf("是否跳过故事导入?\n 1.是	2.否\n");scanf("%d", &x);if (x == 1) {goto guo;}system("cls");getchar();printf("你叫做吹雪");getchar();system("cls");printf("生活在一个中等的家庭里");getchar();system("cls");printf("每天都会开私家车去MIR公司上班");getchar();system("cls");printf("在MIR公司,你对他们的生业做出了巨大的贡献,所有人都对你如嘉宾");getchar();system("cls");printf("你因此而十分快乐");getchar();system("cls");printf("有一天,老板告诉你:“副总裁啊,看你为我们公司也做了这么多,我提升你的工资每月2万吧”");getchar();system("cls");printf("“谢谢老板,但我愧不敢当啊”你说到");getchar();system("cls");printf("“应该是当之无愧啊”老板笑着说");getchar();system("cls");printf("你也笑了,又是一件多美好的事情啊");getchar();system("cls");printf("果然,第二天,你的工资就被提升到了2万");getchar();system("cls");printf("就这么含笑的光阴过了3年");getchar();system("cls");printf("到了26世纪4月23日");getchar();system("cls");printf("你还是如往常一样来上班了");getchar();system("cls");printf("又是一天...");getchar();system("cls");printf("前言完毕,请按任意键继续\n");getchar();system("cls");
guo:if (zuo[1] == 1 && rong < 1) {system("cls");system("color 0F");printf("获得荣誉称号:英勇上尉");rong = 1;}if (zuo[3] == 1 && rong < 2) {system("cls");system("color 0F");printf("获得荣誉称号:坚韧中校");rong = 2;}if (zuo[7] == 1 && rong < 3) {system("cls");system("color 05");printf("获得荣誉称号:临阵决绝");rong = 3;}if (zuo[10] == 1 && rong < 4) {system("cls");system("color 05");printf("获得荣誉称号:不朽干戈");rong = 4;}if (zuo[13] == 1 && rong < 5) {system("cls");system("color 04");printf("获得荣誉称号:机智铂金");rong = 5;}if (zuo[15] == 1 && rong < 6) {system("cls");system("color 04");printf("获得荣誉称号:造化之神");rong = 6;}if (zuo[17] == 1 && rong < 7) {system("cls");system("color 02");printf("获得荣誉称号:硝烟主宰");rong = 7;}if (zuo[19] == 1 && rong < 8) {system("cls");system("color 02");printf("获得荣誉称号:不死之躯");rong = 8;}if (zuo[20] == 1 && rong < 9) {system("cls");system("color 06");printf("获得荣誉称号:肝胆之人");rong = 9;}xue = man;getchar();if (x == 0 && flag == 0) getchar();system("cls");printf("姓名:吹雪\n\n");Sleep(300);printf("段位:");if (rong == 0) printf("顽强猎兵\n\n");else if (rong == 1) printf("英勇上尉\n\n");else if (rong == 2) printf("坚韧中校\n\n");else if (rong == 3) printf("临阵决绝\n\n");else if (rong == 4) printf("不朽干戈\n\n");else if (rong == 5) printf("机智铂金\n\n");else if (rong == 6) printf("造化之神\n\n");else if (rong == 7) printf("硝烟主宰\n\n");else if (rong == 8) printf("不死之躯\n\n");else if (rong == 9) printf("肝胆之人\n\n");Sleep(300);printf("输入章节:\n--------------------------\n");Sleep(300);printf("-1| 创造模式(开发中)\n");Sleep(300);printf("0| 查看地图\n");Sleep(300);printf("1| MIR公司\n");Sleep(300);printf("2| S城\n");Sleep(300);printf("3| S城(2)\n");Sleep(300);printf("4| Surviver\n");Sleep(300);printf("5| 废墟\n");Sleep(300);printf("6| 首都\n");Sleep(300);printf("7| 首都(2)\n");Sleep(300);printf("8| 监狱\n");Sleep(300);printf("9| ATO病毒\n");Sleep(300);printf("10| ATO病毒(2)\n");Sleep(300); printf("11| 第四大街\n");Sleep(300);printf("12| 格洛\n");Sleep(300);printf("13| 生存还是毁灭\n");Sleep(300);printf("14| 再别首都\n");Sleep(300);printf("15| 监狱坍塌\n");Sleep(300);printf("16| X城沦陷\n");Sleep(300);printf("17| 生化场所\n");Sleep(300);printf("18| 神秘的直升机\n");Sleep(300);printf("19| 最后的家园\n");Sleep(300);printf("20| 再扑的尸潮\n");Sleep(300);scanf("%d", &x);if (flag == 0) flag = 1;if (x == 0) MAP();else if (x == 1 && zuo[1] == 0) level_1();else if (x == 2 && zuo[2] == 0) level_2();else if (x == 3 && zuo[3] == 0) level_3();else if (x == -1 && zuo[0] == 0) wu_jin();else if (x == 4 && zuo[4] == 0) level_4();else if (x == 5 && zuo[5] == 0) level_5();else if (x == 6 && zuo[6] == 0) level_6();else if (x == 7 && zuo[7] == 0) level_7();else if (x == 8 && zuo[8] == 0) level_8();else if (x == 9 && zuo[9] == 0) level_9();else if (x == 10 && zuo[10] == 0) level_10();else if (x == 11 && zuo[11] == 0) level_11();else if (x == 12 && zuo[12] == 0) level_12();else if (x == 13 && zuo[13] == 0) level_13();else if (x == 14 && zuo[14] == 0) level_14();else if (x == 15 && zuo[15] == 0) level_15();else if (x == 16 && zuo[16] == 0) level_16();else if (x == 17 && zuo[17] == 0) level_17();else if (x == 18 && zuo[18] == 0) level_18();else if (x == 19 && zuo[19] == 0) level_19();else if (x == 20 && zuo[20] == 0) level_20();else {if (zuo[20] == 1) {getchar();system("cls");printf("正在等待传送门的传送...");getchar();system("cls");printf("已传达");getchar();system("cls");DIERJI();}system("cls");printf("你是不想玩了吧");getchar();system("cls");}goto guo;
}
int main() {srand(time(0));printf("是否隐藏光标(建议不)\n 1. 是	 2.否\n");scanf("%d", &x);if (x == 1) HideCursor(1);if (x == 3) mz=10086;system("cls");Sleep(1500);printf("剧情游戏《人类末日·丧尸危机·第一季》\n\n");Sleep(1500);printf("出品人:やわざなども\n\n");Sleep(1500);printf("出品时间:2021/5/2 ~ 2022/5/14\n\n");Sleep(1500);printf("特别鸣谢明月的赞助\n\n");Sleep(1500);printf("版本8.4.16,增加荣誉称号\n\n");Sleep(1500);printf("欢迎指出问题哦");Sleep(3500);getchar(); system("cls");printf("按Enter键开始(游戏中的所有地方均采用Enter键)\n\n");getchar();system("cls");Start();return 0;
}

最后,一连三键在哪里???!!!


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