一、简介
Qt中已经有一些封装好的对话框,比如QMessageBox、QColorDialog等,使用起来快捷方便,但缺点是我们无法为它们自定义样式,所以可能难以“融入”我们的项目。既然如此,那就自己做一个把。抱着这样的想法,我设计了一个颜色编辑选取对话框。
设计界面时,我参考了photoshop的拾色器、windows的画图软件以及一个手绘控件软件mockup。
最终完成的界面如下:
自定义颜色编辑选取对话框,其包括以下一些功能:
- 选取预设的基本颜色
- 添加自定义颜色方便下次选取
- 从颜色拾取区域选择颜色
- 预览当前颜色和新选择的颜色
- 查看和编辑调整颜色的 hsv、rgb 和 16 进制值
二、基本颜色控件 - BasicColorItem
#include "BasicColorItem.h"BasicColorItem::BasicColorItem(const QColor &c, QWidget *parent): QLabel(parent), m_bMouseIn(false)
{setFixedSize(ITEM_EDGE_LENGTH, ITEM_EDGE_LENGTH);m_color = c;this->update();
}// 设置颜色
void BasicColorItem::setColor(const QColor &c)
{m_color = c;QImage itemImg = QImage(ITEM_EDGE_LENGTH, ITEM_EDGE_LENGTH, QImage::Format_RGB32);QPainter painter(&itemImg);painter.setRenderHint(QPainter::Antialiasing);painter.setCompositionMode(QPainter::CompositionMode_Source);painter.drawImage(0, 0, itemImg);painter.setPen(Qt::NoPen);painter.setBrush(c);painter.drawRect(0, 0, width(), height());painter.end();this->setPixmap(QPixmap::fromImage(itemImg));update();
}// 获取颜色
QColor BasicColorItem::getColor()
{return m_color;
}void BasicColorItem::paintEvent(QPaintEvent *event)
{Q_UNUSED(event);QPainter painter(this);painter.setCompositionMode(QPainter::CompositionMode_Source);if (m_bMouseIn)painter.setPen(QPen(Qt::white, 3));elsepainter.setPen(QPen(m_color, 0));painter.setBrush(m_color);painter.drawRect(1, 1, ITEM_EDGE_LENGTH - 3, ITEM_EDGE_LENGTH - 3);
}void BasicColorItem::mousePressEvent(QMouseEvent *event)
{Q_UNUSED(event);emit sigItemClicked(m_color);
}void BasicColorItem::enterEvent(QEvent *event)
{Q_UNUSED(event);m_bMouseIn = true;this->update();
}void BasicColorItem::leaveEvent(QEvent *event)
{Q_UNUSED(event);m_bMouseIn = false;this->update();
}
基本颜色控件,用来显示不同的基本颜色,继承自QLabel,使用绘图事件来绘制自身颜色,鼠标移入则显示白色边框效果。
三、基本颜色区域 - BasicColorArea
#include "BasicColorArea.h"BasicColorArea::BasicColorArea(QWidget *parent): QWidget(parent)
{// 初始化网格布局m_pLayoutGrid = new QGridLayout(this);m_pLayoutGrid->setAlignment(Qt::AlignLeft | Qt::AlignTop);m_pLayoutGrid->setSpacing(2);m_pLayoutGrid->setMargin(2);m_pLayoutGrid->setGeometry(QRect(0,0,width(),height()));// 颜色列表QStringList colorList = {"0, 0, 0", "51, 51, 51", "102, 102, 102", "153, 153, 153", "204, 204, 204", "221, 221, 221", "238, 238, 238", "255, 255, 255","207, 42, 39", "255, 153, 0", "255, 255, 0", "0, 158, 15", "0, 255, 255", "43, 120, 228", "153, 0, 255", "255, 0, 255","234, 153, 153", "249, 203, 156", "255, 229, 153", "182, 215, 168", "162, 196, 201", "159, 197, 248", "180, 167, 214", "213, 166, 189","224, 102, 102", "246, 178, 107", "255, 217, 102", "147, 196, 125", "118, 165, 175", "111, 168, 220", "142, 124, 195", "194, 123, 160","204, 0, 0", "230, 145, 56", "241, 194, 50", "106, 168, 79", "69, 129, 142", "89, 126, 170", "103, 78, 167", "166, 77, 121","153, 0, 0", "180, 95, 6", "119, 144, 0", "56, 118, 29", "19, 79, 92", "8, 83, 148", "52, 28, 117", "116, 27, 71","102, 0, 0", "120, 63, 4", "127, 96, 0", "39, 78, 19", "12, 52, 61", "7, 55, 99", "32, 18, 77", "71, 17, 48"};// 对颜色名列表进行遍历QString color;QStringList strList;foreach(color,colorList) {strList = color.split(",");BasicColorItem *pItem11 = new BasicColorItem(QColor(strList.at(0).toInt(), strList.at(1).toInt(), strList.at(2).toInt()));connect(pItem11, SIGNAL(sigItemClicked(const QColor &)), this, SIGNAL(sigColorItemSel(const QColor &)));m_pLayoutGrid->addWidget(pItem11, m_pLayoutGrid->count()/8, m_pLayoutGrid->count()%8);}
}
该区域放置所有基本颜色控件,以供选取预设的基本颜色,根据颜色列表遍历创建基本颜色控件在网格布局中,可自行扩充或删减。
四、自定义颜色区域 - CustomColorArea
#include "CustomColorArea.h"CustomColorArea::CustomColorArea(QWidget *parent): QWidget(parent), m_iCurIndex(0)
{// 初始化网格布局m_pLayoutGrid = new QGridLayout(this);m_pLayoutGrid->setAlignment(Qt::AlignLeft | Qt::AlignTop);m_pLayoutGrid->setSpacing(2);m_pLayoutGrid->setMargin(2);m_pLayoutGrid->setGeometry(QRect(0,0,width(),height()));// 调色板子界面布局QString color;QStringList strList;for(int i=0; i<16; i++) {BasicColorItem *pItem11 = new BasicColorItem(Qt::white);connect(pItem11, SIGNAL(sigItemClicked(const QColor &)), this, SIGNAL(sigColorItemSel(const QColor &)));m_pLayoutGrid->addWidget(pItem11, m_pLayoutGrid->count()/8, m_pLayoutGrid->count()%8);m_mapIndexToItem.insert(i, pItem11);}
}// 设置自定义颜色
void CustomColorArea::setGivenColor(const QColor &c)
{int iIndex = m_iCurIndex % 16;BasicColorItem *pCurItem = m_mapIndexToItem[iIndex];pCurItem->setColor(c);m_iCurIndex++;
}// 设置自定义项颜色
void CustomColorArea::setGivenItemColor(int iIndex, const QColor &c)
{BasicColorItem *pCurItem = m_mapIndexToItem[iIndex];pCurItem->setColor(c);
}
自定义颜色区域,用来添加自定义颜色方便下次选取,就是在一个网格布局中创建了 16 个CustomColorArea控件,如果点击了添加到自定义颜色,将新的颜色设置给m_iCurIndex所在的基本颜色控件。
五、饱和度(S)与亮度(V)区域 - SVColorArea
#include "SVColorArea.h"SVColorArea::SVColorArea(QWidget *parent): QWidget(parent), m_iHue(0), m_iSaturation(0), m_iBrightness(0), m_iAreaWidth(256)
{// 初始化界面this->setFixedSize(256, 256);// 创建正方形区域的pixmapcreateSVPixmap();// 创建亮度渐变的pixmapcreateVPixmap();// 更新正方形区域的pixmapupdateSVPixmap();
}void SVColorArea::setHue(int h)
{m_iHue = h;updateSVPixmap();update();
}void SVColorArea::setSaturation(int s)
{m_iSaturation = s;update();
}void SVColorArea::setBrightness(int v)
{m_iBrightness = v;update();
}void SVColorArea::setHsv(int h, int s, int v)
{m_iHue = h;m_iSaturation = s;m_iBrightness = v;updateSVPixmap();update();
}void SVColorArea::setColor(const QColor &c)
{m_iHue = c.hue();m_iSaturation = c.saturation();m_iBrightness = c.value();updateSVPixmap();emit sigSvChanged(m_iHue, m_iSaturation, m_iBrightness);update();
}void SVColorArea::paintEvent(QPaintEvent *)
{// 画正方形的颜色区域QPainter painter(this);painter.setRenderHint(QPainter::Antialiasing);painter.drawPixmap(0, 0, m_svPixmap);painter.drawPixmap(0, 0, m_vPixmap);// 画颜色选取点的圆圈(亮度>128为黑色;<128为白色;避免黑色圆圈可能在黑色背景下显示不清晰的问题)painter.setPen(QPen(m_iBrightness > 128 ? Qt::black : Qt::white, 2));QPointF selecPos = QPointF(m_iSaturation, 255 - m_iBrightness);painter.drawEllipse(selecPos, 6, 6);
}void SVColorArea::mousePressEvent(QMouseEvent *ev)
{m_iSaturation = qBound(0, ev->x(), 255);m_iBrightness = qBound(0, 255 - ev->y(), 255);emit sigSvChanged(m_iHue, m_iSaturation, m_iBrightness);update();
}void SVColorArea::mouseMoveEvent(QMouseEvent *ev)
{m_iSaturation = qBound(0, ev->x(), 255);m_iBrightness = qBound(0, 255 - ev->y(), 255);emit sigSvChanged(m_iHue, m_iSaturation, m_iBrightness);update();
}// 创建亮度渐变的pixmap
void SVColorArea::createVPixmap()
{m_vPixmap = QPixmap(m_iAreaWidth, m_iAreaWidth);m_vPixmap.fill(Qt::transparent);QPainter painter(&m_vPixmap);painter.setRenderHint(QPainter::Antialiasing);painter.setCompositionMode(QPainter::CompositionMode_Source);QLinearGradient vGradient(0, 0, 0, m_iAreaWidth);vGradient.setColorAt(0, QColor(0, 0, 0, 0));vGradient.setColorAt(1, QColor(0, 0, 0, 255));painter.setPen(Qt::NoPen);painter.setBrush(QBrush(vGradient));painter.drawRect(0, 0, m_iAreaWidth, m_iAreaWidth);
}// 创建正方形区域的pixmap
void SVColorArea::createSVPixmap()
{m_svPixmap = QPixmap(m_iAreaWidth, m_iAreaWidth);m_svPixmap.fill(Qt::transparent);
}// 更新正方形区域的pixmap
void SVColorArea::updateSVPixmap()
{QColor newColor;newColor.setHsv(m_iHue, 255, 255);QPainter painter(&m_svPixmap);painter.setRenderHint(QPainter::Antialiasing);QLinearGradient svGradient(0, 0, m_iAreaWidth, 0);svGradient.setColorAt(1, newColor);svGradient.setColorAt(0, QColor("#ffffff"));painter.setPen(Qt::NoPen);painter.setBrush(QBrush(svGradient));painter.drawRect(0, 0, m_iAreaWidth, m_iAreaWidth);
}// 色调改变的槽函数
void SVColorArea::slotHueChanged(int h)
{m_iHue = h;updateSVPixmap();emit sigSvChanged(m_iHue, m_iSaturation, m_iBrightness);update();
}
SVColorArea类和下面的HColorArea类就相对复杂一点了,细节也更多一些,使用的是QLinearGeadient渐变来画一个 pixmap
六、色调区域 - HColorArea
#include "HColorArea.h"HColorArea::HColorArea(QWidget *parent): QWidget(parent), m_hue(0.0), m_iHue(0), m_iColorHeight(256), m_iColorWidth(25)
{this->setFixedSize(34, 270);// 创建色调pixmapcreateHuePixmap();
}void HColorArea::setHue(int h)
{m_hue = (double)h / 360;m_iHue = h;update();
}void HColorArea::paintEvent(QPaintEvent *)
{QPainter painter(this);painter.setRenderHint(QPainter::Antialiasing);painter.drawPixmap(0, 0, m_huePixmap);int iHeight = m_iColorHeight - m_hue * m_iColorHeight;QPolygonF triangle;triangle.append(QPointF(m_iColorWidth, iHeight + topMargin));triangle.append(QPointF(width(), iHeight));triangle.append(QPointF(width(), iHeight + 2 * topMargin - 1));painter.setPen(Qt::NoPen);painter.setBrush(Qt::white);painter.drawPolygon(triangle);
}void HColorArea::mousePressEvent(QMouseEvent *ev)
{double tempValue = 1 - (double)(ev->pos().y() - topMargin) / m_iColorHeight;m_hue = qBound(0.0, tempValue, 1.0);update();m_iHue = m_hue * 360;emit sigHueChanged(m_iHue);
}void HColorArea::mouseMoveEvent(QMouseEvent *ev)
{double tempValue = 1 - (double)(ev->pos().y() - topMargin) / m_iColorHeight;m_hue = qBound(0.0, tempValue, 1.0);update();m_iHue = m_hue * 360;emit sigHueChanged(m_iHue);
}// 创建色调pixmap
void HColorArea::createHuePixmap()
{m_huePixmap = QPixmap(34, 270);m_huePixmap.fill(Qt::transparent);QPainter painter(&m_huePixmap);painter.setRenderHint(QPainter::Antialiasing);QLinearGradient hueGradient(0, m_iColorHeight, 0, 0);for (double i = 0; i < 1.0; i += 1.0 / 16){hueGradient.setColorAt(i, QColor::fromHsvF(i, 1, 1, 1));}hueGradient.setColorAt(1, QColor::fromHsvF(0, 1, 1, 1));painter.setPen(Qt::NoPen);painter.setBrush(QBrush(hueGradient));painter.drawRect(0, topMargin, m_iColorWidth, m_iColorHeight);
}
这里使用的是QLinearGeadient渐变来画一个 pixmap,由下往上,饱和度百分值由 0 增加到 1.0。
七、颜色预览区域 - PreviewColorArea
#include "PreviewColorArea.h"PreviewColorArea::PreviewColorArea(QWidget *parent): QWidget(parent), m_curColor(Qt::black), m_newColor(Qt::black)
{// 初始化界面this->setFixedSize(166, 88);
}// 设置当前颜色
void PreviewColorArea::setCurColor(const QColor &c)
{m_curColor = c;repaint();
}// 设置新的颜色
void PreviewColorArea::setNewColor(const QColor &c)
{m_newColor = c;update();
}void PreviewColorArea::paintEvent(QPaintEvent *)
{QStylePainter painter(this);paint(painter, geometry());
}void PreviewColorArea::resizeEvent(QResizeEvent *)
{update();
}void PreviewColorArea::paint(QPainter &painter, QRect rect) const
{int iMiddleWidth = rect.width() / 2;int iHeight = rect.height();painter.fillRect(0, 0, iMiddleWidth, iHeight, m_curColor);painter.fillRect(iMiddleWidth, 0, iMiddleWidth, iHeight, m_newColor);painter.setPen(QPen(Qt::black, 1));painter.drawRect(0, 0, width() - 1, height() - 1);
}void PreviewColorArea::slotSvChanged(int h, int s, int v)
{m_newColor.setHsv(h, s, v);update();emit sigSvChanged(h, s, v);
}
用来预览当前颜色和新选择的颜色,左半边区域绘制当前颜色,右半边区域绘制新的颜色。当前颜色是指点击了确定按钮上次选择的颜色,新的颜色是指点击基本颜色控件后待确定选择的颜色。
八、颜色选择界面 - ColorSelWidget
#include "ColorSelWidget.h"ColorSelWidget::ColorSelWidget(QWidget *parent) : QWidget(parent)
{// 初始化界面this->setWindowFlags(Qt::FramelessWindowHint | Qt::WindowStaysOnTopHint);this->setFixedSize(730, 420);this->setFocusPolicy(Qt::ClickFocus);this->setObjectName("ColorSelWidget");this->setStyleSheet("QWidget#ColorSelWidget{background: rgb(23,25,29);}");// 标题栏窗口部件m_pLabTitle = new QLabel;m_pBtnClose = new QPushButton;m_pLabSplitLine = new QLabel;m_pLabTitle->setText("编辑颜色");m_pLabTitle->setObjectName("LabTitle");m_pBtnClose->setObjectName("m_pCloseBtn");m_pLabSplitLine->setObjectName("LabSplitLine");m_pBtnClose->setFixedSize(30, 30);m_pLabSplitLine->setFixedSize(width(), 2);// 初始化基本颜色界面m_pBasicColorArea = new BasicColorArea;// 自定义颜色区域m_pCustomColorArea = new CustomColorArea;// 初始化饱和度(S)与亮度(V)区域m_pSVColorArea = new SVColorArea;// 初始化色调区域m_pHColorArea = new HColorArea;// 初始化预览颜色界面m_pPreviewColorArea = new PreviewColorArea;m_pLabCurColor = new QLabel;m_pLabNewColor = new QLabel;m_pBtnOk = new QPushButton;m_pBtnCancle = new QPushButton;m_pLabCurColor->setText("当前\n颜色");m_pLabNewColor->setText("新的\n颜色");m_pBtnOk->setText("确定");m_pBtnCancle->setText("取消");m_pLabCurColor->setFixedSize(30, 40);m_pLabNewColor->setFixedSize(30, 40);m_pBtnOk->setFixedSize(62, 26);m_pBtnCancle->setFixedSize(62, 26);// 初始化GroupBoxm_pGroupBoxBasic = new QGroupBox;m_pGroupBoxCustom = new QGroupBox;m_pGroupBoxBasic->setTitle("基本颜色");m_pGroupBoxCustom->setTitle("自定义颜色");// 色调、饱和度、亮度 - 标签、计数器控件m_pLabH = new QLabel;m_pSpinBoxH = new QSpinBox;m_pLabS = new QLabel;m_pSpinBoxS = new QSpinBox;m_pLabV = new QLabel;m_pSpinBoxV = new QSpinBox;m_pLabR = new QLabel;m_pSpinBoxR = new QSpinBox;m_pLabG = new QLabel;m_pSpinBoxG = new QSpinBox;m_pLabB = new QLabel;m_pSpinBoxB = new QSpinBox;m_pLabH->setText("色调(H):");m_pLabS->setText("饱和度(S):");m_pLabV->setText("亮度(V):");m_pLabR->setText("红(R):");m_pLabG->setText("绿(G):");m_pLabB->setText("蓝(B):");m_pLabH->setFixedSize(66, 26);m_pLabS->setFixedSize(66, 26);m_pLabV->setFixedSize(66, 26);m_pLabR->setFixedSize(50, 26);m_pLabG->setFixedSize(50, 26);m_pLabB->setFixedSize(50, 26);m_pLabColor = new QLabel; // 颜色文本标签m_pEditColor = new QLineEdit; // 颜色编辑框m_pBtnCustom = new QPushButton;m_pLabColor->setText("#");m_pEditColor->setText("000000");m_pBtnCustom->setText("添加到自定义颜色");m_pBtnCustom->setFixedSize(128, 26);m_pEditColor->setFixedSize(72, 26);// 正则表达式应用在颜色编辑栏QRegExp rx("(\\d?[a-f]?){0,6}");m_pEditColor->setValidator(new QRegExpValidator(rx, this));m_pEditColor->setText("000000");// 标题栏布局QHBoxLayout *pLayoutTitle = new QHBoxLayout;pLayoutTitle->addSpacing(6);pLayoutTitle->addWidget(m_pLabTitle);pLayoutTitle->addStretch();pLayoutTitle->addWidget(m_pBtnClose, 0, Qt::AlignTop);pLayoutTitle->addSpacing(4);pLayoutTitle->setMargin(0);// 基本颜色布局QVBoxLayout *pLayoutBasic = new QVBoxLayout(m_pGroupBoxBasic);pLayoutBasic->addWidget(m_pBasicColorArea);// 自定义颜色布局QVBoxLayout *pLayoutCustom = new QVBoxLayout(m_pGroupBoxCustom);pLayoutCustom->addWidget(m_pCustomColorArea);// 下方布局QHBoxLayout *pLayoutDown = new QHBoxLayout;pLayoutDown->addStretch();pLayoutDown->addWidget(m_pLabColor);pLayoutDown->addSpacing(2);pLayoutDown->addWidget(m_pEditColor);pLayoutDown->addStretch();pLayoutDown->addWidget(m_pBtnCustom);pLayoutDown->addSpacing(0);pLayoutDown->setSpacing(0);pLayoutDown->setMargin(0);// 左侧布局QVBoxLayout *pLayoutLeft = new QVBoxLayout;pLayoutLeft->addWidget(m_pGroupBoxBasic);pLayoutLeft->addSpacing(12);pLayoutLeft->addWidget(m_pGroupBoxCustom);pLayoutLeft->addSpacing(12);pLayoutLeft->addLayout(pLayoutDown);pLayoutLeft->setSpacing(0);pLayoutLeft->addStretch();pLayoutLeft->setMargin(0);// 网格布局QGridLayout *m_pGridLayout = new QGridLayout;m_pGridLayout->addWidget(m_pLabH, 0, 0, Qt::AlignRight);m_pGridLayout->addWidget(m_pSpinBoxH, 0, 1);m_pGridLayout->addWidget(m_pLabS, 1, 0, Qt::AlignRight);m_pGridLayout->addWidget(m_pSpinBoxS, 1, 1);m_pGridLayout->addWidget(m_pLabV, 2, 0, Qt::AlignRight);m_pGridLayout->addWidget(m_pSpinBoxV, 2, 1);m_pGridLayout->addWidget(m_pLabR, 3, 0, Qt::AlignRight);m_pGridLayout->addWidget(m_pSpinBoxR, 3, 1);m_pGridLayout->addWidget(m_pLabG, 4, 0, Qt::AlignRight);m_pGridLayout->addWidget(m_pSpinBoxG,4, 1);m_pGridLayout->addWidget(m_pLabB, 5, 0, Qt::AlignRight);m_pGridLayout->addWidget(m_pSpinBoxB, 5, 1);// 色调布局QHBoxLayout *pLayoutHue = new QHBoxLayout;pLayoutHue->addStretch();pLayoutHue->addWidget(m_pSVColorArea);pLayoutHue->addSpacing(10);pLayoutHue->addWidget(m_pHColorArea);pLayoutHue->addSpacing(10);pLayoutHue->addLayout(m_pGridLayout);pLayoutHue->addStretch();pLayoutHue->setSpacing(0);pLayoutHue->setMargin(0);// 颜色预览布局QHBoxLayout *pLayoutPreview = new QHBoxLayout;pLayoutPreview->addSpacing(12);pLayoutPreview->addWidget(m_pLabCurColor);pLayoutPreview->addSpacing(8);pLayoutPreview->addWidget(m_pPreviewColorArea);pLayoutPreview->addSpacing(8);pLayoutPreview->addWidget(m_pLabNewColor);pLayoutPreview->addStretch();pLayoutPreview->addWidget(m_pBtnOk);pLayoutPreview->addSpacing(10);pLayoutPreview->addWidget(m_pBtnCancle);pLayoutPreview->addSpacing(4);pLayoutPreview->setSpacing(0);pLayoutPreview->setMargin(0);// 中间布局QVBoxLayout *pLayoutCenter = new QVBoxLayout;pLayoutCenter->addStretch();pLayoutCenter->addLayout(pLayoutHue);pLayoutCenter->addLayout(pLayoutPreview);pLayoutCenter->addStretch();pLayoutCenter->setMargin(0);// 布局QHBoxLayout *pLayoutMainR = new QHBoxLayout;pLayoutMainR->addSpacing(0);pLayoutMainR->addLayout(pLayoutLeft);pLayoutMainR->addSpacing(12);pLayoutMainR->addLayout(pLayoutCenter);pLayoutMainR->addSpacing(0);pLayoutCenter->setSpacing(0);pLayoutMainR->setContentsMargins(12, 0, 12, 12);// 主布局QVBoxLayout *pLayoutMain = new QVBoxLayout(this);pLayoutMain->addSpacing(0);pLayoutMain->addLayout(pLayoutTitle);pLayoutMain->addWidget(m_pLabSplitLine);pLayoutMain->addLayout(pLayoutMain2);pLayoutMain->addStretch();pLayoutMain->setMargin(0);// 各个界面的信号槽连接connect(m_pBasicColorArea, &BasicColorArea::sigColorItemSel, this, &ColorSelWidget::slotColorItemSel);connect(m_pCustomColorArea, &CustomColorArea::sigColorItemSel, this, &ColorSelWidget::slotColorItemSel);connect(m_pSVColorArea, &SVColorArea::sigSvChanged, m_pPreviewColorArea, &PreviewColorArea::slotSvChanged);connect(m_pPreviewColorArea, &PreviewColorArea::sigSvChanged, this, &ColorSelWidget::slotUpdateEditData);connect(m_pHColorArea, &HColorArea::sigHueChanged, m_pSVColorArea, &SVColorArea::slotHueChanged);// 颜色编辑框改变connect(m_pEditColor, &QLineEdit::textEdited, this, &ColorSelWidget::slotEditChanged);connect(m_pEditColor, &QLineEdit::editingFinished, this, &ColorSelWidget::slotEditFinished);// 各按钮connect(m_pBtnCustom, &QPushButton::clicked, this, &ColorSelWidget::slotAddCustomColor);connect(m_pBtnOk, &QPushButton::clicked, this, &ColorSelWidget::slotOkBtnClicked);connect(m_pBtnCancle, &QPushButton::clicked, this, &ColorSelWidget::slotCancelBtnClicked);connect(m_pBtnClose, &QPushButton::clicked, this, &ColorSelWidget::slotCancelBtnClicked);// 计数器控件connect(m_pSpinBoxH, SIGNAL(valueChanged(int)), this, SLOT(slotValueChangedH(int)));connect(m_pSpinBoxS, SIGNAL(valueChanged(int)), this, SLOT(slotValueChangedS(int)));connect(m_pSpinBoxV, SIGNAL(valueChanged(int)), this, SLOT(slotValueChangedV(int)));connect(m_pSpinBoxR, SIGNAL(valueChanged(int)), this, SLOT(slotValueChangedR(int)));connect(m_pSpinBoxG, SIGNAL(valueChanged(int)), this, SLOT(slotValueChangedG(int)));connect(m_pSpinBoxB, SIGNAL(valueChanged(int)), this, SLOT(slotValueChangedB(int)));
}// ......
颜色选择界面,将上述区域类对象子界面全放置在该界面上。右侧的色调、饱和度等编辑框,也在该界面上直接创建,没有再新建子界面类实现。由于代码比较长,这里只显示构造函数代码,其它的下载源码查看。
重点在各个信号槽的连接:
// 各个界面的信号槽连接
connect(m_pBasicColorArea, &BasicColorArea::sigColorItemSel, this, &ColorSelWidget::slotColorItemSel);
connect(m_pCustomColorArea, &CustomColorArea::sigColorItemSel, this, &ColorSelWidget::slotColorItemSel);
connect(m_pSVColorArea, &SVColorArea::sigSvChanged, m_pPreviewColorArea, &PreviewColorArea::slotSvChanged);
connect(m_pPreviewColorArea, &PreviewColorArea::sigSvChanged, this, &ColorSelWidget::slotUpdateEditData);
connect(m_pHColorArea, &HColorArea::sigHueChanged, m_pSVColorArea, &SVColorArea::slotHueChanged);