*2022年圣诞节到来啦,很高兴这次我们又能一起度过~
📂文章目录
- 前言
- 效果展示
- 一、夜景烟花绽放动画效果
- HTML源码
- 2023年(新年)春节倒计时代码
- 源码
- 2023除夕倒计时
- 效果展示
- 源码
- 宇宙星空-效果展示
- 1.源码
- 2.思路
- 3.步骤(js部分)
- 更多干货🚀
前言
时光荏苒,白驹过隙。
2022这一年又在忙碌中度过了,过去的一年,我们同努力,我们共欢笑,每一次成功都蕴藏着我们辛勤的劳动。
新的一年即将来到,我们不能停滞不前,一味只是骄傲。愿大家与时俱进,拼搏不懈,共创新的辉煌!
借着新年到来的喜庆,给大家分享一个新年烟花的前端代码,快拿着代码展示给你的朋友们看吧!!
转眼间已经到了2022的尾巴,这一年对于国家来说丰富充实,冬奥会在北京举行、中国共产党第二十次全国代表大会召开、社会共同抗击疫情的第三年、我国完成天宫空间站建造……对于我们每一个个体,2022也承载着我们的快乐与悲伤,它是无法替代的。
新的一年马上就要到了,让我们告别2022,迎接2023!
希望2023,全糖去冰。
效果展示
一、夜景烟花绽放动画效果
HTML源码
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head><meta http-equiv="Content-Type" content="text/html;charset=gb2312"><style>body{margin:0;padding:0;overflow: hidden;}.city{width:100%;position:fixed;bottom: 0px;z-index: 100;}.city img{width: 100%;}</style><title>html5夜景放烟花绽放动画效果</title>
</head>
<body onselectstart = "return false"><div style="height:700px;overflow:hidden;"><canvas id='cas' style="background-color:rgba(0,5,24,1);">浏览器不支持canvas</canvas><div class="city"><img src="img/city.png" alt="" /></div><img src="img/moon.png" alt="" id="moon" style="visibility: hidden;"/><div style="display:none"><div class="shape">新年快乐</div><div class="shape">合家幸福</div><div class="shape">万事如意</div><div class="shape">心想事成</div><div class="shape">财源广进</div></div></div><script>var canvas = document.getElementById("cas");var ocas = document.createElement("canvas");var octx = ocas.getContext("2d");var ctx = canvas.getContext("2d");ocas.width = canvas.width = window.innerWidth;ocas.height = canvas.height = 700;var bigbooms = [];window.onload = function(){initAnimate()}function initAnimate(){drawBg();lastTime = new Date();animate();}var lastTime;function animate(){ctx.save();ctx.fillStyle = "rgba(0,5,24,0.1)";ctx.fillRect(0,0,canvas.width,canvas.height);ctx.restore();var newTime = new Date();if(newTime-lastTime>500+(window.innerHeight-767)/2){var random = Math.random()*100>2?true:false;var x = getRandom(canvas.width/5 , canvas.width*4/5);var y = getRandom(50 , 200);if(random){var bigboom = new Boom(getRandom(canvas.width/3,canvas.width*2/3) ,2,"#FFF" , {x:x , y:y});bigbooms.push(bigboom)}else {var bigboom = new Boom(getRandom(canvas.width/3,canvas.width*2/3) ,2,"#FFF" , {x:canvas.width/2 , y:200} , document.querySelectorAll(".shape")[parseInt(getRandom(0, document.querySelectorAll(".shape").length))]);bigbooms.push(bigboom)}lastTime = newTime;console.log(bigbooms)}stars.foreach(function(){this.paint();})drawMoon();bigbooms.foreach(function(index){var that = this;if(!this.dead){this._move();this._drawLight();}else{this.booms.foreach(function(index){if(!this.dead) {this.moveTo(index);}else if(index === that.booms.length-1){bigbooms[bigbooms.indexOf(that)] = null;}})}});raf(animate);}function drawMoon(){var moon = document.getElementById("moon");var centerX = canvas.width-200 , centerY = 100 , width = 80;if(moon.complete){ctx.drawImage(moon , centerX , centerY , width , width )}else {moon.onload = function(){ctx.drawImage(moon ,centerX , centerY , width , width)}}var index = 0;for(var i=0;i<10;i++){ctx.save();ctx.beginPath();ctx.arc(centerX+width/2 , centerY+width/2 , width/2+index , 0 , 2*Math.PI);ctx.fillStyle="rgba(240,219,120,0.005)";index+=2;ctx.fill();ctx.restore();}}Array.prototype.foreach = function(callback){for(var i=0;i<this.length;i++){if(this[i]!==null) callback.apply(this[i] , [i])}}var raf = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function (callback) { window.setTimeout(callback, 1000 / 60); };canvas.onclick = function(){var x = event.clientX;var y = event.clientY;var bigboom = new Boom(getRandom(canvas.width/3,canvas.width*2/3) ,2,"#FFF" , {x:x , y:y});bigbooms.push(bigboom)}// canvas.addEventLisener("touchstart" , function(event){// var touch = event.targetTouches[0];// var x = event.pageX;// var y = event.pageY;// var bigboom = new Boom(getRandom(canvas.width/3,canvas.width*2/3) ,2,"#FFF" , {x:x , y:y});// bigbooms.push(bigboom)// })var Boom = function(x,r,c,boomArea,shape){this.booms = [];this.x = x;this.y = (canvas.height+r);this.r = r;this.c = c;this.shape = shape || false;this.boomArea = boomArea;this.theta = 0;this.dead = false;this.ba = parseInt(getRandom(80 , 200));}Boom.prototype = {_paint:function(){ctx.save();ctx.beginPath();ctx.arc(this.x,this.y,this.r,0,2*Math.PI);ctx.fillStyle = this.c;ctx.fill();ctx.restore();},_move:function(){var dx = this.boomArea.x - this.x , dy = this.boomArea.y - this.y;this.x = this.x+dx*0.01;this.y = this.y+dy*0.01;if(Math.abs(dx)<=this.ba && Math.abs(dy)<=this.ba){if(this.shape){this._shapBoom();}else this._boom();this.dead = true;}else {this._paint();}},_drawLight:function(){ctx.save();ctx.fillStyle = "rgba(255,228,150,0.3)";ctx.beginPath();ctx.arc(this.x , this.y , this.r+3*Math.random()+1 , 0 , 2*Math.PI);ctx.fill();ctx.restore();},_boom:function(){var fragNum = getRandom(30 , 200);var style = getRandom(0,10)>=5? 1 : 2;var color;if(style===1){color = {a:parseInt(getRandom(128,255)),b:parseInt(getRandom(128,255)),c:parseInt(getRandom(128,255))}}var fanwei = parseInt(getRandom(300, 400));for(var i=0;i<fragNum;i++){if(style===2){color = {a:parseInt(getRandom(128,255)),b:parseInt(getRandom(128,255)),c:parseInt(getRandom(128,255))}}var a = getRandom(-Math.PI, Math.PI);var x = getRandom(0, fanwei) * Math.cos(a) + this.x;var y = getRandom(0, fanwei) * Math.sin(a) + this.y; var radius = getRandom(0 , 2)var frag = new Frag(this.x , this.y , radius , color , x , y );this.booms.push(frag);}},_shapBoom:function(){var that = this;putValue(ocas , octx , this.shape , 5, function(dots){var dx = canvas.width/2-that.x;var dy = canvas.height/2-that.y;for(var i=0;i<dots.length;i++){color = {a:dots[i].a,b:dots[i].b,c:dots[i].c}var x = dots[i].x;var y = dots[i].y;var radius = 1;var frag = new Frag(that.x , that.y , radius , color , x-dx , y-dy);that.booms.push(frag);}})}}function putValue(canvas , context , ele , dr , callback){context.clearRect(0,0,canvas.width,canvas.height);var img = new Image();if(ele.innerHTML.indexOf("img")>=0){img.src = ele.getElementsByTagName("img")[0].src;imgload(img , function(){context.drawImage(img , canvas.width/2 - img.width/2 , canvas.height/2 - img.width/2);dots = getimgData(canvas , context , dr);callback(dots);})}else {var text = ele.innerHTML;context.save();var fontSize =200;context.font = fontSize+"px 宋体 bold";context.textAlign = "center";context.textBaseline = "middle";context.fillStyle = "rgba("+parseInt(getRandom(128,255))+","+parseInt(getRandom(128,255))+","+parseInt(getRandom(128,255))+" , 1)";context.fillText(text , canvas.width/2 , canvas.height/2);context.restore();dots = getimgData(canvas , context , dr);callback(dots);}}function imgload(img , callback){if(img.complete){callback.call(img);}else {img.onload = function(){callback.call(this);}}}function getimgData(canvas , context , dr){var imgData = context.getImageData(0,0,canvas.width , canvas.height);context.clearRect(0,0,canvas.width , canvas.height);var dots = [];for(var x=0;x<imgData.width;x+=dr){for(var y=0;y<imgData.height;y+=dr){var i = (y*imgData.width + x)*4;if(imgData.data[i+3] > 128){var dot = {x:x , y:y , a:imgData.data[i] , b:imgData.data[i+1] , c:imgData.data[i+2]};dots.push(dot);}}}return dots;}function getRandom(a , b){return Math.random()*(b-a)+a;}var maxRadius = 1 , stars=[];function drawBg(){for(var i=0;i<100;i++){var r = Math.random()*maxRadius;var x = Math.random()*canvas.width;var y = Math.random()*2*canvas.height - canvas.height;var star = new Star(x , y , r);stars.push(star);star.paint()}}var Star = function(x,y,r){this.x = x;this.y=y;this.r=r;}Star.prototype = {paint:function(){ctx.save();ctx.beginPath();ctx.arc(this.x , this.y , this.r , 0 , 2*Math.PI);ctx.fillStyle = "rgba(255,255,255,"+this.r+")";ctx.fill();ctx.restore();}}var focallength = 250;var Frag = function(centerX , centerY , radius , color ,tx , ty){this.tx = tx;this.ty = ty;this.x = centerX;this.y = centerY;this.dead = false;this.centerX = centerX;this.centerY = centerY;this.radius = radius;this.color = color;}Frag.prototype = {paint:function(){ctx.save();ctx.beginPath();ctx.arc(this.x , this.y , this.radius , 0 , 2*Math.PI);ctx.fillStyle = "rgba("+this.color.a+","+this.color.b+","+this.color.c+",1)";ctx.fill()ctx.restore();},moveTo:function(index){this.ty = this.ty+0.3;var dx = this.tx - this.x , dy = this.ty - this.y;this.x = Math.abs(dx)<0.1 ? this.tx : (this.x+dx*0.1);this.y = Math.abs(dy)<0.1 ? this.ty : (this.y+dy*0.1);if(dx===0 && Math.abs(dy)<=80){this.dead = true;}this.paint();}}</script></body>
</html>
再新建文件夹img把以下两张图片放进去
city.png
moon.png
2023年(新年)春节倒计时代码
2023年新年倒计时HTML源代码,2023年春节倒计时代码,直接运行
index.html
即可。
源码
NewYear.css
/*初始化*/
* {padding: 0;margin: 0 auto;
}
/*背景色*/
body,
html {background: url(./img/newyear.png) no-repeat;background-size: 100% 100%;background-attachment: fixed;/* background-color: black; */
}
/*父盒子*/
.fa {color:#6c5ce7;margin-top: 200px;background-color: rgba(0, 17, 17, 0.5);/*边框圆角*/border-radius: 80px;/*伸缩布局*/display: flex;/*改变主轴方向 竖排*/flex-direction: column;
}
.fir {margin-left: 620px;margin-bottom: 100px;font-size: 80px;
}
.fa .sj {/*伸缩布局*/display: flex;/*改变主轴方向*/flex-direction: column;
}
.fa .sj div {width: 100%;/*伸缩布局*/display: flex;/*主轴排列方式*/justify-content: center;color: black;margin-bottom: 60px;/*多行侧轴排列方式*/align-content: space-around;color:#ff7675;font-size: 55px;
}
.fa .sj .zi {color:#d63031;
}
index.html
<!DOCTYPE html>
<html lang="en">
<head><meta charset="UTF-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><title>新年倒计时</title><link rel="stylesheet" href="NewYear.css"><script src="NewYear.js"></script>
</head>
<body><div class="fa"><span class="fir">距离2023春节(1-22)还有</span><div class="sj"><div><span></span><span class="zi">天</span></div><div><span></span><span class="zi">时</span></div><div><span></span><span class="zi">分</span></div><div><span></span><span class="zi">秒</span></div></div></div>
</body>
</html>
2023除夕倒计时
效果展示
源码
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>新年快乐</title>
<style>
body{overflow: hidden;margin: 0;
}
h1{position: fixed;top: 30%;left: 0;width: 100%;text-align: center;transform:translateY(-50%);font-family: 'Love Ya Like A Sister', cursive;font-size: 60px;color: #c70012;padding: 0 20px;
}
h1 span{position: fixed;left: 0;width: 100%;text-align: center;margin-top:30px;font-size:40px;
}
</style></head>
<body>
<h1 id="h1"></h1>
<canvas></canvas><script>
var canvas = document.querySelector("canvas"),ctx = canvas.getContext("2d");var ww,wh;function onResize(){ww = canvas.width = window.innerWidth;wh = canvas.height = window.innerHeight;
}ctx.strokeStyle = "pink";
ctx.shadowBlur = 25;
ctx.shadowColor = "hsla(0, 100%, 60%,0.5)";var precision = 100;
var hearts = [];
var mouseMoved = false;
function onMove(e){mouseMoved = true;if(e.type === "touchmove"){hearts.push(new Heart(e.touches[0].clientX, e.touches[0].clientY));hearts.push(new Heart(e.touches[0].clientX, e.touches[0].clientY));}else{hearts.push(new Heart(e.clientX, e.clientY));hearts.push(new Heart(e.clientX, e.clientY));}
}var Heart = function(x,y){this.x = x || Math.random()*ww;this.y = y || Math.random()*wh;this.size = Math.random()*2 + 1;this.shadowBlur = Math.random() * 10;this.speedX = (Math.random()+0.2-0.6) * 8;this.speedY = (Math.random()+0.2-0.6) * 8;this.speedSize = Math.random()*0.05 + 0.01;this.opacity = 1;this.vertices = [];for (var i = 0; i < precision; i++) {var step = (i / precision - 0.5) * (Math.PI * 2);var vector = {x : (15 * Math.pow(Math.sin(step), 3)),y : -(13 * Math.cos(step) - 5 * Math.cos(2 * step) - 2 * Math.cos(3 * step) - Math.cos(4 * step))}this.vertices.push(vector);}
}Heart.prototype.draw = function(){this.size -= this.speedSize;this.x += this.speedX;this.y += this.speedY;ctx.save();ctx.translate(-1000,this.y);ctx.scale(this.size, this.size);ctx.beginPath();for (var i = 0; i < precision; i++) {var vector = this.vertices[i];ctx.lineTo(vector.x, vector.y);}ctx.globalAlpha = this.size;ctx.shadowBlur = Math.round((3 - this.size) * 10);ctx.shadowColor = "hsla(0, 100%, 60%,0.5)";ctx.shadowOffsetX = this.x + 1000;ctx.globalCompositeOperation = "screen"ctx.closePath();ctx.fill()ctx.restore();
};function render(a){requestAnimationFrame(render);hearts.push(new Heart())ctx.clearRect(0,0,ww,wh);for (var i = 0; i < hearts.length; i++) {hearts[i].draw();if(hearts[i].size <= 0){hearts.splice(i,1);i--;}}
}onResize();
window.addEventListener("mousemove", onMove);
window.addEventListener("touchmove", onMove);
window.addEventListener("resize", onResize);
requestAnimationFrame(render);window.onload=function starttime(){time(h1,'2023/1/21'); // 2023年春节时间ptimer = setTimeout(starttime,1000); // 添加计时器
}function time(obj,futimg){var nowtime = new Date().getTime(); // 现在时间转换为时间戳var futruetime = new Date(futimg).getTime(); // 未来时间转换为时间戳var msec = futruetime-nowtime; // 毫秒 未来时间-现在时间var time = (msec/1000); // 毫秒/1000var day = parseInt(time/86400); // 天 24*60*60*1000var hour = parseInt(time/3600)-24*day; // 小时 60*60 总小时数-过去的小时数=现在的小时数var minute = parseInt(time%3600/60); // 分 -(day*24) 以60秒为一整份 取余 剩下秒数 秒数/60 就是分钟数var second = parseInt(time%60); // 以60秒为一整份 取余 剩下秒数obj.innerHTML="<br>2023年<br>除夕倒计时:<br>"+day+"天"+hour+"小时"+minute+"分"+second+"秒"+"<br><span>善良 勇敢 优秀 决不妥协<br>祝你也祝我<br>"return true;}
</script><audio id="bgmusic" src="http://music.163.com/song/media/outer/url?id=1851244378.mp3" autoplay="autoplay" loop="loop" style="display: block; width: 3%; height:3%;"></audio><script type="text/javascript">document.addEventListener('DOMContentLoaded', function () {function audioAutoPlay() {var audio = document.getElementById('bgmusic');audio.play();document.addEventListener("WeixinJSBridgeReady", function () {audio.play();}, false);}audioAutoPlay();});
</script>
</body>
</html>
宇宙星空-效果展示
距离2023.1.1还有27天(天数我是乱写的,并不是按照文章发布时间来写的,大家可以自己修改源码)
1.源码
<!DOCTYPE html>
<html lang="en">
<head><meta charset="UTF-8"><meta http-equiv="X-UA-Compatible" content="IE=edge"><meta name="viewport" content="width=device-width, initial-scale=1.0"><title>Document</title><script>var count = document.getElementsByClassName('main');var times0 = document.getElementsByClassName('time');var inputtime = +new Date("2023/01/01 00:00:00");console.log(inputtime);var timer = null;clearInterval(timer)timer = setInterval(countdown,1000)function countdown(){var nowtime = +new Date();var times = parseInt((inputtime - nowtime ) / 1000);if(times >= 0){var d = parseInt(times/60/60/24);d = d < 10 ? '0' + d : d ;var h = parseInt(times/60 /60%24);h = h < 10 ? '0' + h : h ;var m = parseInt(times/60%60);m = m < 10 ? '0' + m : m ;var s = parseInt(times%60);s = s < 10 ? '0' + s : s ;times0[0].innerHTML = d;times0[1].innerHTML = h;times0[2].innerHTML = m;times0[3].innerHTML = s;}else{clearInterval(timer)}} </script><style>*{margin: 0%;padding: 0%;}body{height: 100vh;width: 100%;display: flex;align-items: center;justify-content: center;}.block{display: inline-block;margin-left: 50px;}.block p{font-size: 40px;color: aliceblue;font-weight: bolder;text-align: center;}.block a{font-size: 20px;color: aliceblue;}#nyc{color: aliceblue;font-size: 50px;}</style>
</head><body background="图片\10523Q492-0.jpg"><div class="main"><p id="nyc"> New Year Countdown</p><br><div class="block"><p class="time">00</p><a>days</a></div><div class="block"><p class="time">00</p><a>hours</a></div><div class="block"><p class="time">00</p><a>minutes</a></div><div class="block"><p class="time">00</p><a>seconds</a></div></div>
</body></html>
2.思路
创建一个计时器函数, 计算出当前时间和目标时间的距离.
利用"setInterval"方法不断调用计时器函数,达到数字变换, 也就是倒计时的效果.
3.步骤(js部分)
var count = document.getElementsByClassName('main');var times0 = document.getElementsByClassName('time');var inputtime = +new Date("2023/01/01 00:00:00");var nowtime = +new Date();console.log(inputtime);var timer = null;clearInterval(timer)timer = setInterval(countdown,1000)
A."var"定义变量
利用"document.getElementsByClassName()"方法提取中已经创建的元素作为js对象.
类似的方法有:
B. 获取时间
"+new Date()"方法可以获取当前时间距离"1970年1月1日0时0分0秒’的毫秒数, 利用这点可以获取当前时间.
括号中若添加具体日期(写法: 年/月/日 时:分:秒 ), 则可以获取具体日期距离"1970年1月1日0时0分0秒’的毫秒数, 利用这点可以获取目标时间.
function countdown(){var times = parseInt((inputtime - nowtime ) / 1000);if(times >= 0){var d = parseInt(times/60/60/24);d = d < 10 ? '0' + d : d ;var h = parseInt(times/60 /60%24);h = h < 10 ? '0' + h : h ;var m = parseInt(times/60%60);m = m < 10 ? '0' + m : m ;var s = parseInt(times%60);s = s < 10 ? '0' + s : s ;times0[0].innerHTML = d;times0[1].innerHTML = h;times0[2].innerHTML = m;times0[3].innerHTML = s;}else{clearInterval(timer)}}
C.创建计时器函数
计算时间的距离:
(目标时间-当前时间)/1000=时间距离
var times = parseInt((inputtime - nowtime ) / 1000);
时间距离转换成 天数,时数,分数,秒数:
并做一个简单判断:
如果计算出来的数字小于10, 则在数字面前添加一个0一保持美观和谐.
var d = parseInt(times/60/60/24);d = d < 10 ? '0' + d : d ;var h = parseInt(times/60 /60%24);h = h < 10 ? '0' + h : h ;var m = parseInt(times/60%60);m = m < 10 ? '0' + m : m ;var s = parseInt(times%60);s = s < 10 ? '0' + s : s ;
将计算所得数字添加到页面中:
利用到了 "innerhtml"方法, 主要用于改变中已经定义的元素.
最后做一个总的判断:
如果时间距离大于零, 则做计算, 展现倒计时效果.
如果距离等于零, 则对函数的反复调用停止, 计时终止
if(times >= 0){}else{clearInterval(timer)}
D.反复调用计时器函数
var timer = null;clearInterval(timer)timer = setInterval(countdown,1000)
var timer = null;clearInterval(timer)timer = setInterval(countdown,1000)
"setInterval()"方法中有两个参数:
第一个: 将要调用的函数名;
第二个: 调用的间隔时间, 单位为一毫秒, 自然, “1000"即代表"1秒钟调用一次”
"clearInterval(timer)"指在调用之前将调用器归零
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