Java注解的原理

news/2025/2/27 22:20:03/

目录

问题:

作用:

原理:

注解的限制

拓展:


问题:

今天刷面经,发现自己不懂注解的原理,特此记录。

作用:

注解的作用主要是给编译器看的,让它帮忙生成一些代码,或者是帮忙检查、判断和校验数据。

1.给编译器看:

  •  帮助编译器进行语法检查(如 @Override、@Deprecated)。
  • 通过注解处处理器生成代(如Lombok的@Getter,@Setter)。

2.给运行时框架看

  • 通过反射机制动态读取注解信息,实现功能增强(如依赖注入、AOP、配置管理、数据验证)等。

原理:

注解的本质一个特殊的接口,继承了java.lang.annotation.Annotation 接口。当定义一个注解时,Java 编译器会将其转换为一个实现了 Annotation 接口的代理类。

java">import java.lang.annotation.*;@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.METHOD)
public @interface MyAnnotation {String value() default "defaultValue";int priority() default 1;
}//伪代码
public interface MyAnnotation extends Annotation {String value(); // 对应注解中的 value 属性int priority(); // 对应注解中的 priority 属性
}//验证
@Retention(RetentionPolicy.RUNTIME) 可以通过反射机制拿去值public static void main(String[] args) throws ClassNotFoundException, InstantiationException, IllegalAccessException, NoSuchFieldException, NoSuchMethodException, InvocationTargetException, UnknownHostException {//获取目标类Class<Student> studentClass = Student.class;//判断类有没有注解if(studentClass.isAnnotationPresent(MyAnnotation.class)){//拿到代理对象MyAnnotation annotation = studentClass.getAnnotation(MyAnnotation.class);System.out.println("value:"+annotation.value());System.out.println("priotity:"+annotation.priority());}}

注解的限制

虽然注解看起来像普通的接口,但它们有一些特殊的限制:

  1. 不能继承其他接口 :注解不能继承其他接口(除了隐式的 Annotation 接口)。
    java">public @interface MyAnnotation extends SomeOtherInterface {} // 错误!
  2. 不能包含方法体 :注解中的方法只能声明,不能有实现。
    java">public @interface MyAnnotation {
    String value() { return "defaultValue"; } // 错误!
    }

  3. 不支持泛型 :注解中的方法不能使用泛型。
    java">public @interface MyAnnotation {
    List<String> values(); // 正确
    List<T> values(); // 错误!
    }

        ​​​​​

拓展:

java.lang.annotation.Annotation 是所有注解的父接口。它定义了一些通用的方法,用于处理注解的元数据。

java">package java.lang.annotation;/*** The common interface extended by all annotation interfaces.  Note that an* interface that manually extends this one does <i>not</i> define* an annotation interface.  Also note that this interface does not itself* define an annotation interface.** More information about annotation interfaces can be found in section* {@jls 9.6} of <cite>The Java Language Specification</cite>.** The {@link java.lang.reflect.AnnotatedElement} interface discusses* compatibility concerns when evolving an annotation interface from being* non-repeatable to being repeatable.** @author  Josh Bloch* @since   1.5*/
/*** 所有注解接口继承的公共接口。注意:手动扩展此接口的接口<i>不会</i>成为注解接口。* 此接口自身也不作为注解接口。* * 更多注解接口的详细信息,请参阅《Java语言规范》第{@jls 9.6}节。* * 当注解接口从不可重复变为可重复时,{@link java.lang.reflect.AnnotatedElement}* 接口讨论了相关的兼容性问题。* * 作者:Josh Bloch* 自版本:1.5*/
public interface Annotation {
public interface Annotation {/*** Returns true if the specified object represents an annotation* that is logically equivalent to this one.  In other words,* returns true if the specified object is an instance of the same* annotation interface as this instance, all of whose members are equal* to the corresponding member of this annotation, as defined below:* <ul>*    <li>Two corresponding primitive typed members whose values are*    {@code x} and {@code y} are considered equal if {@code x == y},*    unless their type is {@code float} or {@code double}.**    <li>Two corresponding {@code float} members whose values*    are {@code x} and {@code y} are considered equal if*    {@code Float.valueOf(x).equals(Float.valueOf(y))}.*    (Unlike the {@code ==} operator, NaN is considered equal*    to itself, and {@code 0.0f} unequal to {@code -0.0f}.)**    <li>Two corresponding {@code double} members whose values*    are {@code x} and {@code y} are considered equal if*    {@code Double.valueOf(x).equals(Double.valueOf(y))}.*    (Unlike the {@code ==} operator, NaN is considered equal*    to itself, and {@code 0.0} unequal to {@code -0.0}.)**    <li>Two corresponding {@code String}, {@code Class}, enum, or*    annotation typed members whose values are {@code x} and {@code y}*    are considered equal if {@code x.equals(y)}.  (Note that this*    definition is recursive for annotation typed members.)**    <li>Two corresponding array typed members {@code x} and {@code y}*    are considered equal if {@code Arrays.equals(x, y)}, for the*    appropriate overloading of {@link java.util.Arrays#equals Arrays.equals}.* </ul>** @return true if the specified object represents an annotation*     that is logically equivalent to this one, otherwise false*/boolean equals(Object obj);/*** Returns the hash code of this annotation.** <p>The hash code of an annotation is the sum of the hash codes* of its members (including those with default values).** The hash code of an annotation member is (127 times the hash code* of the member-name as computed by {@link String#hashCode()}) XOR* the hash code of the member-value.* The hash code of a member-value depends on its type as defined below:* <ul>* <li>The hash code of a primitive value <i>{@code v}</i> is equal to*     <code><i>WrapperType</i>.valueOf(<i>v</i>).hashCode()</code>, where*     <i>{@code WrapperType}</i> is the wrapper type corresponding*     to the primitive type of <i>{@code v}</i> ({@link Byte},*     {@link Character}, {@link Double}, {@link Float}, {@link Integer},*     {@link Long}, {@link Short}, or {@link Boolean}).** <li>The hash code of a string, enum, class, or annotation member-value*     <i>{@code v}</i> is computed as by calling*     <code><i>v</i>.hashCode()</code>.  (In the case of annotation*     member values, this is a recursive definition.)** <li>The hash code of an array member-value is computed by calling*     the appropriate overloading of*     {@link java.util.Arrays#hashCode(long[]) Arrays.hashCode}*     on the value.  (There is one overloading for each primitive*     type, and one for object reference types.)* </ul>** @return the hash code of this annotation*/int hashCode();/*** Returns a string representation of this annotation.  The details* of the representation are implementation-dependent, but the following* may be regarded as typical:* <pre>*   &#064;com.example.Name(first="Duke", middle="of", last="Java")* </pre>** @return a string representation of this annotation*/String toString();/*** Returns the annotation interface of this annotation.** @apiNote Implementation-dependent classes are used to provide* the implementations of annotations. Therefore, calling {@link* Object#getClass getClass} on an annotation will return an* implementation-dependent class. In contrast, this method will* reliably return the annotation interface of the annotation.** @return the annotation interface of this annotation* @see Enum#getDeclaringClass*/Class<? extends Annotation> annotationType();
}


http://www.ppmy.cn/news/1575355.html

相关文章

进程令牌:Windows 安全架构中的关键元素

一、进程令牌概述 进程令牌&#xff08;Process Token&#xff09;是 Windows 操作系统中一个重要的安全机制&#xff0c;它包含了与进程安全上下文相关的详细信息。每个进程在执行时都会关联一个进程令牌&#xff0c;令牌用于确定该进程可以访问哪些资源以及能执行哪些操作。…

kotlin 知识点四 高阶函数详解 什么是内联函数

定义高阶函数 Kotlin 的标准函数&#xff0c;如run、apply函数 这几个函数有一个共同的特点&#xff1a;它们都会要求我们传入一个Lambda 表达式作 为参数。像这种接收Lambda 参数的函数就可以称为具有函数式编程风格的API&#xff0c;而如果你想要 定义自己的函数式API&#…

防火墙各项指标代表什么意思

防火墙常见指标配置及其含义解析 1. 源地址对象&#xff08;Source Address&#xff09; 含义&#xff1a;流量的来源IP地址或IP地址范围。作用&#xff1a;定义哪些IP地址或网络段的流量可以被允许或拒绝。示例&#xff1a; 单个IP&#xff1a;192.168.1.1IP范围&#xff1a;…

SQLite 安装教程以及可视化工具介绍

目录 简述 1. Windows 系统安装 1.1 下载预编译的二进制文件 1.2 解压文件 1.3 配置环境变量 1.4 验证安装 2. GUI 可视化工具 2.1 免费工具 2.1.1 DB Browser for SQLite 2.1.2 SQLiteStudio 2.1.3 SQLite Expert 2.1.4 SQLiteGUI 2.1.5 Antares SQL 2.1.6 DbGa…

从零到一学习c++(基础篇--筑基期十一-类)

从零到一学习C&#xff08;基础篇&#xff09; 作者&#xff1a;羡鱼肘子 温馨提示1&#xff1a;本篇是记录我的学习经历&#xff0c;会有不少片面的认知&#xff0c;万分期待您的指正。 温馨提示2&#xff1a;本篇会尽量用更加通俗的语言介绍c的基础&#xff0c;用通俗的语言去…

C# sizeof 关键字的使用

总目录 前言 在 C# 开发中&#xff0c;了解变量或数据类型占用的内存大小对于优化性能和内存使用非常重要。sizeof 关键字正是为此而生&#xff0c;它允许我们在编译时获取某个类型或变量的内存大小。今天&#xff0c;我们就来深入探讨一下 sizeof 关键字的使用方法、适用场景…

Pytorch使用手册-音频重采样(专题十九)

音频重采样 本教程展示了如何使用 torchaudio 的重采样 API。 import torch import torchaudio import torchaudio.functional as F import torchaudio.transforms as Tprint(torch.__version__) print(torchaudio.

P9420 [蓝桥杯 2023 国 B] 双子数--最高效的质数筛【埃拉托斯特尼筛法】

P9420 [蓝桥杯 2023 国 B] 双子数 题目 分析代码 题目 分析 首先&#xff0c;我们如何找到双子数&#xff1f; 1&#xff09;找到所有质数满足范围内的质数&#xff08;即至少质数^2<23333333333333) 我们看见双子数x的范围2333<x<23333333333333&#xff0c;又因为…