装饰器模式
1、意图
动态增加功能,相比于继承更加灵活
2、类图
Component(VisualComponent):定义一个对象接口,可以给这些对象动态地添加职责。ConcreteComponent(TextView):定义一个对象,可以给这个对象添加一些职责。
Decorator:维持一个指向Component对象的指针,并定义一个与Component接口一致的接口。ConcreteDecorator(BorderDecorator、ScrollDecorator):向组件添加职责。
3、实现
public interface Component {void draw();
}
public class ConcreteComponent implements Component{@Overridepublic void draw() {System.out.println("展示一个窗口");}
}
抽象类实现接口
public abstract class Decorator implements Component{public Component component;Decorator(Component component){this.component=component;}@Overridepublic void draw() {component.draw();}
}
public class ConcreteDecorator1 extends Decorator{ConcreteDecorator1(Component component) {super(component);}@Overridepublic void draw() {System.out.println("给窗口加边框");super.draw();}
}
public class ConcreteDecorator2 extends Decorator{ConcreteDecorator2(Component component) {super(component);}@Overridepublic void draw() {System.out.println("给窗口加滚动条");super.draw();}
}
public class test {public static void main(String[] args) {Component concreteComponent=new ConcreteComponent();Decorator decorator1=new ConcreteDecorator1(concreteComponent);decorator1.draw();System.out.println("------------------------------");Decorator decorator2=new ConcreteDecorator2(concreteComponent);decorator2.draw();}
}
4、效果